Player Matchup

Cerberus
Cerberus
Charlie MST
Cerberus
Level 83
God Stats
4W - 1L
1,874 SR
Queue Stats
242W - 219L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Jinouga666
Erlang Shen
Level 127
God Stats
2W - 3L
1,434 SR
Queue Stats
60W - 70L
1,445 Elo+
Solo
Sol
Sol
LeDespoteUltime
Sol
Level 162
God Stats
1W - 3L
1,184 SR
Queue Stats
138W - 130L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
babyJUMP
Aphrodite
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,459 Elo+
Solo
Fenrir
Fenrir
xW0oLFe__-
Fenrir
Level 129
God Stats
0W - 1L
1,166 SR
Queue Stats
142W - 144L
1,505 Elo+
Party 1
Team Averages
Level 121
1,432 SR
1,494 Elo+

VS

Team Averages
Level 118
1,496 SR
1,513 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RayenKKJ
Neith
Level 160
God Stats
6W - 3L
1,836 SR
Queue Stats
114W - 107L
1,555 Elo+
Solo
Olorun
Olorun
bedosaad
Olorun
Level 122
God Stats
1W - 1L
1,274 SR
Queue Stats
204W - 208L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
boda2001ali
Hun Batz
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 187L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
schlugga
Cthulhu
Level 93
God Stats
1W - 0L
1,369 SR
Queue Stats
13W - 13L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Charlie MST
Cerberus
8
1 / 2 / 1
5,214
521
2,766
8,497
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Jinouga666
Erlang Shen
9
0 / 6 / 0
5,345
535
4,498
9,770
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 2 / 1
5,048
505
6,078
4,979
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
babyJUMP
Aphrodite
8
0 / 4 / 1
4,739
474
2,195
8,131
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xW0oLFe__-
Fenrir
10
3 / 4 / 0
5,454
545
2,592
8,599
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
4 / 0 / 2
6,426
643
5,575
8,756
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RayenKKJ
Neith
12
3 / 1 / 3
7,164
716
5,295
4,658
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
bedosaad
Olorun
9
1 / 2 / 4
5,153
515
4,262
6,339
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
boda2001ali
Hun Batz
12
10 / 1 / 1
7,023
702
7,309
5,523
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
schlugga
Cthulhu
9
0 / 0 / 5
5,366
537
3,937
6,059
3,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
2
5
L
Cerberus
Charlie MST
Cerberus
1
2
1
0.75
L
Erlang Shen
Jinouga666
Erlang Shen
0
6
0
0
L
0
2
1
0.25
W
Neith
RayenKKJ
Neith
3
1
3
4.5
L
Aphrodite
babyJUMP
Aphrodite
0
4
1
0.13
W
Olorun
bedosaad
Olorun
1
2
4
1.5
W
Hun Batz
boda2001ali
Hun Batz
10
1
1
10.5
W
Cthulhu
schlugga
Cthulhu
0
0
5
2.5
L
Fenrir
xW0oLFe__-
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
26,378
39,976
Taken
31,335
14,314
Mitigated
14,817
10,641
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,575
836
0
2,575
8,756
6,382
0
0
8,756
29,426
1,379
L
Cerberus
Charlie MST
Cerberus
2,766
159
0
2,732
8,497
3,869
0
4,411
4,086
16,000
0
L
Erlang Shen
Jinouga666
Erlang Shen
4,498
2,630
0
2,766
9,770
3,899
0
4,589
4,699
0
30,390
L
6,078
2,623
0
1,964
4,979
1,435
0
3,121
1,858
35,617
1,648
W
Neith
RayenKKJ
Neith
5,295
2,002
0
1,793
4,658
1,323
0
877
3,543
0
54,731
L
Aphrodite
babyJUMP
Aphrodite
2,195
170
324
2,129
8,131
1,830
0
0
8,131
19,645
0
W
Olorun
bedosaad
Olorun
4,262
1,560
340
2,992
6,339
1,907
0
4,126
2,213
32,876
324
W
Hun Batz
boda2001ali
Hun Batz
7,309
2,576
0
3,424
5,523
1,594
0
1,686
3,679
0
43,610
W
Cthulhu
schlugga
Cthulhu
3,937
213
146
1,434
6,059
3,611
0
3,844
2,215
19,689
0
L
Fenrir
xW0oLFe__-
Fenrir
2,592
669
0
726
8,599
3,281
0
990
7,583
0
36,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
31,132
276
Minions Killed
312
0
Camps Cleared
0
915,114
Distance Traveled
1,017,256
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,426
643
56
6
0
180,297
0
L
Cerberus
5,214
521
27
3
0
195,973
3
L
Erlang Shen
5,345
535
63
6
0
159,300
0
L
Sol
5,048
505
69
7
0
177,011
1
W
Neith
7,164
716
109
11
0
191,608
0
L
Aphrodite
4,739
474
55
6
0
176,673
1
W
Olorun
5,153
515
55
6
0
187,155
0
W
Hun Batz
7,023
702
69
7
0
239,679
0
W
Cthulhu
5,366
537
23
2
0
218,517
0
L
Fenrir
5,454
545
62
6
0
206,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role