Player Matchup

Bacchus
Bacchus
Gold V
Apiish7
Bacchus
Gold V
Level 118
God Stats
1W - 2L
1,280 SR
Queue Stats
21W - 24L
1,385 MMR
Party 1
Medusa
Medusa
Gold V
DjinnFreecs
Medusa
Gold V
Level 148
God Stats
6W - 5L
1,441 SR
Queue Stats
474W - 482L
1,249 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
FreDy7
Morgan Le Fay
Silver I
Level 153
God Stats
9W - 2L
1,733 SR
Queue Stats
19W - 22L
1,274 MMR
Party 1
Hun Batz
Hun Batz
Gold V
GaravelUsta
Hun Batz
Gold V
Level 145
God Stats
4W - 2L
1,268 SR
Queue Stats
247W - 274L
1,268 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
KostasZog-
Erlang Shen
Gold V
Level 139
God Stats
3W - 1L
1,544 SR
Queue Stats
221W - 231L
1,250 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,453 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 174
1,535 SR
1,295 MMR
Skadi
Skadi
Gold V
Ameboncio
Skadi
Gold V
Level 155
God Stats
8W - 6L
1,650 SR
Queue Stats
269W - 274L
1,275 MMR
Solo
Discordia
Discordia
Gold V
Low_Sus
Discordia
Gold V
Level 174
God Stats
10W - 17L
1,463 SR
Queue Stats
76W - 92L
1,377 MMR
Party 2
Ravana
Ravana
Bronze III
Lucafetao
Ravana
Bronze III
Level 148
God Stats
0W - 3L
1,537 SR
Queue Stats
2W - 11L
1,305 MMR
Solo
Bellona
Bellona
Silver I
Miika x fcgb
Bellona
Silver I
Level 184
God Stats
1W - 1L
1,489 SR
Queue Stats
98W - 102L
1,290 MMR
Solo
Sobek
Sobek
Silver I
Zycho
Sobek
Silver I
Level 207
God Stats
4W - 6L
1,537 SR
Queue Stats
242W - 256L
1,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apiish7
Bacchus
16
2 / 0 / 14
10,337
517
7,202
15,173
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
18
3 / 0 / 9
11,152
558
9,905
9,809
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FreDy7
Morgan Le Fay
18
15 / 2 / 6
12,620
631
23,972
12,033
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
GaravelUsta
Hun Batz
17
2 / 0 / 10
10,187
509
7,155
14,248
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
KostasZog-
Erlang Shen
19
3 / 3 / 10
12,090
605
7,073
21,798
20,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
MulanChang'eAresSetPoseidon

VS

Bans
ThanatosFreyaSurtrAo KuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ameboncio
Skadi
16
0 / 4 / 0
9,220
461
8,320
14,613
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Low_Sus
Discordia
13
2 / 6 / 0
8,478
424
7,941
10,119
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Lucafetao
Ravana
15
0 / 7 / 1
8,570
429
5,222
15,384
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
Miika x fcgb
Bellona
17
3 / 6 / 0
10,281
514
10,443
19,085
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Zycho
Sobek
13
0 / 3 / 1
8,496
425
8,332
13,621
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
25
Kills
5
5
Deaths
26
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ameboncio
Skadi
0
4
0
0
W
Bacchus
Apiish7
Bacchus
2
0
14
9
W
Medusa
3
0
9
7.5
W
Morgan Le Fay
FreDy7
Morgan Le Fay
15
2
6
9
W
Hun Batz
GaravelUsta
Hun Batz
2
0
10
7
W
Erlang Shen
KostasZog-
Erlang Shen
3
3
10
2.67
L
Discordia
Low_Sus
Discordia
2
6
0
0.33
L
Ravana
Lucafetao
Ravana
0
7
1
0.07
L
Bellona
Miika x fcgb
Bellona
3
6
0
0.5
L
Sobek
Zycho
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
40,258
73,061
Taken
72,822
51,692
Mitigated
40,263
28,157
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ameboncio
Skadi
8,320
2,935
0
1,199
14,613
4,304
0
4,822
9,651
0
92,025
W
Bacchus
Apiish7
Bacchus
7,202
1,144
0
4,193
15,173
17,160
132
5,517
9,656
22,713
0
W
Medusa
9,905
3,842
0
2,350
9,809
3,757
1,114
900
8,858
0
106,397
W
Morgan Le Fay
FreDy7
Morgan Le Fay
23,972
1,382
0
4,246
12,033
4,892
457
5,881
6,107
88,174
1,134
W
Hun Batz
GaravelUsta
Hun Batz
7,155
1,239
0
7,695
14,248
5,604
447
3,456
10,710
0
90,279
W
Erlang Shen
KostasZog-
Erlang Shen
7,073
4,014
0
9,673
21,798
20,279
102
1,633
19,438
48
95,716
L
Discordia
Low_Sus
Discordia
7,941
89
0
736
10,119
2,819
0
6,660
2,937
56,128
0
L
Ravana
Lucafetao
Ravana
5,222
1,143
0
3,405
15,384
5,499
0
6,950
8,086
0
67,692
L
Bellona
Miika x fcgb
Bellona
10,443
4,416
0
6,718
19,085
15,838
0
4,427
14,522
0
84,984
L
Sobek
Zycho
Sobek
8,332
137
205
3,608
13,621
11,803
0
6,348
6,753
27,095
3,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
45,045
574
Minions Killed
535
0
Camps Cleared
0
2,166,473
Distance Traveled
1,963,203
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,220
461
140
7
0
374,005
3
W
Bacchus
10,337
517
23
1
0
453,584
7
W
Medusa
11,152
558
156
8
0
403,979
0
W
Morgan Le Fay
12,620
631
118
6
0
437,440
3
W
Hun Batz
10,187
509
126
6
0
461,642
8
W
Erlang Shen
12,090
605
151
8
0
409,828
0
L
Discordia
8,478
424
97
5
0
372,945
7
L
Ravana
8,570
429
115
6
0
416,043
4
L
Bellona
10,281
514
139
7
0
355,190
5
L
Sobek
8,496
425
44
2
0
445,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role