Player Matchup

Zhong Kui
Zhong Kui
K1N_BraNk
Zhong Kui
Level 96
God Stats
42W - 22L
1,850 SR
Queue Stats
262W - 247L
1,491 Elo+
Solo
Thanatos
Thanatos
iNVADERLEE93
Thanatos
Level 115
God Stats
19W - 8L
1,625 SR
Queue Stats
380W - 364L
1,471 Elo+
Solo
Osiris
Osiris
nagakabourus98
Osiris
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,224 Elo+
Solo
Thor
Thor
nonodj18
Thor
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 228L
1,420 Elo+
Party 1
Chronos
Chronos
xRTRx Callum
Chronos
Level 115
God Stats
12W - 9L
1,600 SR
Queue Stats
273W - 297L
1,402 Elo+
Party 1
Team Averages
Level 90
1,615 SR
1,402 Elo+

VS

Team Averages
Level 96
1,473 SR
1,414 Elo+
Surtr
Surtr
Ck XxWaterxX
Surtr
Level 65
God Stats
0W - 3L
1,182 SR
Queue Stats
15W - 16L
1,311 Elo+
Solo
Kali
Kali
FRANCKY-10-FR
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,366 Elo+
Party 2
Skadi
Skadi
LOK_RoseGold
Skadi
Level 72
God Stats
15W - 12L
1,569 SR
Queue Stats
77W - 84L
1,501 Elo+
Solo
Freya
Freya
Twitch_JaSGaMeTV
Freya
Level 125
God Stats
23W - 19L
1,514 SR
Queue Stats
262W - 258L
1,409 Elo+
Party 2
Sol
Sol
brita7869
Sol
Level 116
God Stats
6W - 9L
1,600 SR
Queue Stats
321W - 339L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1N_BraNk
Zhong Kui
13
2 / 1 / 6
7,860
491
11,411
11,742
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
iNVADERLEE93
Thanatos
15
12 / 4 / 1
9,214
576
12,101
15,068
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 3
8,149
509
5,932
9,715
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
3 / 2 / 6
7,022
439
4,329
9,942
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
xRTRx Callum
Chronos
14
4 / 0 / 6
8,241
515
10,292
7,706
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,238
515
5,676
11,489
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 2
6,772
423
6,338
17,035
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 3 / 3
7,635
477
8,418
7,803
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 2
6,820
426
5,043
10,450
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 2
8,307
519
6,813
10,790
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
8
8
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
6
2
0.33
W
Zhong Kui
K1N_BraNk
Zhong Kui
2
1
6
5
L
3
3
3
1.5
L
1
8
2
0.25
L
2
3
2
1
W
Thanatos
iNVADERLEE93
Thanatos
12
4
1
3.13
W
1
1
3
2.5
W
Thor
3
2
6
3
W
Chronos
xRTRx Callum
Chronos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
32,288
54,173
Taken
57,567
32,792
Mitigated
21,769
25,374
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,676
2,323
0
3,828
11,489
6,933
0
0
11,449
983
49,256
L
6,338
1,859
0
2,928
17,035
6,530
200
7,528
9,366
544
29,955
W
Zhong Kui
K1N_BraNk
Zhong Kui
11,411
551
0
6,393
11,742
8,571
106
5,050
6,692
46,733
343
L
8,418
2,366
0
1,260
7,803
2,214
828
4,220
3,460
0
43,619
L
5,043
1,914
0
1,181
10,450
2,957
0
4,465
5,713
26,374
3,795
L
6,813
2,225
0
3,366
10,790
3,135
3,168
5,205
5,548
48,873
1,214
W
Thanatos
iNVADERLEE93
Thanatos
12,101
3,205
0
10,747
15,068
6,320
0
2,553
12,381
0
63,935
W
5,932
2,605
0
2,787
9,715
10,387
0
1,244
8,059
0
45,286
W
Thor
4,329
894
61
1,808
9,942
4,939
0
1,479
8,463
0
23,912
W
Chronos
xRTRx Callum
Chronos
10,292
2,421
0
3,578
7,706
2,575
551
1,801
5,905
54,573
1,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
37,772
407
Minions Killed
336
0
Camps Cleared
0
1,523,972
Distance Traveled
1,400,441
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,238
515
103
6
0
295,883
2
L
Kali
6,772
423
28
2
0
304,699
0
W
Zhong Kui
7,860
491
76
5
0
313,422
1
L
Skadi
7,635
477
63
4
0
292,731
0
L
Freya
6,820
426
50
3
0
246,145
1
L
Sol
8,307
519
92
6
0
260,983
2
W
Thanatos
9,214
576
88
6
0
336,540
0
W
Osiris
8,149
509
110
7
0
229,528
0
W
Thor
7,022
439
30
2
0
272,775
0
W
Chronos
8,241
515
103
6
0
371,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role