Player Matchup

Cthulhu
Cthulhu
AresvonGran
Cthulhu
Level 148
God Stats
21W - 15L
1,744 SR
Queue Stats
235W - 249L
1,475 Elo+
Solo
Da Ji
Da Ji
xXlolimaXx
Da Ji
Level 65
God Stats
3W - 1L
1,701 SR
Queue Stats
73W - 54L
1,600 Elo+
Party 1
Discordia
Discordia
xXlolomaXx
Discordia
Level 60
God Stats
11W - 5L
1,510 SR
Queue Stats
66W - 54L
1,577 Elo+
Party 1
Team Averages
Level 91
1,652 SR
1,551 Elo+

VS

Team Averages
Level 131
1,518 SR
1,532 Elo+
Hera
Hera
Windschneise420
Hera
Level 146
God Stats
47W - 45L
1,461 SR
Queue Stats
172W - 181L
1,511 Elo+
Solo
Ne Zha
Ne Zha
niceHAHA
Ne Zha
Level 123
God Stats
50W - 37L
1,595 SR
Queue Stats
86W - 80L
1,538 Elo+
Party 2
Mulan
Mulan
zyzhh
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AresvonGran
Cthulhu
14
0 / 6 / 6
8,050
805
7,246
12,568
8,843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
14
8 / 4 / 0
9,267
927
7,660
10,803
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xXlolomaXx
Discordia
14
0 / 3 / 8
8,167
817
5,020
7,063
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
9,826
983
9,375
5,877
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
niceHAHA
Ne Zha
16
4 / 4 / 7
9,581
958
8,382
10,126
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
zyzhh
Mulan
15
7 / 2 / 5
9,820
982
7,376
10,294
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
13
13
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AresvonGran
Cthulhu
0
6
6
0.5
W
2
3
10
2.33
W
Ne Zha
niceHAHA
Ne Zha
4
4
7
1.88
L
Da Ji
8
4
0
2
L
Discordia
xXlolomaXx
Discordia
0
3
8
1.33
W
Mulan
zyzhh
Mulan
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
25,133
30,434
Taken
26,297
15,408
Mitigated
13,252
4,248
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AresvonGran
Cthulhu
7,246
188
40
1,288
12,568
8,843
0
4,856
7,099
29,720
1,069
W
9,375
1,615
0
500
5,877
1,984
623
3,000
2,689
32,400
0
W
Ne Zha
niceHAHA
Ne Zha
8,382
1,614
0
2,923
10,126
3,519
981
3,253
6,604
0
30,798
L
Da Ji
7,660
1,710
0
1,040
10,803
4,660
0
2,588
7,699
0
22,076
L
Discordia
xXlolomaXx
Discordia
5,020
0
0
1,880
7,063
1,905
128
1,038
5,687
27,105
0
W
Mulan
zyzhh
Mulan
7,376
721
0
1,518
10,294
7,749
762
4,874
5,154
0
18,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
29,227
125
Minions Killed
134
0
Camps Cleared
0
552,534
Distance Traveled
565,900
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,050
805
45
5
0
191,282
0
W
Hera
9,826
983
52
5
0
196,183
0
W
Ne Zha
9,581
958
55
6
0
189,124
0
L
Da Ji
9,267
927
30
3
0
181,083
0
L
Discordia
8,167
817
50
5
0
180,169
1
W
Mulan
9,820
982
27
3
0
180,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role