Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PidaTron
Anhur
Level 124
God Stats
2W - 2L
1,486 SR
Queue Stats
25W - 29L
1,445 Elo+
Party 1
Discordia
Discordia
danilvid
Discordia
Level 64
God Stats
2W - 2L
1,571 SR
Queue Stats
50W - 58L
1,499 Elo+
Solo
Jing Wei
Jing Wei
dizzy_princess06
Jing Wei
Level 26
God Stats
0W - 2L
1,173 SR
Queue Stats
14W - 25L
1,393 Elo+
Party 1
Team Averages
Level 98
1,446 SR
1,467 Elo+

VS

Team Averages
Level 116
1,463 SR
1,452 Elo+
Arachne
Arachne
Be The Best7261
Arachne
Level 128
God Stats
4W - 5L
1,240 SR
Queue Stats
326W - 320L
1,485 Elo+
Solo
Chiron
Chiron
Swexiz
Chiron
Level 126
God Stats
2W - 3L
1,329 SR
Queue Stats
274W - 299L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Uller420
Cthulhu
Level 108
God Stats
6W - 2L
1,747 SR
Queue Stats
192W - 205L
1,455 Elo+
Solo
Nike
Nike
ballzabubas
Nike
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 235L
1,470 Elo+
Solo
King Arthur
King Arthur
maleboja
King Arthur
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 304L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 2
5,578
930
614
3,502
1,419
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Poseidon
 
Poseidon
11
0 / 4 / 1
5,459
910
3,488
4,431
1,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PidaTron
Anhur
12
1 / 2 / 2
5,912
985
2,366
4,893
1,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
danilvid
Discordia
11
0 / 3 / 1
5,431
905
5,053
4,187
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
4,778
796
383
1,450
350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,486
1,081
1,015
1,397
563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Swexiz
Chiron
14
7 / 0 / 4
7,836
1,306
5,156
2,260
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Uller420
Cthulhu
14
2 / 1 / 8
7,349
1,225
7,057
5,466
3,906
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 7
6,258
1,043
1,846
4,004
3,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
maleboja
King Arthur
11
2 / 2 / 3
6,303
1,051
2,211
4,633
1,854
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
2
Kills
12
12
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
L
Poseidon
 
Poseidon
0
4
1
0.13
W
1
0
5
3.5
L
Anhur
PidaTron
Anhur
1
2
2
1
W
Chiron
Swexiz
Chiron
7
0
4
9
W
Cthulhu
Uller420
Cthulhu
2
1
8
6
W
0
1
7
3.5
L
Discordia
danilvid
Discordia
0
3
1
0.17
L
0
1
0
0
W
King Arthur
maleboja
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
17,285
18,463
Taken
17,760
5,948
Mitigated
10,416
3,668
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
614
212
36
704
3,502
1,419
0
1,581
1,921
0
3,021
L
Poseidon
 
Poseidon
3,488
127
152
134
4,431
1,229
0
747
3,684
14,347
0
W
1,015
767
336
82
1,397
563
1,383
787
610
0
3,474
L
Anhur
PidaTron
Anhur
2,366
1,021
651
1,290
4,893
1,745
0
2,373
2,520
0
12,524
W
Chiron
Swexiz
Chiron
5,156
461
622
713
2,260
845
890
585
1,675
0
16,806
W
Cthulhu
Uller420
Cthulhu
7,057
131
1,118
2,183
5,466
3,906
0
2,307
3,159
15,948
1,853
W
1,846
0
204
507
4,004
3,248
314
2,608
1,396
0
8,569
L
Discordia
danilvid
Discordia
5,053
105
0
250
4,187
1,205
0
1,685
2,502
9,055
0
L
383
144
28
423
1,450
350
0
418
1,032
0
1,589
W
King Arthur
maleboja
King Arthur
2,211
356
647
925
4,633
1,854
0
2,254
2,379
0
4,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
34,232
68
Minions Killed
76
0
Camps Cleared
0
471,651
Distance Traveled
691,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,578
930
10
2
0
97,113
0
L
Poseidon
5,459
910
25
4
0
101,020
0
W
Arachne
6,486
1,081
6
1
0
153,858
0
L
Anhur
5,912
985
25
4
0
114,428
0
W
Chiron
7,836
1,306
32
5
0
122,769
0
W
Cthulhu
7,349
1,225
23
4
0
145,847
0
W
Nike
6,258
1,043
10
2
0
128,324
0
L
Discordia
5,431
905
8
1
0
130,663
0
L
Jing Wei
4,778
796
0
0
0
28,427
0
W
King Arthur
6,303
1,051
5
1
0
140,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role