Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AsDeEspadas1
Nox
Level 192
God Stats
96W - 112L
1,501 SR
Queue Stats
465W - 500L
1,425 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,485 Elo+

VS

Team Averages
Level 82
1,553 SR
1,467 Elo+
Ra
Ra
AdrianoJogos
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Glaciem
Merlin
Level 153
God Stats
99W - 82L
1,600 SR
Queue Stats
193W - 180L
1,541 Elo+
Solo
Izanami
Izanami
Malicheski
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 1
Medusa
Medusa
MelonShooter
Medusa
Level 48
God Stats
5W - 6L
1,694 SR
Queue Stats
56W - 60L
1,446 Elo+
Party 1
Poseidon
Poseidon
maniaco666
Poseidon
Level 22
God Stats
12W - 15L
1,469 SR
Queue Stats
15W - 19L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 1 / 4
7,176
1,435
4,539
3,690
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
 
Hachiman
11
4 / 1 / 4
6,698
1,340
4,446
2,741
1,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
11
1 / 0 / 6
6,314
1,263
3,842
2,450
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
 
Cliodhna
11
1 / 1 / 3
6,017
1,203
1,810
3,332
1,490
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 6
5,615
1,123
2,188
4,495
3,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

400

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,001
1,200
3,377
4,836
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Glaciem
Merlin
10
3 / 3 / 0
6,381
1,276
6,574
4,720
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Malicheski
Izanami
9
0 / 2 / 0
5,071
1,014
261
3,056
857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
9
0 / 2 / 1
5,216
1,043
1,868
3,025
768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
maniaco666
Poseidon
9
0 / 2 / 0
5,129
1,026
720
2,322
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
11
Kills
3
4
Deaths
11
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
4
7
W
Hachiman
 
Hachiman
4
1
4
6
W
Scylla
 
Scylla
1
0
6
4
W
Cliodhna
 
Cliodhna
1
1
3
2.5
L
0
2
3
0.75
W
0
1
6
3
L
Merlin
Glaciem
Merlin
3
3
0
1
L
Izanami
Malicheski
Izanami
0
2
0
0
L
Medusa
0
2
1
0.25
L
Poseidon
maniaco666
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
12,800
16,708
Taken
17,959
8,429
Mitigated
5,274
286
Healing
513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,539
145
0
0
3,690
1,178
0
2,904
731
14,007
437
W
Hachiman
 
Hachiman
4,446
2,794
0
286
2,741
1,128
0
1,324
1,417
0
15,074
W
Scylla
 
Scylla
3,842
693
0
0
2,450
873
0
1,589
861
13,545
0
W
Cliodhna
 
Cliodhna
1,810
542
0
0
3,332
1,490
0
1,506
1,826
0
7,134
L
3,377
0
162
351
4,836
1,484
0
2,322
2,514
15,146
320
W
2,188
150
0
0
4,495
3,760
0
3,108
1,350
5,745
520
L
Merlin
Glaciem
Merlin
6,574
53
0
0
4,720
1,453
0
3,000
1,720
12,972
0
L
Izanami
Malicheski
Izanami
261
119
0
0
3,056
857
0
2,140
916
0
3,622
L
Medusa
1,868
346
0
0
3,025
768
0
1,708
1,317
0
5,154
L
Poseidon
maniaco666
Poseidon
720
98
0
0
2,322
712
0
1,091
1,231
6,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
27,798
86
Minions Killed
79
6
Camps Cleared
3
488,642
Distance Traveled
366,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,176
1,435
19
4
1
103,026
0
W
Hachiman
6,698
1,340
21
4
1
81,269
0
W
Scylla
6,314
1,263
29
6
1
103,061
0
W
Cliodhna
6,017
1,203
9
2
3
96,481
0
L
Ra
6,001
1,200
33
7
0
106,233
0
W
Nox
5,615
1,123
8
2
0
104,805
0
L
Merlin
6,381
1,276
15
3
0
85,151
0
L
Izanami
5,071
1,014
14
3
0
44,645
0
L
Medusa
5,216
1,043
3
1
1
63,966
0
L
Poseidon
5,129
1,026
14
3
2
66,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role