Player Matchup

Yu Huang
Yu Huang
Platinum II
EnX StormzYy
Yu Huang
Platinum II
Level 134
God Stats
5W - 5L
1,755 SR
Queue Stats
109W - 94L
1,774 MMR
Party 1
Maui
Maui
Platinum II
SunsTirade
Maui
Platinum II
Level 68
God Stats
8W - 5L
1,522 SR
Queue Stats
129W - 125L
1,766 MMR
Solo
Charybdis
Charybdis
Platinum V
SwaggyWhiteBoi1
Charybdis
Platinum V
Level 165
God Stats
6W - 5L
1,768 SR
Queue Stats
112W - 110L
1,816 MMR
Solo
Horus
Horus
Platinum II
scrubbmachine
Horus
Platinum II
Level 125
God Stats
6W - 4L
1,684 SR
Queue Stats
153W - 134L
1,800 MMR
Solo
Loki
Loki
Platinum II
xMAASTERSxcello
Loki
Platinum II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 133L
1,853 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,646 SR
1,802 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,610 SR
1,802 MMR
Nu Wa
Nu Wa
Gold I
KingdomHeartsX3
Nu Wa
Gold I
Level 156
God Stats
15W - 23L
1,529 SR
Queue Stats
120W - 111L
1,718 MMR
Party 2
Amaterasu
Amaterasu
Gold III
OjSimpn
Amaterasu
Gold III
Level 88
God Stats
19W - 10L
1,588 SR
Queue Stats
48W - 50L
1,759 MMR
Solo
Freya
Freya
Platinum III
T1gTok
Freya
Platinum III
Level 163
God Stats
5W - 6L
1,613 SR
Queue Stats
329W - 329L
1,859 MMR
Solo
Medusa
Medusa
Platinum IV
TheBodyCrab
Medusa
Platinum IV
Level 207
God Stats
3W - 0L
1,709 SR
Queue Stats
34W - 23L
1,827 MMR
Party 2
Fenrir
Fenrir
Platinum II
neekel-_-
Fenrir
Platinum II
Level 120
God Stats
384W - 345L
1,611 SR
Queue Stats
425W - 405L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EnX StormzYy
Yu Huang
9
0 / 4 / 1
5,172
517
2,741
5,536
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,484
548
2,623
8,939
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SwaggyWhiteBoi1
Charybdis
6
0 / 4 / 2
4,336
434
1,730
5,618
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,476
548
6,503
10,795
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 5 / 1
5,692
569
5,386
8,229
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosZhong KuiChang'eThor

VS

Bans
ArtioAwilixKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,864
686
6,157
2,372
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
OjSimpn
Amaterasu
11
1 / 2 / 1
6,388
639
5,937
10,000
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Freya
T1gTok
Freya
12
4 / 1 / 3
6,479
648
4,055
7,064
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
12
6 / 1 / 2
6,960
696
6,457
5,801
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
neekel-_-
Fenrir
11
2 / 1 / 10
6,378
638
6,216
8,747
5,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
17
17
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
EnX StormzYy
Yu Huang
0
4
1
0.13
W
4
1
2
5
W
Amaterasu
OjSimpn
Amaterasu
1
2
1
0.75
L
2
2
0
1
L
Charybdis
SwaggyWhiteBoi1
Charybdis
0
4
2
0.25
W
Freya
T1gTok
Freya
4
1
3
5.5
W
Medusa
6
1
2
7
W
Fenrir
neekel-_-
Fenrir
2
1
10
7
L
1
2
0
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
28,822
39,117
Taken
33,984
17,127
Mitigated
15,695
9,120
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
EnX StormzYy
Yu Huang
2,741
514
0
430
5,536
1,172
0
3,620
1,916
30,925
610
W
6,157
1,190
0
649
2,372
461
0
990
1,260
45,248
497
W
Amaterasu
OjSimpn
Amaterasu
5,937
2,253
0
4,260
10,000
5,592
0
0
10,000
0
43,728
L
2,623
1,023
0
1,751
8,939
5,331
0
2,131
6,808
17,720
1,405
L
Charybdis
SwaggyWhiteBoi1
Charybdis
1,730
1,190
0
1,431
5,618
1,111
0
778
4,840
0
14,879
W
Freya
T1gTok
Freya
4,055
1,465
0
3,059
7,064
2,104
0
382
6,644
33,831
8,134
W
Medusa
6,457
2,337
0
1,125
5,801
1,639
325
1,959
3,820
0
43,568
W
Fenrir
neekel-_-
Fenrir
6,216
2,355
0
3,855
8,747
5,899
0
1,609
7,080
0
27,174
L
6,503
2,887
0
3,359
10,795
7,431
0
820
9,975
0
35,200
L
5,386
1,650
0
2,149
8,229
2,082
0
2,573
5,656
0
36,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
33,069
259
Minions Killed
346
0
Camps Cleared
0
896,411
Distance Traveled
980,940
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,172
517
80
8
0
180,327
0
W
Nu Wa
6,864
686
91
9
0
176,604
3
W
Amaterasu
6,388
639
74
7
0
174,925
2
L
Maui
5,484
548
21
2
0
208,857
4
L
Charybdis
4,336
434
26
3
0
115,823
0
W
Freya
6,479
648
73
7
0
207,606
0
W
Medusa
6,960
696
76
8
0
197,305
0
W
Fenrir
6,378
638
32
3
0
224,500
4
L
Horus
5,476
548
65
7
0
173,503
1
L
Loki
5,692
569
67
7
0
217,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role