Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Miguelzzzzz
Baba Yaga
Level 68
God Stats
2W - 1L
1,730 SR
Queue Stats
25W - 23L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
StrawBelly
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,469 Elo+
Party 2
Team Averages
Level 121
1,577 SR
1,480 Elo+

VS

Team Averages
Level 140
1,520 SR
1,511 Elo+
Bellona
Bellona
Olbran
Bellona
Level 108
God Stats
377W - 390L
1,421 SR
Queue Stats
752W - 724L
1,449 Elo+
Solo
Chang'e
Chang'e
akition
Chang'e
Level 159
God Stats
19W - 15L
1,638 SR
Queue Stats
165W - 179L
1,544 Elo+
Party 1
Thanatos
Thanatos
xAmiex
Thanatos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 114L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 6 / 0
6,601
660
7,913
13,069
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
Miguelzzzzz
Baba Yaga
14
2 / 1 / 0
7,406
741
10,187
4,331
1,850
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
StrawBelly
Gilgamesh
12
0 / 3 / 2
7,012
701
2,676
7,966
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Olbran
Bellona
14
4 / 0 / 6
8,306
831
7,170
8,990
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
akition
Chang'e
15
6 / 0 / 4
9,195
920
7,736
7,541
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
xAmiex
Thanatos
13
0 / 2 / 9
7,670
767
5,740
8,020
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
L
Baba Yaga
Miguelzzzzz
Baba Yaga
2
1
0
2
W
Bellona
Olbran
Bellona
4
0
6
7
L
Gilgamesh
StrawBelly
Gilgamesh
0
3
2
0.33
W
Chang'e
akition
Chang'e
6
0
4
8
W
Thanatos
xAmiex
Thanatos
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
20,646
25,366
Taken
24,551
16,578
Mitigated
12,032
4,172
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,913
3,213
0
2,099
13,069
9,080
0
3,180
9,436
0
19,712
L
Baba Yaga
Miguelzzzzz
Baba Yaga
10,187
554
0
919
4,331
1,850
0
924
3,288
31,855
0
W
Bellona
Olbran
Bellona
7,170
1,946
0
2,193
8,990
7,236
194
3,647
4,959
0
22,175
L
Gilgamesh
StrawBelly
Gilgamesh
2,676
244
0
1,154
7,966
5,648
0
2,637
4,987
0
9,740
W
Chang'e
akition
Chang'e
7,736
293
3,261
5,778
7,541
2,177
879
3,820
3,470
31,250
1,144
W
Thanatos
xAmiex
Thanatos
5,740
1,447
0
4,513
8,020
2,619
319
2,755
4,950
0
21,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
25,171
90
Minions Killed
128
0
Camps Cleared
0
571,176
Distance Traveled
598,871
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,601
660
22
2
0
172,637
0
L
Baba Yaga
7,406
741
46
5
0
198,876
0
W
Bellona
8,306
831
25
3
0
183,575
2
L
Gilgamesh
7,012
701
22
2
0
199,663
0
W
Chang'e
9,195
920
72
7
0
209,745
2
W
Thanatos
7,670
767
31
3
0
205,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role