Player Matchup

Hachiman
Hachiman
Gold III
BoyUDumAzHel
Hachiman
Gold III
Level 225
God Stats
0W - 1L
1,832 SR
Queue Stats
34W - 31L
1,603 MMR
Solo
Achilles
Achilles
Silver V
DJTigby
Achilles
Silver V
Level 152
God Stats
0W - 1L
1,610 SR
Queue Stats
19W - 16L
1,531 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
N8tive818thuug
Aphrodite
Gold IV
Level 42
God Stats
8W - 6L
1,609 SR
Queue Stats
39W - 37L
1,600 MMR
Solo
Ravana
Ravana
Gold I
TigerB0mb
Ravana
Gold I
Level 155
God Stats
9W - 15L
1,412 SR
Queue Stats
180W - 179L
1,704 MMR
Party 1
Nu Wa
Nu Wa
Gold III
YaoiSUNBAE
Nu Wa
Gold III
Level 195
God Stats
2W - 6L
1,492 SR
Queue Stats
104W - 107L
1,603 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,591 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,570 SR
1,587 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
Higuain4747
Agni
Platinum V
Level 133
God Stats
39W - 29L
1,623 SR
Queue Stats
248W - 256L
1,622 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
IrishDisaster
Cu Chulainn
Silver I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,592 MMR
Solo
Medusa
Medusa
Gold II
RavenNoir5
Medusa
Gold II
Level 149
God Stats
2W - 3L
1,600 SR
Queue Stats
35W - 26L
1,608 MMR
Solo
Nemesis
Nemesis
Gold I
bobyto4321
Nemesis
Gold I
Level 128
God Stats
2W - 2L
1,626 SR
Queue Stats
209W - 215L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoyUDumAzHel
Hachiman
17
0 / 2 / 2
9,890
521
3,669
11,415
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DJTigby
Achilles
16
2 / 6 / 1
10,225
538
13,527
25,034
26,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
N8tive818thuug
Aphrodite
14
0 / 1 / 0
8,404
442
4,931
9,339
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
TigerB0mb
Ravana
14
0 / 7 / 1
8,324
438
9,263
14,589
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
2 / 7 / 2
8,800
463
16,555
13,379
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanJanusLokiFreya

VS

Bans
ThorChang'eBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 0 / 10
10,774
567
6,836
14,321
14,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 1 / 7
11,127
586
13,282
12,169
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
IrishDisaster
Cu Chulainn
18
11 / 0 / 7
12,532
660
20,898
24,894
26,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
RavenNoir5
Medusa
19
2 / 1 / 9
11,351
597
9,654
9,727
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
bobyto4321
Nemesis
16
3 / 2 / 9
9,869
519
7,200
16,482
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
23
23
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
10
8
L
Hachiman
BoyUDumAzHel
Hachiman
0
2
2
0.5
L
Achilles
DJTigby
Achilles
2
6
1
0.42
W
4
1
7
7.5
W
Cu Chulainn
IrishDisaster
Cu Chulainn
11
0
7
14.5
L
Aphrodite
N8tive818thuug
Aphrodite
0
1
0
0
W
Medusa
RavenNoir5
Medusa
2
1
9
6.5
L
Ravana
TigerB0mb
Ravana
0
7
1
0.07
L
Nu Wa
2
7
2
0.43
W
Nemesis
bobyto4321
Nemesis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
57,870
73,756
Taken
77,593
49,716
Mitigated
55,524
19,805
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,836
3,001
0
4,596
14,321
14,207
0
4,854
8,834
0
26,976
L
Hachiman
BoyUDumAzHel
Hachiman
3,669
1,890
0
3,794
11,415
3,748
1,285
1,179
10,160
0
82,205
L
Achilles
DJTigby
Achilles
13,527
3,813
0
3,994
25,034
26,551
0
2,539
22,250
0
66,712
W
13,282
465
0
3,610
12,169
4,240
175
3,673
8,109
96,883
170
W
Cu Chulainn
IrishDisaster
Cu Chulainn
20,898
4,546
0
5,272
24,894
26,358
42
3,911
20,496
1,307
93,616
L
Aphrodite
N8tive818thuug
Aphrodite
4,931
915
4,198
4,950
9,339
7,833
0
1,470
7,639
42,482
851
W
Medusa
RavenNoir5
Medusa
9,654
3,116
0
908
9,727
4,244
1,994
2,568
6,946
0
110,166
L
Ravana
TigerB0mb
Ravana
9,263
2,214
0
1,262
14,589
6,962
0
3,289
10,927
0
71,593
L
Nu Wa
16,555
3,001
0
1,607
13,379
4,622
0
4,160
8,763
59,342
0
W
Nemesis
bobyto4321
Nemesis
7,200
2,528
0
2,087
16,482
6,475
56
4,821
11,295
0
79,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,643
Gold Earned
55,653
575
Minions Killed
622
0
Camps Cleared
0
1,902,000
Distance Traveled
2,056,027
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,774
567
37
2
0
436,830
2
L
Hachiman
9,890
521
153
8
0
375,212
2
L
Achilles
10,225
538
127
7
0
378,856
4
W
Agni
11,127
586
192
10
0
410,273
2
W
Cu Chulainn
12,532
660
141
7
0
393,265
3
L
Aphrodite
8,404
442
103
5
0
388,050
2
W
Medusa
11,351
597
147
8
0
398,865
5
L
Ravana
8,324
438
107
6
0
417,564
0
L
Nu Wa
8,800
463
85
4
0
342,318
4
W
Nemesis
9,869
519
105
6
0
416,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role