Player Matchup

Morgan Le Fay
Morgan Le Fay
IdleIncantation
Morgan Le Fay
Level 121
God Stats
75W - 50L
1,690 SR
Queue Stats
135W - 88L
1,614 Elo+
Solo
Bellona
Bellona
QuaverHalo
Bellona
Level 114
God Stats
5W - 5L
1,692 SR
Queue Stats
164W - 140L
1,576 Elo+
Solo
Susano
Susano
Slushiestclub60
Susano
Level 130
God Stats
5W - 6L
1,466 SR
Queue Stats
177W - 149L
1,530 Elo+
Solo
Anubis
Anubis
Smurftracy
Anubis
Level 154
God Stats
17W - 5L
1,766 SR
Queue Stats
99W - 82L
1,547 Elo+
Solo
Shiva
Shiva
UnforeseenGhost
Shiva
Level 159
God Stats
10W - 7L
1,757 SR
Queue Stats
258W - 217L
1,574 Elo+
Solo
Team Averages
Level 136
1,674 SR
1,568 Elo+

VS

Team Averages
Level 148
1,568 SR
1,536 Elo+
Charybdis
Charybdis
MeticulousZay
Charybdis
Level 147
God Stats
2W - 1L
1,666 SR
Queue Stats
256W - 275L
1,525 Elo+
Party 1
Ganesha
Ganesha
Th3MeatMountain
Ganesha
Level 159
God Stats
9W - 1L
1,926 SR
Queue Stats
57W - 61L
1,524 Elo+
Party 1
Arachne
Arachne
ThelLoneKing
Arachne
Level 150
God Stats
1W - 5L
1,302 SR
Queue Stats
144W - 142L
1,559 Elo+
Party 1
Tyr
Tyr
human111
Tyr
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 19L
1,545 Elo+
Party 1
Eset
Eset
moomGoobamm0
Eset
Level 157
God Stats
3W - 2L
1,664 SR
Queue Stats
347W - 356L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IdleIncantation
Morgan Le Fay
13
7 / 2 / 2
7,267
727
5,692
5,323
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
QuaverHalo
Bellona
12
4 / 1 / 2
7,354
735
8,437
9,151
6,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 1
5,898
590
3,243
6,089
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Smurftracy
Anubis
12
2 / 1 / 4
6,195
620
4,576
6,590
2,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 4
6,306
631
4,151
5,303
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MeticulousZay
Charybdis
10
0 / 3 / 0
5,217
522
1,633
5,805
1,383
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 3
4,973
497
1,950
8,381
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ThelLoneKing
Arachne
10
2 / 3 / 1
5,318
532
4,655
8,862
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 0
5,323
532
4,293
11,869
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 1
6,513
651
4,529
5,342
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
IdleIncantation
Morgan Le Fay
7
2
2
4
L
Charybdis
MeticulousZay
Charybdis
0
3
0
0
W
Bellona
QuaverHalo
Bellona
4
1
2
5
W
2
1
1
2.5
W
Anubis
Smurftracy
Anubis
2
1
4
4
L
0
2
3
0.75
L
Arachne
ThelLoneKing
Arachne
2
3
1
0.83
W
1
1
4
3
L
0
5
0
0
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
17,060
32,456
Taken
40,259
16,117
Mitigated
13,014
11,488
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
IdleIncantation
Morgan Le Fay
5,692
366
0
1,164
5,323
1,588
49
2,636
2,425
39,234
1,038
L
Charybdis
MeticulousZay
Charybdis
1,633
567
0
2,483
5,805
1,383
0
0
5,805
0
35,494
W
Bellona
QuaverHalo
Bellona
8,437
3,475
0
3,855
9,151
6,670
0
981
8,130
0
51,788
W
3,243
738
0
2,114
6,089
2,102
0
176
5,913
0
30,774
W
Anubis
Smurftracy
Anubis
4,576
325
0
3,133
6,590
2,524
0
1,332
5,136
49,560
0
L
1,950
112
1,338
2,206
8,381
3,198
0
2,697
5,493
9,746
0
L
Arachne
ThelLoneKing
Arachne
4,655
2,503
0
4,276
8,862
2,372
0
2,766
5,888
0
31,189
W
4,151
720
0
1,222
5,303
3,233
0
1,409
3,742
779
17,222
L
4,293
172
0
3,738
11,869
4,772
0
1,901
9,322
1,192
34,057
L
4,529
242
120
540
5,342
1,289
0
2,494
2,672
34,358
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
27,344
354
Minions Killed
287
0
Camps Cleared
0
1,052,006
Distance Traveled
1,073,858
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,267
727
80
8
0
225,169
3
L
Charybdis
5,217
522
72
7
0
195,974
0
W
Bellona
7,354
735
100
10
0
200,990
0
W
Susano
5,898
590
62
6
0
206,422
2
W
Anubis
6,195
620
82
8
0
211,726
0
L
Ganesha
4,973
497
1
0
0
204,109
5
L
Arachne
5,318
532
56
6
0
264,882
1
W
Shiva
6,306
631
30
3
0
207,699
4
L
Tyr
5,323
532
70
7
0
197,550
0
L
Eset
6,513
651
88
9
0
211,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role