Player Matchup

Chang'e
Chang'e
CrypticEssence
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
Flinte226
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
TOOBEAST_83
Danzaburou
Level 175
God Stats
6W - 8L
1,541 SR
Queue Stats
146W - 132L
1,563 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,567 Elo+

VS

Team Averages
Level 111
1,598 SR
1,557 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrAcquireYoLady
Ah Muzen Cab
Level 128
God Stats
2W - 3L
1,605 SR
Queue Stats
27W - 15L
1,641 Elo+
Solo
King Arthur
King Arthur
NeptuneBlackWeb
King Arthur
Level 139
God Stats
31W - 33L
1,688 SR
Queue Stats
495W - 516L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
9,837
703
7,934
11,257
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Flinte226
Sun Wukong
17
0 / 2 / 2
9,604
686
4,950
13,469
11,860
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TOOBEAST_83
Danzaburou
14
1 / 2 / 1
9,014
644
2,970
6,944
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 1 / 3
12,016
858
8,651
6,547
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
DrAcquireYoLady
Ah Muzen Cab
18
3 / 0 / 5
11,624
830
13,615
7,675
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NeptuneBlackWeb
King Arthur
17
0 / 1 / 5
10,553
754
4,919
11,553
12,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
3
6.5
L
1
4
1
0.38
W
Ah Muzen Cab
DrAcquireYoLady
Ah Muzen Cab
3
0
5
5.5
L
Sun Wukong
Flinte226
Sun Wukong
0
2
2
0.5
W
King Arthur
NeptuneBlackWeb
King Arthur
0
1
5
2.5
L
Danzaburou
TOOBEAST_83
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
27,185
31,670
Taken
25,775
18,625
Mitigated
18,028
11,358
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,651
232
2,079
2,023
6,547
2,507
956
1,984
4,333
48,129
1,264
L
7,934
617
2,546
3,835
11,257
4,205
0
2,842
7,925
36,374
0
W
Ah Muzen Cab
DrAcquireYoLady
Ah Muzen Cab
13,615
5,862
0
1,520
7,675
3,027
2,431
2,096
5,413
0
60,931
L
Sun Wukong
Flinte226
Sun Wukong
4,950
471
0
2,812
13,469
11,860
0
3,474
9,290
0
24,665
W
King Arthur
NeptuneBlackWeb
King Arthur
4,919
369
0
2,159
11,553
12,494
66
3,055
7,991
0
30,710
L
Danzaburou
TOOBEAST_83
Danzaburou
2,970
538
0
2,165
6,944
2,560
0
865
5,837
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
34,193
167
Minions Killed
233
0
Camps Cleared
0
707,562
Distance Traveled
853,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,016
858
101
7
0
295,659
0
L
Chang'e
9,837
703
76
5
0
263,679
0
W
Ah Muzen Cab
11,624
830
84
6
0
272,305
0
L
Sun Wukong
9,604
686
43
3
0
277,370
0
W
King Arthur
10,553
754
48
3
0
285,127
0
L
Danzaburou
9,014
644
48
3
0
166,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role