Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Arbiter 5146
Ares
Silver II
Level 153
God Stats
33W - 39L
1,440 SR
Queue Stats
140W - 162L
964 MMR
Solo
Cthulhu
Cthulhu
Gold III
Eskuhbro
Cthulhu
Gold III
Level 148
God Stats
74W - 70L
1,542 SR
Queue Stats
234W - 236L
1,189 MMR
Solo
Medusa
Medusa
Silver I
Manu7n7
Medusa
Silver I
Level 89
God Stats
6W - 8L
1,195 SR
Queue Stats
193W - 208L
1,101 MMR
Solo
Thanatos
Thanatos
Silver II
Sanntararisa
Thanatos
Silver II
Level 67
God Stats
4W - 2L
1,473 SR
Queue Stats
94W - 105L
1,127 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,430 SR
1,176 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,525 SR
1,260 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Enovoc
Zhong Kui
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,161 MMR
Solo
Bastet
Bastet
Silver III
SkiftUi
Bastet
Silver III
Level 165
God Stats
42W - 26L
1,699 SR
Queue Stats
300W - 348L
948 MMR
Solo
Xbalanque
Xbalanque
Silver V
The25thBaam288
Xbalanque
Silver V
Level 61
God Stats
1W - 3L
1,424 SR
Queue Stats
9W - 26L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 2 / 5
7,682
549
4,755
5,745
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 5
6,374
455
4,506
8,110
7,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Eskuhbro
Cthulhu
14
1 / 0 / 4
8,527
609
5,908
7,515
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Manu7n7
Medusa
16
3 / 0 / 2
9,211
658
6,699
5,476
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Sanntararisa
Thanatos
13
3 / 2 / 5
7,683
549
6,085
11,375
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusAo KuangAwilixChiron

VS

Bans
HorusBake KujiraThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 3
6,472
462
4,997
5,560
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Aphrodite
 
Aphrodite
10
0 / 2 / 4
6,154
440
2,436
9,507
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Enovoc
Zhong Kui
12
1 / 1 / 0
6,918
494
3,930
8,188
4,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
SkiftUi
Bastet
12
3 / 4 / 2
6,801
486
7,088
14,151
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
The25thBaam288
Xbalanque
8
0 / 3 / 0
5,167
369
2,297
7,010
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
5
2.75
L
Scylla
 
Scylla
1
3
3
0.83
L
Aphrodite
 
Aphrodite
0
2
4
1
W
2
2
5
2.25
L
Zhong Kui
Enovoc
Zhong Kui
1
1
0
1
W
Cthulhu
Eskuhbro
Cthulhu
1
0
4
3
W
Medusa
Manu7n7
Medusa
3
0
2
4
W
Thanatos
Sanntararisa
Thanatos
3
2
5
2.75
L
Bastet
SkiftUi
Bastet
3
4
2
1
L
Xbalanque
The25thBaam288
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
20,748
38,221
Taken
44,416
21,284
Mitigated
18,805
16,047
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,755
259
0
608
5,745
1,932
430
2,711
3,034
41,929
0
L
Scylla
 
Scylla
4,997
747
0
493
5,560
1,592
0
2,261
3,293
34,088
842
L
Aphrodite
 
Aphrodite
2,436
632
2,041
4,166
9,507
5,770
0
2,753
6,678
26,991
0
W
4,506
344
0
2,833
8,110
7,109
0
2,811
5,299
16,558
0
L
Zhong Kui
Enovoc
Zhong Kui
3,930
874
0
4,895
8,188
4,999
0
3,681
3,853
47,103
604
W
Cthulhu
Eskuhbro
Cthulhu
5,908
419
185
2,855
7,515
5,717
128
3,812
3,703
50,170
1,362
W
Medusa
Manu7n7
Medusa
6,699
2,901
0
1,835
5,476
2,019
2,056
1,032
4,444
0
82,712
W
Thanatos
Sanntararisa
Thanatos
6,085
1,852
0
7,731
11,375
4,507
0
1,444
9,931
0
55,034
L
Bastet
SkiftUi
Bastet
7,088
2,103
0
6,528
14,151
4,309
0
4,374
9,703
0
45,252
L
Xbalanque
The25thBaam288
Xbalanque
2,297
794
0
1,618
7,010
2,135
0
1,290
5,720
0
24,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
31,512
441
Minions Killed
309
0
Camps Cleared
0
1,412,311
Distance Traveled
1,183,078
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,682
549
89
6
0
286,252
1
L
Scylla
6,472
462
64
5
0
235,917
0
L
Aphrodite
6,154
440
31
2
0
262,607
5
W
Ares
6,374
455
18
1
0
247,218
4
L
Zhong Kui
6,918
494
97
7
0
226,403
1
W
Cthulhu
8,527
609
108
8
0
273,554
0
W
Medusa
9,211
658
146
10
0
275,922
0
W
Thanatos
7,683
549
80
6
0
329,365
1
L
Bastet
6,801
486
72
5
0
292,537
0
L
Xbalanque
5,167
369
45
3
0
165,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role