Player Matchup

Hades
Hades
Corvenous
Hades
Level 121
God Stats
1W - 3L
1,557 SR
Queue Stats
72W - 35L
1,648 Elo+
Solo
Hun Batz
Hun Batz
ItsCopperWey
Hun Batz
Level 118
God Stats
9W - 5L
1,439 SR
Queue Stats
191W - 171L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Neopolitan-V2
Heimdallr
Level 156
God Stats
8W - 15L
1,733 SR
Queue Stats
135W - 135L
1,408 Elo+
Party 1
Fenrir
Fenrir
WaddyaWant
Fenrir
Level 126
God Stats
5W - 1L
1,839 SR
Queue Stats
54W - 47L
1,507 Elo+
Solo
Olorun
Olorun
minimachine26
Olorun
Level 159
God Stats
3W - 1L
1,706 SR
Queue Stats
158W - 150L
1,484 Elo+
Party 1
Team Averages
Level 136
1,655 SR
1,513 Elo+

VS

Team Averages
Level 81
1,372 SR
1,446 Elo+
Awilix
Awilix
Bdecki
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,331 Elo+
Party 2
Sobek
Sobek
GGAustin
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,331 Elo+
Party 2
King Arthur
King Arthur
Kapenike
King Arthur
Level 29
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Party Hour
Ah Muzen Cab
Level 83
God Stats
32W - 41L
1,538 SR
Queue Stats
277W - 307L
1,533 Elo+
Solo
He Bo
He Bo
Rowcalavera
He Bo
Level 112
God Stats
0W - 3L
1,174 SR
Queue Stats
186W - 201L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Corvenous
Hades
16
2 / 2 / 17
10,008
1,001
6,390
14,547
16,908
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
ItsCopperWey
Hun Batz
17
5 / 1 / 10
10,633
1,063
11,616
8,431
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Neopolitan-V2
Heimdallr
16
6 / 2 / 16
10,167
1,017
12,709
7,726
3,476
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
WaddyaWant
Fenrir
17
8 / 2 / 11
10,586
1,059
9,242
11,389
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 0 / 9
10,106
1,011
13,658
6,444
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bdecki
Awilix
13
1 / 7 / 2
8,250
825
5,030
11,850
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
GGAustin
Sobek
14
3 / 4 / 4
8,561
856
4,732
12,380
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Kapenike
King Arthur
13
0 / 8 / 3
7,966
797
5,357
14,735
11,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Party Hour
Ah Muzen Cab
15
2 / 4 / 3
9,047
905
10,971
10,322
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 6 / 4
8,642
864
7,796
9,296
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
29
Kills
7
7
Deaths
29
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bdecki
Awilix
1
7
2
0.29
W
Hades
Corvenous
Hades
2
2
17
5.25
L
Sobek
GGAustin
Sobek
3
4
4
1.25
W
Hun Batz
ItsCopperWey
Hun Batz
5
1
10
10
L
King Arthur
Kapenike
King Arthur
0
8
3
0.19
W
Heimdallr
Neopolitan-V2
Heimdallr
6
2
16
7
L
Ah Muzen Cab
Party Hour
Ah Muzen Cab
2
4
3
0.88
L
1
6
4
0.5
W
Fenrir
WaddyaWant
Fenrir
8
2
11
6.75
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
33,886
48,537
Taken
58,583
34,571
Mitigated
33,529
10,831
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bdecki
Awilix
5,030
1,443
0
190
11,850
3,794
0
3,697
8,153
0
12,759
W
Hades
Corvenous
Hades
6,390
1,040
640
4,181
14,547
16,908
26
3,888
10,119
19,503
0
L
Sobek
GGAustin
Sobek
4,732
383
0
3,236
12,380
12,665
0
3,476
8,904
11,682
0
W
Hun Batz
ItsCopperWey
Hun Batz
11,616
1,496
0
230
8,431
3,801
1,331
2,684
5,595
0
42,798
L
King Arthur
Kapenike
King Arthur
5,357
505
21
646
14,735
11,016
0
6,084
8,651
380
13,655
W
Heimdallr
Neopolitan-V2
Heimdallr
12,709
4,625
0
955
7,726
3,476
0
1,476
6,088
0
34,809
L
Ah Muzen Cab
Party Hour
Ah Muzen Cab
10,971
4,018
0
460
10,322
3,542
0
3,642
6,680
0
31,202
L
7,796
701
0
580
9,296
2,512
0
2,384
6,912
21,998
532
W
Fenrir
WaddyaWant
Fenrir
9,242
1,518
0
513
11,389
7,656
346
2,232
8,921
0
23,247
W
13,658
6,837
1,004
3,308
6,444
2,730
3,652
977
5,332
28,633
2,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
42,466
278
Minions Killed
156
0
Camps Cleared
0
1,068,344
Distance Traveled
1,024,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,250
825
19
2
0
222,490
0
W
Hades
10,008
1,001
61
6
0
218,035
0
L
Sobek
8,561
856
23
2
0
201,119
0
W
Hun Batz
10,633
1,063
82
8
0
236,116
0
L
King Arthur
7,966
797
22
2
0
210,934
0
W
Heimdallr
10,167
1,017
52
5
0
202,371
0
L
Ah Muzen Cab
9,047
905
44
4
0
197,763
0
L
He Bo
8,642
864
48
5
0
192,450
0
W
Fenrir
10,586
1,059
32
3
0
211,139
0
W
Olorun
10,106
1,011
51
5
0
200,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role