Player Matchup

Neith
Neith
 
Neith
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ho211
Ao Kuang
Level 104
God Stats
0W - 2L
1,496 SR
Queue Stats
99W - 97L
1,537 Elo+
Solo
Odin
Odin
RogueDmL
Odin
Level 100
God Stats
0W - 4L
1,169 SR
Queue Stats
116W - 116L
1,473 Elo+
Solo
Nut
Nut
ScarlvtWitch
Nut
Level 153
God Stats
5W - 5L
1,439 SR
Queue Stats
114W - 100L
1,543 Elo+
Solo
Chang'e
Chang'e
XMontaryPythonX
Chang'e
Level 129
God Stats
3W - 1L
1,882 SR
Queue Stats
153W - 126L
1,532 Elo+
Solo
Team Averages
Level 151
1,497 SR
1,517 Elo+

VS

Team Averages
Level 115
1,435 SR
1,486 Elo+
Fafnir
Fafnir
DaSpoog27
Fafnir
Level 136
God Stats
1W - 2L
1,306 SR
Queue Stats
321W - 335L
1,495 Elo+
Solo
Anhur
Anhur
StraightBread1
Anhur
Level 157
God Stats
8W - 1L
1,781 SR
Queue Stats
84W - 82L
1,554 Elo+
Solo
Chronos
Chronos
Tempest King327
Chronos
Level 141
God Stats
1W - 1L
1,299 SR
Queue Stats
100W - 93L
1,601 Elo+
Solo
Nox
Nox
TheLastChango47
Nox
Level 42
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 1L
1,273 Elo+
Solo
Awilix
Awilix
arturo dat
Awilix
Level 100
God Stats
13W - 7L
1,577 SR
Queue Stats
139W - 134L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 5 / 1
5,678
516
5,346
6,767
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Ho211
Ao Kuang
9
1 / 6 / 2
5,600
509
2,578
10,454
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
9
1 / 4 / 0
5,313
483
3,766
9,765
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 1
6,203
564
4,625
6,516
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
7,112
647
7,704
6,232
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaSpoog27
Fafnir
10
0 / 3 / 0
5,530
503
1,515
9,374
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 6
6,885
626
7,587
8,549
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 2 / 3
7,310
665
5,100
6,998
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 2
5,563
506
984
4,036
2,165
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
arturo dat
Awilix
12
8 / 3 / 4
7,061
642
7,010
8,013
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
19
19
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
1
0.5
W
Fafnir
DaSpoog27
Fafnir
0
3
0
0
L
Ao Kuang
Ho211
Ao Kuang
1
6
2
0.33
L
Odin
1
4
0
0.25
L
3
3
1
1.17
W
4
0
6
7
W
3
2
3
2.25
W
4
2
2
2.5
L
3
1
1
3.5
W
Awilix
arturo dat
Awilix
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
22,196
39,734
Taken
36,970
10,397
Mitigated
13,455
7,421
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,346
1,199
0
750
6,767
1,250
12
203
6,564
0
33,200
W
Fafnir
DaSpoog27
Fafnir
1,515
400
0
3,259
9,374
4,051
0
5,866
2,968
29,769
0
L
Ao Kuang
Ho211
Ao Kuang
2,578
899
0
2,191
10,454
3,266
0
2,112
8,342
37,064
0
L
Odin
3,766
472
0
565
9,765
2,164
143
759
9,006
0
29,573
L
4,625
2,233
0
662
6,516
2,041
0
3,069
3,447
0
36,770
W
7,587
3,823
0
5,362
8,549
2,665
0
170
8,379
0
50,941
W
5,100
2,499
0
1,205
6,998
1,907
510
1,664
5,290
47,800
910
W
984
435
0
0
4,036
2,165
238
266
3,770
10,401
1,148
L
7,704
934
31
3,222
6,232
1,676
0
1,434
4,798
41,863
2,153
W
Awilix
arturo dat
Awilix
7,010
3,041
0
350
8,013
2,667
0
1,620
6,335
0
39,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
32,349
320
Minions Killed
298
0
Camps Cleared
0
1,038,091
Distance Traveled
1,098,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,678
516
65
6
0
195,244
0
W
Fafnir
5,530
503
49
4
0
195,250
2
L
Ao Kuang
5,600
509
58
5
0
191,678
0
L
Odin
5,313
483
46
4
0
242,933
0
L
Nut
6,203
564
67
6
0
204,347
0
W
Anhur
6,885
626
79
7
0
198,310
0
W
Chronos
7,310
665
97
9
0
222,285
0
W
Nox
5,563
506
11
1
0
217,022
0
L
Chang'e
7,112
647
84
8
0
203,889
2
W
Awilix
7,061
642
62
6
0
265,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role