Player Matchup

Ares
Ares
Gold V
Callm3 Rapid
Ares
Gold V
Level 150
God Stats
3W - 5L
1,438 SR
Queue Stats
54W - 64L
1,442 MMR
Solo
Ymir
Ymir
Silver II
ElDomino2
Ymir
Silver II
Level 148
God Stats
6W - 6L
1,478 SR
Queue Stats
34W - 47L
1,448 MMR
Solo
Izanami
Izanami
Gold V
LowRezBansAll
Izanami
Gold V
Level 84
God Stats
0W - 1L
1,635 SR
Queue Stats
14W - 14L
1,429 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Pigeonstrikes
Gilgamesh
Gold V
Level 154
God Stats
2W - 1L
1,862 SR
Queue Stats
278W - 293L
1,404 MMR
Solo
Poseidon
Poseidon
Gold IV
Trouper
Poseidon
Gold IV
Level 64
God Stats
2W - 4L
1,585 SR
Queue Stats
31W - 32L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,600 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,528 SR
1,467 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
CutLip
Tiamat
Gold I
Level 158
God Stats
3W - 3L
1,544 SR
Queue Stats
78W - 68L
1,549 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
P4TRON75
Baron Samedi
Gold V
Level 164
God Stats
1W - 0L
1,607 SR
Queue Stats
113W - 117L
1,422 MMR
Solo
Neith
Neith
Gold V
StoicEyes
Neith
Gold V
Level 145
God Stats
4W - 4L
1,491 SR
Queue Stats
31W - 34L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,191
476
3,965
10,152
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
11
2 / 3 / 1
6,536
503
4,458
8,989
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
15
0 / 1 / 1
8,372
644
2,563
6,452
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Pigeonstrikes
Gilgamesh
11
0 / 5 / 2
6,620
509
6,320
12,906
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
Trouper
Poseidon
12
2 / 5 / 1
7,377
567
5,564
8,068
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayCu ChulainnChang'eLoki

VS

Bans
Ao KuangLancelotSusanoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 1 / 2
7,730
595
8,927
11,629
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
 
Mercury
13
3 / 2 / 6
7,221
555
4,466
8,242
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
CutLip
Tiamat
15
6 / 0 / 3
8,935
687
8,297
5,693
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
P4TRON75
Baron Samedi
11
2 / 3 / 4
7,271
559
4,224
10,571
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
StoicEyes
Neith
13
3 / 0 / 1
8,170
628
6,917
5,017
1,728
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
17
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
2
4
W
Mercury
 
Mercury
3
2
6
3
L
2
3
2
1
W
Tiamat
CutLip
Tiamat
6
0
3
7.5
L
Ymir
2
3
1
0.83
L
Izanami
0
1
1
0.5
W
Baron Samedi
P4TRON75
Baron Samedi
2
3
4
1.33
L
Gilgamesh
Pigeonstrikes
Gilgamesh
0
5
2
0.2
W
Neith
StoicEyes
Neith
3
0
1
3.5
L
Poseidon
Trouper
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
32,831
46,567
Taken
41,152
21,059
Mitigated
23,299
8,745
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,927
4,829
0
4,186
11,629
7,364
977
2,753
8,876
0
45,369
W
Mercury
 
Mercury
4,466
1,301
0
421
8,242
2,906
0
3,509
4,733
0
44,285
L
3,965
261
0
1,575
10,152
8,031
0
3,016
6,940
12,545
0
W
Tiamat
CutLip
Tiamat
8,297
920
0
3,283
5,693
4,148
0
2,549
3,144
55,561
887
L
Ymir
4,458
1,188
0
2,675
8,989
3,732
0
2,009
6,874
35,234
1,007
L
Izanami
2,563
1,819
0
1,588
6,452
2,031
1,334
578
5,874
0
78,216
W
Baron Samedi
P4TRON75
Baron Samedi
4,224
564
758
3,794
10,571
7,153
0
5,227
5,344
23,203
0
L
Gilgamesh
Pigeonstrikes
Gilgamesh
6,320
1,843
0
1,536
12,906
5,134
0
1,079
11,782
934
42,159
W
Neith
StoicEyes
Neith
6,917
3,768
0
3,163
5,017
1,728
724
1,437
3,580
0
60,029
L
Poseidon
Trouper
Poseidon
5,564
902
0
1,371
8,068
2,131
0
4,924
2,734
50,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
39,327
407
Minions Killed
403
0
Camps Cleared
0
1,200,756
Distance Traveled
1,361,013
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,730
595
71
5
0
259,319
4
W
Mercury
7,221
555
68
5
0
354,540
0
L
Ares
6,191
476
10
1
0
213,095
0
W
Tiamat
8,935
687
127
10
0
284,132
0
L
Ymir
6,536
503
59
5
0
281,790
0
L
Izanami
8,372
644
154
12
0
237,878
2
W
Baron Samedi
7,271
559
26
2
0
228,783
5
L
Gilgamesh
6,620
509
70
5
0
251,842
2
W
Neith
8,170
628
111
9
0
234,239
0
L
Poseidon
7,377
567
114
9
0
216,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role