Player Matchup

Poseidon
Poseidon
Billybobjo132
Poseidon
Level 27
God Stats
10W - 3L
1,786 SR
Queue Stats
32W - 29L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
Natinovic
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,265 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
PhylMahooters
Ah Muzen Cab
Level 45
God Stats
18W - 20L
1,441 SR
Queue Stats
171W - 213L
1,390 Elo+
Solo
Mercury
Mercury
Witherex_lol
Mercury
Level 51
God Stats
0W - 2L
1,311 SR
Queue Stats
44W - 54L
1,371 Elo+
Party 4
King Arthur
King Arthur
dinosuarboy101
King Arthur
Level 47
God Stats
1W - 1L
1,702 SR
Queue Stats
45W - 52L
1,426 Elo+
Party 3
Team Averages
Level 37
1,548 SR
1,386 Elo+

VS

Team Averages
Level 62
1,406 SR
1,438 Elo+
Hera
Hera
BlackReaper0627
Hera
Level 64
God Stats
2W - 2L
1,219 SR
Queue Stats
94W - 77L
1,492 Elo+
Party 2
Artemis
Artemis
Cloo787
Artemis
Level 43
God Stats
241W - 266L
1,429 SR
Queue Stats
300W - 369L
1,394 Elo+
Party 1
Bellona
Bellona
PupilEnglishhh
Bellona
Level 46
God Stats
16W - 20L
1,381 SR
Queue Stats
240W - 295L
1,373 Elo+
Party 1
Charybdis
Charybdis
comedianPS
Charybdis
Level 54
God Stats
8W - 6L
1,553 SR
Queue Stats
93W - 76L
1,464 Elo+
Party 2
Ullr
Ullr
kodigo27315
Ullr
Level 103
God Stats
3W - 3L
1,450 SR
Queue Stats
322W - 334L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Billybobjo132
Poseidon
14
1 / 5 / 3
8,563
1,070
6,494
9,949
3,151
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Natinovic
Nu Wa
14
0 / 4 / 1
7,953
994
3,070
6,838
3,033
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
PhylMahooters
Ah Muzen Cab
14
1 / 5 / 1
8,827
1,103
11,987
13,708
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
Witherex_lol
Mercury
14
3 / 3 / 0
9,408
1,176
2,394
8,386
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
dinosuarboy101
King Arthur
14
0 / 7 / 1
8,209
1,026
5,549
18,476
17,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

198

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
9,871
1,234
10,025
4,742
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Cloo787
Artemis
15
6 / 2 / 14
9,942
1,243
15,059
7,346
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 18
9,578
1,197
9,890
6,501
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
comedianPS
Charybdis
16
8 / 0 / 14
10,482
1,310
10,063
6,834
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 1 / 16
8,627
1,078
5,447
6,510
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
97
5
Kills
24
24
Deaths
5
6
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Billybobjo132
Poseidon
1
5
3
0.5
W
7
2
11
6.25
W
Artemis
Cloo787
Artemis
6
2
14
6.5
L
Nu Wa
Natinovic
Nu Wa
0
4
1
0.13
L
Ah Muzen Cab
PhylMahooters
Ah Muzen Cab
1
5
1
0.3
W
3
0
18
12
L
Mercury
Witherex_lol
Mercury
3
3
0
1
W
Charybdis
comedianPS
Charybdis
8
0
14
15
L
King Arthur
dinosuarboy101
King Arthur
0
7
1
0.07
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
50,484
57,357
Taken
31,933
31,601
Mitigated
16,647
1,375
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Billybobjo132
Poseidon
6,494
1,058
0
0
9,949
3,151
0
1,151
8,519
20,566
0
W
10,025
1,907
0
0
4,742
1,726
0
1,394
3,348
18,556
297
W
Artemis
Cloo787
Artemis
15,059
6,960
0
2,586
7,346
2,893
0
3,259
4,087
0
29,317
L
Nu Wa
Natinovic
Nu Wa
3,070
584
0
0
6,838
3,033
0
340
6,416
6,646
154
L
Ah Muzen Cab
PhylMahooters
Ah Muzen Cab
11,987
2,269
0
71
13,708
5,027
0
4,038
9,500
0
43,792
W
9,890
1,270
0
3,163
6,501
6,778
0
1,378
5,123
0
18,975
L
Mercury
Witherex_lol
Mercury
2,394
69
0
1,204
8,386
2,828
0
2,079
6,228
0
12,641
W
Charybdis
comedianPS
Charybdis
10,063
4,585
0
1,039
6,834
2,652
0
1,758
5,076
0
31,507
L
King Arthur
dinosuarboy101
King Arthur
5,549
106
0
100
18,476
17,562
0
2,398
15,679
0
22,046
W
5,447
2,381
0
470
6,510
2,598
0
1,748
4,762
0
13,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
48,500
143
Minions Killed
168
8
Camps Cleared
4
720,321
Distance Traveled
800,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,563
1,070
21
3
1
118,325
0
W
Hera
9,871
1,234
26
3
3
155,722
0
W
Artemis
9,942
1,243
41
5
0
151,578
0
L
Nu Wa
7,953
994
11
1
0
97,829
0
L
Ah Muzen Cab
8,827
1,103
59
7
0
151,406
0
W
Bellona
9,578
1,197
27
3
0
186,323
0
L
Mercury
9,408
1,176
21
3
7
193,395
0
W
Charybdis
10,482
1,310
55
7
0
150,527
0
L
King Arthur
8,209
1,026
31
4
0
159,366
0
W
Ullr
8,627
1,078
19
2
1
156,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role