Player Matchup

Skadi
Skadi
Silver III
AHSCORPII
Skadi
Silver III
Level 89
God Stats
371W - 250L
1,613 SR
Queue Stats
574W - 618L
950 MMR
Solo
Chaac
Chaac
Silver V
picklenick420
Chaac
Silver V
Level 127
God Stats
72W - 68L
1,505 SR
Queue Stats
121W - 163L
818 MMR
Solo
Cerberus
Cerberus
Bronze I
prisoner865806
Cerberus
Bronze I
Level 109
God Stats
16W - 26L
1,347 SR
Queue Stats
81W - 122L
547 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,488 SR
771 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,445 SR
770 MMR
Hera
Hera
Bronze I
Akachi720
Hera
Bronze I
Level 127
God Stats
17W - 26L
1,451 SR
Queue Stats
172W - 266L
519 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
SFN_Kennel
Kuzenbo
Silver IV
Level 73
God Stats
5W - 10L
1,384 SR
Queue Stats
193W - 244L
836 MMR
Solo
Danzaburou
Danzaburou
Silver III
ShipyardNut
Danzaburou
Silver III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHSCORPII
Skadi
18
6 / 1 / 2
11,713
901
8,294
8,418
3,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 5
10,747
827
10,243
11,872
8,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
16
1 / 2 / 7
9,845
757
4,813
10,682
9,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusAchillesJormungandrNe ZhaCthulhu

VS

Bans
MulanDiscordiaBaron SamediNu WaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 1 / 5
9,582
737
7,014
6,339
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
SFN_Kennel
Kuzenbo
15
2 / 4 / 3
9,680
745
6,859
12,450
16,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ShipyardNut
Danzaburou
15
3 / 4 / 2
10,303
793
8,707
9,608
3,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
5
5
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
AHSCORPII
Skadi
6
1
2
7
L
Hera
0
1
5
2.5
L
Kuzenbo
SFN_Kennel
Kuzenbo
2
4
3
0.88
L
Danzaburou
ShipyardNut
Danzaburou
3
4
2
1
W
2
2
5
2.25
W
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
22,580
30,972
Taken
28,397
22,451
Mitigated
22,541
7,401
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AHSCORPII
Skadi
8,294
3,048
0
1,359
8,418
3,756
2,745
4,122
4,296
0
59,406
L
Hera
7,014
1,141
18
748
6,339
2,104
0
851
5,437
31,135
1,003
L
Kuzenbo
SFN_Kennel
Kuzenbo
6,859
2,170
0
1,715
12,450
16,911
56
2,851
9,567
30,229
0
L
Danzaburou
ShipyardNut
Danzaburou
8,707
2,950
0
853
9,608
3,526
1,211
1,173
8,400
0
28,533
W
10,243
1,681
0
4,953
11,872
8,864
1,000
5,656
6,198
251
47,208
W
Cerberus
4,813
204
0
1,089
10,682
9,831
302
3,901
6,743
17,794
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
29,565
212
Minions Killed
125
0
Camps Cleared
0
722,776
Distance Traveled
666,286
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,713
901
97
7
0
230,133
2
L
Hera
9,582
737
49
4
0
224,781
1
L
Kuzenbo
9,680
745
28
2
0
225,928
0
L
Danzaburou
10,303
793
48
4
0
215,577
0
W
Chaac
10,747
827
84
6
0
232,649
0
W
Cerberus
9,845
757
31
2
0
259,994
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role