Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
D3athTheKill
Geb
Level 61
God Stats
4W - 2L
1,606 SR
Queue Stats
7W - 6L
1,564 Elo+
Party 2
Ix Chel
Ix Chel
JingJay
Ix Chel
Level 189
God Stats
1W - 3L
1,415 SR
Queue Stats
270W - 283L
1,526 Elo+
Party 3
Hun Batz
Hun Batz
RetroRocker54
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
TsarBomba18
Artemis
Level 135
God Stats
3W - 9L
1,305 SR
Queue Stats
137W - 142L
1,533 Elo+
Party 3
Team Averages
Level 130
1,465 SR
1,525 Elo+

VS

Team Averages
Level 102
1,487 SR
1,565 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BubblesTheHorse
Surtr
Level 133
God Stats
7W - 7L
1,617 SR
Queue Stats
303W - 255L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
NugMasterOG
Sylvanus
Level 68
God Stats
5W - 5L
1,451 SR
Queue Stats
255W - 237L
1,521 Elo+
Solo
Janus
Janus
dontbanmeimbased
Janus
Level 55
God Stats
5W - 2L
1,292 SR
Queue Stats
145W - 121L
1,602 Elo+
Solo
Danzaburou
Danzaburou
serafin12
Danzaburou
Level 99
God Stats
17W - 14L
1,577 SR
Queue Stats
254W - 204L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 0
6,814
619
4,673
8,240
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
2 / 2 / 4
5,768
524
3,353
6,200
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
JingJay
Ix Chel
12
2 / 2 / 1
7,030
639
5,089
7,214
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
RetroRocker54
Hun Batz
10
1 / 9 / 2
5,558
505
3,103
10,331
3,083
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
TsarBomba18
Artemis
12
4 / 2 / 2
6,552
596
7,400
6,889
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 2 / 3
8,063
733
8,256
9,281
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 3
7,060
642
5,249
8,494
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
NugMasterOG
Sylvanus
10
1 / 3 / 2
5,693
518
5,332
7,938
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 5
7,095
645
3,342
5,204
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
serafin12
Danzaburou
11
1 / 4 / 0
6,415
583
3,037
7,990
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
16
16
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
0
2
W
Fenrir
 
Fenrir
9
2
3
5.25
W
2
1
3
3.5
L
2
2
4
2
L
Ix Chel
JingJay
Ix Chel
2
2
1
1.25
W
Sylvanus
NugMasterOG
Sylvanus
1
3
2
0.67
L
Hun Batz
RetroRocker54
Hun Batz
1
9
2
0.22
L
Artemis
TsarBomba18
Artemis
4
2
2
2.5
W
3
1
5
5.5
W
Danzaburou
serafin12
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
25,216
38,874
Taken
38,907
13,767
Mitigated
16,201
11,325
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,673
1,346
0
5,096
8,240
2,617
66
626
7,574
47,867
5,286
W
Fenrir
 
Fenrir
8,256
2,325
0
2,560
9,281
3,867
0
2,124
7,059
0
60,030
W
5,249
1,234
0
3,472
8,494
4,420
0
3,752
4,742
1,804
43,537
L
3,353
408
249
1,725
6,200
3,877
0
1,750
4,370
13,089
926
L
Ix Chel
JingJay
Ix Chel
5,089
721
159
1,792
7,214
2,117
0
3,177
3,923
47,602
1,200
W
Sylvanus
NugMasterOG
Sylvanus
5,332
1,615
704
2,556
7,938
4,130
0
3,281
4,475
18,000
4,534
L
Hun Batz
RetroRocker54
Hun Batz
3,103
997
0
364
10,331
3,083
0
1,700
8,557
0
30,440
L
Artemis
TsarBomba18
Artemis
7,400
2,269
0
1,940
6,889
2,073
0
1,173
5,676
0
45,322
W
3,342
470
0
1,438
5,204
1,363
0
2,264
2,798
51,172
0
W
Danzaburou
serafin12
Danzaburou
3,037
1,186
0
2,382
7,990
2,421
0
1,134
6,856
0
40,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
34,326
358
Minions Killed
363
0
Camps Cleared
0
1,078,806
Distance Traveled
1,199,231
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,814
619
93
8
0
192,885
2
W
Fenrir
8,063
733
82
7
0
280,520
0
W
Surtr
7,060
642
80
7
0
230,142
3
L
Geb
5,768
524
12
1
0
211,928
0
L
Ix Chel
7,030
639
120
11
0
240,914
0
W
Sylvanus
5,693
518
27
2
0
225,262
0
L
Hun Batz
5,558
505
55
5
0
230,928
0
L
Artemis
6,552
596
78
7
0
202,151
3
W
Janus
7,095
645
101
9
0
250,703
0
W
Danzaburou
6,415
583
73
7
0
212,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role