Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bobdolesuncle
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Solo
Khepri
Khepri
TheNameIsTed
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 120L
1,564 Elo+
Party 1
Atlas
Atlas
therougemage
Atlas
Level 114
God Stats
4W - 1L
1,913 SR
Queue Stats
103W - 98L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
xi SubtleCoin
Hou Yi
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 173L
1,592 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,552 Elo+

VS

Team Averages
Level 112
1,512 SR
1,513 Elo+
Mercury
Mercury
Drearckano
Mercury
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
108W - 111L
1,447 Elo+
Solo
Geb
Geb
Ltrainer
Geb
Level 94
God Stats
6W - 6L
1,500 SR
Queue Stats
190W - 205L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
TinyashesJR
Cernunnos
Level 88
God Stats
4W - 6L
1,462 SR
Queue Stats
310W - 309L
1,548 Elo+
Party 2
Bakasura
Bakasura
Xionmist
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,530 Elo+
Party 2
Ares
Ares
bobfaceomega
Ares
Level 148
God Stats
12W - 7L
1,599 SR
Queue Stats
488W - 498L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 5 / 5
8,870
682
10,301
7,882
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 5 / 6
9,243
711
5,896
13,343
14,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
15
0 / 4 / 6
8,557
658
5,395
15,074
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 7 / 5
8,489
653
10,426
15,235
13,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 5 / 8
9,091
699
11,669
11,212
4,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drearckano
Mercury
18
7 / 2 / 17
10,917
840
13,903
10,060
4,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
3 / 4 / 17
10,574
813
8,247
15,309
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TinyashesJR
Cernunnos
18
6 / 1 / 12
10,823
833
14,726
9,728
4,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Xionmist
Bakasura
16
4 / 2 / 17
10,185
783
10,491
12,557
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 4 / 15
11,003
846
9,614
15,731
17,759

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
11
Kills
26
26
Deaths
13
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
5
0.9
L
5
5
6
1.6
W
Mercury
Drearckano
Mercury
7
2
17
7.75
W
3
4
17
2.88
L
Khepri
0
4
6
0.75
W
Cernunnos
TinyashesJR
Cernunnos
6
1
12
12
W
Bakasura
Xionmist
Bakasura
4
2
17
6.25
W
6
4
15
3.38
L
2
7
5
0.64
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,687
Damage
56,981
62,746
Taken
63,385
52,001
Mitigated
59,481
11,629
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,301
732
636
308
7,882
3,577
0
2,836
4,952
26,811
0
L
5,896
1,002
986
1,960
13,343
14,873
224
2,892
8,749
0
7,601
W
Mercury
Drearckano
Mercury
13,903
6,227
1,324
3,612
10,060
4,469
1,717
4,704
5,216
0
30,264
W
8,247
334
1,097
2,083
15,309
17,248
106
5,599
9,320
14,233
628
L
Khepri
5,395
322
863
1,855
15,074
15,405
0
3,980
10,714
17,466
0
W
Cernunnos
TinyashesJR
Cernunnos
14,726
6,501
197
2,988
9,728
4,939
645
5,179
4,453
0
45,281
W
Bakasura
Xionmist
Bakasura
10,491
5,343
2,386
3,660
12,557
15,066
1,985
4,357
8,056
0
15,168
W
9,614
745
794
3,132
15,731
17,759
1,892
4,038
11,566
13,580
0
L
10,426
2,284
625
758
15,235
13,193
48
4,304
10,587
23,569
1,737
L
11,669
3,439
1,554
2,084
11,212
4,953
104
3,221
7,670
0
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
53,502
122
Minions Killed
136
0
Camps Cleared
0
1,121,432
Distance Traveled
1,266,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,870
682
39
3
0
237,664
0
L
Fenrir
9,243
711
5
0
0
243,187
0
W
Mercury
10,917
840
36
3
0
300,526
0
W
Geb
10,574
813
6
0
0
268,640
0
L
Khepri
8,557
658
17
1
0
212,838
0
W
Cernunnos
10,823
833
63
5
0
214,893
0
W
Bakasura
10,185
783
27
2
0
228,549
0
W
Ares
11,003
846
4
0
0
253,887
0
L
Atlas
8,489
653
29
2
0
220,183
0
L
Hou Yi
9,091
699
32
2
0
207,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role