Player Matchup

Ares
Ares
EL_ChiTown76
Ares
Level 49
God Stats
95W - 85L
1,447 SR
Queue Stats
159W - 174L
1,421 Elo+
Solo
Rama
Rama
SerenityTurnedCh
Rama
Level 79
God Stats
11W - 12L
1,492 SR
Queue Stats
331W - 325L
1,469 Elo+
Solo
Neith
Neith
SylvaticAphid51
Neith
Level 104
God Stats
72W - 82L
1,321 SR
Queue Stats
256W - 288L
1,367 Elo+
Solo
Bellona
Bellona
The_bushy_beast
Bellona
Level 104
God Stats
35W - 28L
1,525 SR
Queue Stats
163W - 194L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
jojo554
Nu Wa
Level 112
God Stats
80W - 80L
1,508 SR
Queue Stats
338W - 367L
1,452 Elo+
Party 2
Team Averages
Level 90
1,459 SR
1,422 Elo+

VS

Team Averages
Level 62
1,412 SR
1,363 Elo+
Bacchus
Bacchus
BigJon9628
Bacchus
Level 81
God Stats
7W - 8L
1,388 SR
Queue Stats
287W - 308L
1,406 Elo+
Solo
Artemis
Artemis
Cloo787
Artemis
Level 43
God Stats
253W - 272L
1,434 SR
Queue Stats
340W - 405L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
LadyLia97
Hun Batz
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 92L
1,442 Elo+
Solo
Aphrodite
Aphrodite
PupilEnglishhh
Aphrodite
Level 46
God Stats
9W - 19L
1,238 SR
Queue Stats
270W - 323L
1,377 Elo+
Party 1
Fenrir
Fenrir
darckxr
Fenrir
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
7,887
1,127
5,204
6,967
5,446
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 4 / 6
8,645
1,235
5,121
7,862
2,669
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 0 / 6
9,246
1,321
10,293
4,623
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 1 / 8
8,428
1,204
6,925
10,652
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
jojo554
Nu Wa
14
2 / 2 / 4
8,345
1,192
9,825
6,649
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

318

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigJon9628
Bacchus
13
2 / 2 / 5
8,207
1,172
8,198
9,111
8,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Cloo787
Artemis
14
2 / 3 / 7
8,386
1,198
9,078
9,898
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
LadyLia97
Hun Batz
13
0 / 2 / 6
7,553
1,079
3,656
8,826
4,030
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
PupilEnglishhh
Aphrodite
13
0 / 2 / 7
8,009
1,144
8,194
8,425
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
darckxr
Fenrir
13
5 / 2 / 1
8,430
1,204
3,752
5,465
1,932
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
11
Kills
9
9
Deaths
11
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigJon9628
Bacchus
2
2
5
2.25
L
Artemis
Cloo787
Artemis
2
3
7
1.83
W
0
2
8
2
L
Hun Batz
LadyLia97
Hun Batz
0
2
6
1.5
L
Aphrodite
PupilEnglishhh
Aphrodite
0
2
7
1.75
W
3
4
6
1.5
W
4
0
6
7
W
2
1
8
6
L
Fenrir
darckxr
Fenrir
5
2
1
2.75
W
Nu Wa
jojo554
Nu Wa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,368
Damage
32,878
36,753
Taken
41,725
21,837
Mitigated
21,705
2,973
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigJon9628
Bacchus
8,198
754
60
134
9,111
8,133
0
3,393
5,543
22,170
326
L
Artemis
Cloo787
Artemis
9,078
2,993
0
2,022
9,898
3,741
0
3,096
6,731
0
24,197
W
5,204
238
0
0
6,967
5,446
0
3,231
3,736
9,779
2,857
L
Hun Batz
LadyLia97
Hun Batz
3,656
666
0
260
8,826
4,030
0
3,218
5,446
0
9,063
L
Aphrodite
PupilEnglishhh
Aphrodite
8,194
325
3,409
4,240
8,425
3,869
0
3,624
4,637
31,037
0
W
5,121
3,196
0
0
7,862
2,669
0
3,553
4,309
0
20,787
W
10,293
3,734
0
973
4,623
1,636
0
1,686
2,937
0
28,083
W
6,925
528
0
723
10,652
9,556
0
6,259
4,393
1,095
11,701
L
Fenrir
darckxr
Fenrir
3,752
919
0
135
5,465
1,932
0
1,493
3,858
0
6,703
W
Nu Wa
jojo554
Nu Wa
9,825
2,419
275
1,002
6,649
2,530
0
1,645
5,004
24,497
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
40,585
148
Minions Killed
139
7
Camps Cleared
4
707,151
Distance Traveled
702,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,207
1,172
25
4
0
155,807
0
L
Artemis
8,386
1,198
29
4
0
149,149
0
W
Ares
7,887
1,127
18
3
0
146,266
0
L
Hun Batz
7,553
1,079
10
1
1
151,324
0
L
Aphrodite
8,009
1,144
71
10
2
157,530
0
W
Rama
8,645
1,235
41
6
0
113,511
0
W
Neith
9,246
1,321
46
7
2
147,415
0
W
Bellona
8,428
1,204
11
2
1
166,331
0
L
Fenrir
8,430
1,204
4
1
1
88,602
0
W
Nu Wa
8,345
1,192
32
5
4
133,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role