Player Matchup

Hel
Hel
AD_120901
Hel
Level 96
God Stats
3W - 6L
1,254 SR
Queue Stats
155W - 172L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BeerGaming
Cu Chulainn
Level 129
God Stats
1W - 1L
1,522 SR
Queue Stats
114W - 103L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Josebuune17
Jing Wei
Level 158
God Stats
1W - 2L
1,701 SR
Queue Stats
66W - 73L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not_Personal_123
Tsukuyomi
Level 122
God Stats
6W - 4L
1,631 SR
Queue Stats
136W - 142L
1,549 Elo+
Party 1
Fafnir
Fafnir
Patty_My_G88
Fafnir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 174L
1,548 Elo+
Party 1
Team Averages
Level 119
1,522 SR
1,523 Elo+

VS

Team Averages
Level 147
1,505 SR
1,514 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChatonFéroce
Ne Zha
Level 164
God Stats
16W - 10L
1,572 SR
Queue Stats
312W - 303L
1,557 Elo+
Solo
Bellona
Bellona
JDouLou
Bellona
Level 140
God Stats
1W - 2L
1,682 SR
Queue Stats
86W - 81L
1,505 Elo+
Solo
Jormungandr
Jormungandr
lMockingbird
Jormungandr
Level 120
God Stats
3W - 1L
1,270 SR
Queue Stats
157W - 166L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,516
652
4,039
9,660
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
BeerGaming
Cu Chulainn
13
0 / 2 / 1
6,824
682
13,554
11,022
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Josebuune17
Jing Wei
15
1 / 4 / 1
8,212
821
7,465
12,267
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
13
1 / 4 / 1
7,177
718
9,390
10,440
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
0 / 2 / 2
6,633
663
2,368
9,162
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 1 / 10
8,437
844
5,466
10,342
5,983
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
14
4 / 1 / 9
8,154
815
8,776
8,238
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 11
8,450
845
11,214
5,129
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
JDouLou
Bellona
15
4 / 0 / 11
8,673
867
13,457
15,962
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
lMockingbird
Jormungandr
15
2 / 0 / 11
8,386
839
10,993
11,691
11,548
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
2
Kills
17
17
Deaths
2
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
10
9
W
Hel
 
Hel
4
1
9
8.5
L
0
5
0
0
L
Cu Chulainn
BeerGaming
Cu Chulainn
0
2
1
0.25
W
3
0
11
8.5
W
Bellona
JDouLou
Bellona
4
0
11
9.5
L
Jing Wei
Josebuune17
Jing Wei
1
4
1
0.38
L
Tsukuyomi
1
4
1
0.38
L
Fafnir
0
2
2
0.5
W
Jormungandr
lMockingbird
Jormungandr
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
49,906
52,551
Taken
51,362
30,081
Mitigated
42,065
23,367
Healing
36,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,466
3,267
735
1,925
10,342
5,983
1,249
1,433
8,784
0
7,897
W
Hel
 
Hel
8,776
0
17,050
5,778
8,238
3,919
300
1,390
6,640
14,096
0
L
4,039
140
8,230
4,189
9,660
3,761
0
2,795
6,237
7,852
0
L
Cu Chulainn
BeerGaming
Cu Chulainn
13,554
295
487
1,850
11,022
8,496
0
6,338
4,006
1,304
21,517
W
11,214
384
1,800
2,000
5,129
2,758
569
488
4,596
0
25,985
W
Bellona
JDouLou
Bellona
13,457
2,379
1,036
3,003
15,962
17,857
412
2,526
13,118
0
20,214
L
Jing Wei
Josebuune17
Jing Wei
7,465
6,093
0
2,687
12,267
4,571
0
4,048
7,263
0
27,675
L
Tsukuyomi
9,390
2,564
573
1,442
10,440
3,934
0
2,039
7,665
0
21,044
L
Fafnir
2,368
532
1,423
2,486
9,162
9,319
0
3,275
5,231
4,679
69
W
Jormungandr
lMockingbird
Jormungandr
10,993
1,494
1,367
1,669
11,691
11,548
208
1,246
10,323
27,522
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
42,100
111
Minions Killed
127
0
Camps Cleared
0
755,838
Distance Traveled
1,023,194
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,437
844
24
2
0
180,985
0
W
Hel
8,154
815
24
2
0
198,649
0
L
Hel
6,516
652
8
1
0
160,425
0
L
Cu Chulainn
6,824
682
17
2
0
173,143
0
W
Ne Zha
8,450
845
28
3
0
236,285
1
W
Bellona
8,673
867
16
2
0
209,401
0
L
Jing Wei
8,212
821
51
5
0
176,330
0
L
Tsukuyomi
7,177
718
31
3
0
146,683
0
L
Fafnir
6,633
663
4
0
0
99,257
0
W
Jormungandr
8,386
839
35
4
0
197,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role