Player Matchup

Fenrir
Fenrir
BigChungus603TTV
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 148L
1,452 Elo+
Solo
Horus
Horus
Pski5135
Horus
Level 154
God Stats
1W - 5L
1,377 SR
Queue Stats
159W - 166L
1,452 Elo+
Solo
Persephone
Persephone
Salomancer00
Persephone
Level 98
God Stats
1W - 2L
1,541 SR
Queue Stats
201W - 202L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
TheGhostVardai
Ne Zha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hercules
Hercules
azrealus501
Hercules
Level 154
God Stats
2W - 1L
1,593 SR
Queue Stats
340W - 342L
1,507 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,479 Elo+

VS

Team Averages
Level 127
1,417 SR
1,446 Elo+
Atlas
Atlas
Feel My Eel
Atlas
Level 108
God Stats
2W - 4L
1,256 SR
Queue Stats
436W - 416L
1,479 Elo+
Solo
Medusa
Medusa
GlasKnight
Medusa
Level 66
God Stats
2W - 2L
1,454 SR
Queue Stats
130W - 120L
1,484 Elo+
Solo
Sylvanus
Sylvanus
brunobertin
Sylvanus
Level 145
God Stats
1W - 2L
1,181 SR
Queue Stats
33W - 36L
1,388 Elo+
Solo
Kukulkan
Kukulkan
n o t a 1 k
Kukulkan
Level 159
God Stats
8W - 8L
1,510 SR
Queue Stats
659W - 638L
1,386 Elo+
Solo
Thoth
Thoth
zabaztion
Thoth
Level 158
God Stats
13W - 10L
1,685 SR
Queue Stats
806W - 828L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
7,587
690
6,815
12,692
11,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Pski5135
Horus
14
0 / 4 / 6
7,680
698
5,603
16,435
19,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
Salomancer00
Persephone
14
1 / 4 / 5
7,883
717
10,337
7,723
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 4
7,682
698
8,817
10,290
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
azrealus501
Hercules
15
4 / 1 / 3
8,454
769
7,833
11,197
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
9,315
847
11,340
15,351
17,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
GlasKnight
Medusa
15
6 / 3 / 11
9,582
871
14,529
11,103
4,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
brunobertin
Sylvanus
15
3 / 0 / 9
8,770
797
3,691
7,718
4,330
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
n o t a 1 k
Kukulkan
15
2 / 0 / 13
8,951
814
10,949
4,525
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
zabaztion
Thoth
16
7 / 3 / 7
9,699
882
10,779
9,054
3,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
9
Kills
20
20
Deaths
9
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
2
3
14
3
W
Medusa
GlasKnight
Medusa
6
3
11
3.83
L
Horus
Pski5135
Horus
0
4
6
0.75
L
Persephone
Salomancer00
Persephone
1
4
5
0.88
L
2
6
4
0.67
L
Hercules
azrealus501
Hercules
4
1
3
5.5
W
Sylvanus
brunobertin
Sylvanus
3
0
9
7.5
W
Kukulkan
n o t a 1 k
Kukulkan
2
0
13
8.5
W
Thoth
zabaztion
Thoth
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
51,288
58,337
Taken
47,751
44,095
Mitigated
31,802
18,561
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
664
503
1,150
12,692
11,933
0
7,173
5,519
0
10,866
W
11,340
2,463
1,113
1,888
15,351
17,051
199
2,303
12,908
19,043
342
W
Medusa
GlasKnight
Medusa
14,529
9,457
0
2,807
11,103
4,889
1,386
1,861
9,154
0
28,631
L
Horus
Pski5135
Horus
5,603
2,483
4,151
4,855
16,435
19,964
12
9,445
6,990
0
10,535
L
Persephone
Salomancer00
Persephone
10,337
1,004
189
896
7,723
1,997
0
4,202
3,496
18,268
302
L
8,817
601
249
891
10,290
3,756
0
6,816
3,474
0
21,221
L
Hercules
azrealus501
Hercules
7,833
492
1,141
4,536
11,197
6,445
0
8,568
2,629
0
15,018
W
Sylvanus
brunobertin
Sylvanus
3,691
677
9,711
4,897
7,718
4,330
406
2,907
4,621
7,572
661
W
Kukulkan
n o t a 1 k
Kukulkan
10,949
950
578
203
4,525
1,726
627
932
3,523
21,368
203
W
Thoth
zabaztion
Thoth
10,779
488
2,144
1,303
9,054
3,806
969
1,707
7,227
26,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
46,317
83
Minions Killed
119
0
Camps Cleared
0
946,460
Distance Traveled
950,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,587
690
9
1
0
165,608
0
W
Atlas
9,315
847
7
1
0
206,359
0
W
Medusa
9,582
871
40
4
0
175,172
0
L
Horus
7,680
698
13
1
0
192,458
0
L
Persephone
7,883
717
30
3
0
190,952
0
L
Ne Zha
7,682
698
17
2
0
198,829
0
L
Hercules
8,454
769
14
1
0
198,613
0
W
Sylvanus
8,770
797
12
1
0
184,260
0
W
Kukulkan
8,951
814
22
2
0
223,189
0
W
Thoth
9,699
882
38
3
0
161,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role