Player Matchup

Cthulhu
Cthulhu
Brand2014
Cthulhu
Level 123
God Stats
7W - 0L
1,836 SR
Queue Stats
75W - 66L
1,644 Elo+
Party 1
Baba Yaga
Baba Yaga
HungryApe
Baba Yaga
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 13L
1,697 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SDiavolo666S
Cu Chulainn
Level 156
God Stats
2W - 1L
1,526 SR
Queue Stats
31W - 33L
1,565 Elo+
Solo
Team Averages
Level 139
1,621 SR
1,635 Elo+

VS

Team Averages
Level 114
1,507 SR
1,552 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Terontae
Eset
Level 125
God Stats
3W - 1L
1,416 SR
Queue Stats
25W - 17L
1,611 Elo+
Solo
Neith
Neith
TheRealDingo22
Neith
Level 107
God Stats
27W - 24L
1,603 SR
Queue Stats
126W - 109L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brand2014
Cthulhu
16
8 / 0 / 1
9,556
956
6,789
9,795
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baba Yaga
HungryApe
Baba Yaga
13
0 / 1 / 9
7,703
770
6,327
5,130
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SDiavolo666S
Cu Chulainn
14
1 / 1 / 8
8,005
801
5,135
8,673
4,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 2
7,497
750
4,141
5,775
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
11
0 / 4 / 1
7,029
703
3,090
7,247
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 0
7,388
739
6,913
7,095
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
2
0.5
W
Cthulhu
Brand2014
Cthulhu
8
0
1
8.5
W
Baba Yaga
HungryApe
Baba Yaga
0
1
9
4.5
W
Cu Chulainn
SDiavolo666S
Cu Chulainn
1
1
8
5
L
Eset
0
4
1
0.13
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
14,144
23,598
Taken
20,117
14,245
Mitigated
10,393
5,598
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,141
560
0
647
5,775
2,014
0
3,577
2,018
25,261
0
W
Cthulhu
Brand2014
Cthulhu
6,789
179
0
2,296
9,795
7,803
247
2,611
6,895
25,759
2,150
W
Baba Yaga
HungryApe
Baba Yaga
6,327
174
0
815
5,130
1,862
336
1,308
3,739
24,982
0
W
Cu Chulainn
SDiavolo666S
Cu Chulainn
5,135
451
0
2,487
8,673
4,580
0
2,952
5,580
0
28,705
L
Eset
3,090
64
128
1,178
7,247
5,790
0
4,178
2,738
22,038
0
L
6,913
827
0
1,130
7,095
2,589
0
3,883
3,040
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
21,914
143
Minions Killed
121
0
Camps Cleared
0
599,156
Distance Traveled
536,313
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,497
750
62
6
0
179,555
0
W
Cthulhu
9,556
956
41
4
0
208,006
0
W
Baba Yaga
7,703
770
57
6
0
187,803
0
W
Cu Chulainn
8,005
801
45
5
0
203,347
3
L
Eset
7,029
703
32
3
0
171,838
0
L
Neith
7,388
739
27
3
0
184,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role