Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lucky Alcapone
Hera
Level 141
God Stats
6W - 4L
1,425 SR
Queue Stats
302W - 320L
1,452 Elo+
Solo
Rama
Rama
OLxDIRTYxDAN
Rama
Level 69
God Stats
2W - 0L
1,705 SR
Queue Stats
15W - 12L
1,519 Elo+
Solo
Tiamat
Tiamat
TacoChemist
Tiamat
Level 79
God Stats
3W - 0L
1,489 SR
Queue Stats
50W - 88L
1,347 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,464 Elo+

VS

Team Averages
Level 106
1,566 SR
1,432 Elo+
Tiamat
Tiamat
Barka4418
Tiamat
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 129L
1,405 Elo+
Solo
Ymir
Ymir
Geig3r
Ymir
Level 88
God Stats
1W - 2L
1,496 SR
Queue Stats
44W - 47L
1,471 Elo+
Solo
Apollo
Apollo
GothicRex5427
Apollo
Level 150
God Stats
3W - 1L
1,887 SR
Queue Stats
226W - 257L
1,470 Elo+
Solo
Guan Yu
Guan Yu
NYCKILLER09
Guan Yu
Level 137
God Stats
1W - 3L
1,449 SR
Queue Stats
491W - 496L
1,470 Elo+
Solo
Hera
Hera
Rezn0041
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 8
6,339
1,268
3,050
6,522
4,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vulcan
 
Vulcan
11
2 / 1 / 8
6,301
1,260
5,067
3,846
1,543
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 6
7,280
1,456
6,197
3,646
1,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 6
6,590
1,318
4,474
3,716
1,204
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
2 / 0 / 10
6,819
1,364
2,859
4,563
2,564
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Barka4418
Tiamat
10
1 / 5 / 0
4,961
992
1,996
5,915
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Geig3r
Ymir
11
0 / 3 / 1
5,245
1,049
1,484
6,848
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 5 / 0
4,778
956
2,285
6,681
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
NYCKILLER09
Guan Yu
1
0 / 0 / 0
1,408
282
0
0
0
Hera
12
1 / 3 / 1
5,393
1,079
6,141
4,228
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
16
Kills
2
3
Deaths
16
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
8
6
W
Vulcan
 
Vulcan
2
1
8
6
L
Tiamat
Barka4418
Tiamat
1
5
0
0.2
L
Ymir
Geig3r
Ymir
0
3
1
0.17
L
0
5
0
0
W
6
1
6
9
L
Guan Yu
NYCKILLER09
Guan Yu
0
0
0
0
W
4
0
6
7
L
Hera
1
3
1
0.5
W
Tiamat
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
11,906
22,293
Taken
23,672
11,541
Mitigated
9,012
13,489
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,050
317
3,040
3,328
6,522
4,745
201
1,695
4,827
6,628
328
W
Vulcan
 
Vulcan
5,067
326
783
517
3,846
1,543
139
2,603
1,243
11,287
0
L
Tiamat
Barka4418
Tiamat
1,996
292
0
394
5,915
1,911
0
4,654
1,261
4,694
0
L
Ymir
Geig3r
Ymir
1,484
70
509
849
6,848
4,537
0
4,981
1,867
6,386
0
L
2,285
687
0
365
6,681
1,692
0
4,158
2,523
0
6,017
W
6,197
1,322
925
723
3,646
1,485
303
1,876
1,770
15,015
0
L
Guan Yu
NYCKILLER09
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
4,474
3,348
354
1,265
3,716
1,204
41
1,765
1,951
0
12,162
L
Hera
6,141
1,176
309
888
4,228
872
0
2,916
1,312
13,758
0
W
Tiamat
2,859
525
603
1,951
4,563
2,564
634
1,682
2,881
6,997
1,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
21,785
67
Minions Killed
47
0
Camps Cleared
0
561,426
Distance Traveled
409,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,339
1,268
10
2
0
109,848
0
W
Vulcan
6,301
1,260
14
3
0
123,902
0
L
Tiamat
4,961
992
5
1
0
86,672
0
L
Ymir
5,245
1,049
9
2
0
102,663
0
L
Apollo
4,778
956
11
2
0
100,979
0
W
Hera
7,280
1,456
25
5
0
125,470
0
L
Guan Yu
1,408
282
0
0
0
0
0
W
Rama
6,590
1,318
11
2
0
88,947
0
L
Hera
5,393
1,079
22
4
0
119,624
0
W
Tiamat
6,819
1,364
7
1
0
113,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role