Player Matchup

Medusa
Medusa
Faddlestik
Medusa
Level 23
God Stats
4W - 4L
1,732 SR
Queue Stats
41W - 31L
1,667 Elo+
Party 2
Hera
Hera
Vulcanex4
Hera
Level 65
God Stats
5W - 3L
1,818 SR
Queue Stats
181W - 179L
1,603 Elo+
Party 2
Arachne
Arachne
jfarkas97
Arachne
Level 146
God Stats
32W - 31L
1,640 SR
Queue Stats
313W - 321L
1,603 Elo+
Party 2
Team Averages
Level 78
1,730 SR
1,624 Elo+

VS

Team Averages
Level 135
1,554 SR
1,552 Elo+
Mulan
Mulan
I Is Blue
Mulan
Level 147
God Stats
3W - 1L
1,677 SR
Queue Stats
47W - 49L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Polar_1102
Morgan Le Fay
Level 149
God Stats
27W - 13L
1,692 SR
Queue Stats
604W - 598L
1,600 Elo+
Solo
Maui
Maui
unleashedragon1
Maui
Level 109
God Stats
8W - 7L
1,293 SR
Queue Stats
33W - 32L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Faddlestik
Medusa
15
1 / 4 / 3
8,562
714
6,805
10,373
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
15
1 / 5 / 3
8,905
742
12,814
8,017
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
jfarkas97
Arachne
14
1 / 5 / 1
8,823
735
6,608
13,827
8,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
I Is Blue
Mulan
17
6 / 1 / 8
10,621
885
11,055
12,687
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Polar_1102
Morgan Le Fay
17
6 / 0 / 8
10,389
866
10,065
8,137
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 9
9,286
774
5,350
12,645
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Faddlestik
Medusa
1
4
3
0.63
W
Mulan
I Is Blue
Mulan
6
1
8
10
W
Morgan Le Fay
Polar_1102
Morgan Le Fay
6
0
8
10
L
Hera
1
5
3
0.5
L
Arachne
jfarkas97
Arachne
1
5
1
0.3
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
26,470
32,217
Taken
33,469
14,496
Mitigated
28,269
7,507
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Faddlestik
Medusa
6,805
2,307
0
1,812
10,373
3,275
172
6,114
3,703
0
17,832
W
Mulan
I Is Blue
Mulan
11,055
1,320
0
2,932
12,687
10,773
485
4,352
8,335
0
43,542
W
Morgan Le Fay
Polar_1102
Morgan Le Fay
10,065
743
0
1,926
8,137
4,997
639
4,125
4,012
46,696
163
L
Hera
12,814
2,845
0
1,798
8,017
2,768
30
3,870
3,664
41,032
894
L
Arachne
jfarkas97
Arachne
6,608
5,019
0
3,897
13,827
8,453
0
4,168
8,952
0
31,608
W
5,350
762
0
1,144
12,645
12,499
58
4,018
8,627
20,729
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
30,296
149
Minions Killed
194
0
Camps Cleared
0
673,646
Distance Traveled
656,652
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,562
714
36
3
0
233,213
2
W
Mulan
10,621
885
77
6
0
220,356
0
W
Morgan Le Fay
10,389
866
79
7
0
228,045
0
L
Hera
8,905
742
63
5
0
220,497
0
L
Arachne
8,823
735
50
4
0
219,936
0
W
Maui
9,286
774
38
3
0
208,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role