Player Matchup

Baron Samedi
Baron Samedi
PakastajaElvi
Baron Samedi
Level 67
God Stats
12W - 5L
1,691 SR
Queue Stats
71W - 69L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
cancelleddude
Gilgamesh
Level 65
God Stats
72W - 77L
1,512 SR
Queue Stats
217W - 244L
1,530 Elo+
Solo
Janus
Janus
khullis199
Janus
Level 142
God Stats
3W - 6L
1,259 SR
Queue Stats
168W - 153L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
mänkki
Hou Yi
Level 65
God Stats
15W - 8L
1,651 SR
Queue Stats
170W - 160L
1,482 Elo+
Party 1
Bakasura
Bakasura
supertimmy666
Bakasura
Level 58
God Stats
7W - 2L
1,679 SR
Queue Stats
20W - 19L
1,448 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,482 Elo+

VS

Team Averages
Level 89
1,425 SR
1,517 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Carlos4Kuki
Mulan
Level 61
God Stats
10W - 15L
1,494 SR
Queue Stats
265W - 268L
1,496 Elo+
Solo
Chiron
Chiron
SupremeAINZ
Chiron
Level 81
God Stats
21W - 12L
1,124 SR
Queue Stats
211W - 204L
1,480 Elo+
Party 2
Zeus
Zeus
epicproslayer
Zeus
Level 47
God Stats
0W - 2L
1,482 SR
Queue Stats
124W - 106L
1,568 Elo+
Party 3
Loki
Loki
sansij
Loki
Level 125
God Stats
3W - 4L
1,527 SR
Queue Stats
254W - 235L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PakastajaElvi
Baron Samedi
11
4 / 0 / 5
7,642
695
3,075
5,299
2,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
cancelleddude
Gilgamesh
13
4 / 0 / 0
8,257
751
6,773
8,244
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
11
0 / 3 / 3
6,180
562
2,158
4,479
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
mänkki
Hou Yi
12
3 / 0 / 5
7,107
646
3,784
5,121
1,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
supertimmy666
Bakasura
12
4 / 0 / 2
6,877
625
2,865
8,718
3,221
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 5 / 1
4,997
454
3,342
9,917
6,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,394
490
2,714
8,094
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
0 / 3 / 0
5,287
481
2,895
5,548
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 1
5,003
455
1,719
1,844
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Loki
sansij
Loki
10
3 / 3 / 0
5,537
503
3,222
6,748
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
5
1
0.1
L
0
3
0
0
W
Baron Samedi
PakastajaElvi
Baron Samedi
4
0
5
6.5
L
Chiron
0
3
0
0
W
Gilgamesh
cancelleddude
Gilgamesh
4
0
0
4
L
0
2
1
0.25
W
Janus
0
3
3
0.5
W
Hou Yi
mänkki
Hou Yi
3
0
5
5.5
L
Loki
sansij
Loki
3
3
0
1
W
Bakasura
supertimmy666
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
13,892
31,861
Taken
32,151
14,119
Mitigated
13,111
11,912
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
3,342
1,083
0
1,392
9,917
6,442
0
2,803
6,841
21,952
0
L
2,714
219
0
2,750
8,094
3,143
0
429
7,665
0
40,205
W
Baron Samedi
PakastajaElvi
Baron Samedi
3,075
535
478
2,227
5,299
2,935
406
1,538
3,761
24,307
928
L
Chiron
2,895
976
153
956
5,548
1,452
0
856
4,681
0
36,606
W
Gilgamesh
cancelleddude
Gilgamesh
6,773
2,106
0
3,233
8,244
5,314
0
450
7,794
8,986
51,136
L
1,719
330
0
0
1,844
426
0
619
1,131
21,846
0
W
Janus
2,158
76
0
665
4,479
1,112
160
1,115
3,364
31,570
1,675
W
Hou Yi
mänkki
Hou Yi
3,784
2,537
0
3,019
5,121
1,537
1,424
439
4,682
0
49,310
L
Loki
sansij
Loki
3,222
838
0
2,596
6,748
1,648
0
912
5,532
0
32,484
W
Bakasura
supertimmy666
Bakasura
2,865
2,379
0
2,290
8,718
3,221
0
2,196
6,522
0
32,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
26,218
384
Minions Killed
286
0
Camps Cleared
0
1,121,641
Distance Traveled
1,003,057
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,997
454
34
3
0
230,624
2
L
Mulan
5,394
490
78
7
0
229,877
0
W
Baron Samedi
7,642
695
37
3
0
223,399
2
L
Chiron
5,287
481
69
6
0
211,243
0
W
Gilgamesh
8,257
751
111
10
0
212,235
0
L
Zeus
5,003
455
51
5
0
102,467
0
W
Janus
6,180
562
74
7
0
207,182
4
W
Hou Yi
7,107
646
85
8
0
209,281
2
L
Loki
5,537
503
54
5
0
228,846
0
W
Bakasura
6,877
625
77
7
0
269,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role