Player Matchup

Surtr
Surtr
Callmeback1300
Surtr
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
73W - 72L
1,472 Elo+
Party 1
Artemis
Artemis
I Smoke Emos
Artemis
Level 46
God Stats
3W - 4L
1,472 SR
Queue Stats
34W - 45L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
l21U
Nu Wa
Level 66
God Stats
4W - 1L
1,841 SR
Queue Stats
94W - 96L
1,443 Elo+
Party 1
Odin
Odin
oYuqk
Odin
Level 123
God Stats
6W - 3L
1,587 SR
Queue Stats
139W - 132L
1,477 Elo+
Party 1
Awilix
Awilix
vxzmii
Awilix
Level 126
God Stats
3W - 3L
1,587 SR
Queue Stats
202W - 186L
1,498 Elo+
Party 1
Team Averages
Level 90
1,598 SR
1,468 Elo+

VS

Team Averages
Level 163
1,496 SR
1,517 Elo+
Hel
Hel
Escudero_Joe
Hel
Level 234
God Stats
27W - 29L
1,348 SR
Queue Stats
730W - 735L
1,481 Elo+
Solo
Thor
Thor
Fortunigi
Thor
Level 146
God Stats
0W - 3L
1,338 SR
Queue Stats
96W - 106L
1,506 Elo+
Party 2
Janus
Janus
Kalostin
Janus
Level 135
God Stats
2W - 2L
1,693 SR
Queue Stats
81W - 83L
1,518 Elo+
Party 2
Apollo
Apollo
LaDeiydad
Apollo
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 99L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SammyD__451
Gilgamesh
Level 157
God Stats
11W - 5L
1,601 SR
Queue Stats
205W - 191L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,997
666
6,510
8,490
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
I Smoke Emos
Artemis
10
2 / 2 / 6
6,404
534
6,587
5,796
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
l21U
Nu Wa
11
2 / 1 / 4
6,830
569
4,746
4,593
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
oYuqk
Odin
12
4 / 2 / 2
7,242
604
4,462
8,236
3,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
vxzmii
Awilix
13
4 / 2 / 4
7,268
606
5,638
9,880
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,350
446
1,134
7,010
2,462
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
12
1 / 3 / 3
6,281
523
3,966
10,145
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Kalostin
Janus
13
3 / 2 / 1
7,664
639
4,720
4,273
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LaDeiydad
Apollo
10
2 / 4 / 2
6,264
522
4,607
8,781
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
SammyD__451
Gilgamesh
13
1 / 1 / 0
7,123
594
5,546
12,144
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
7
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
3
1
0.17
L
Thor
1
3
3
0.83
W
Artemis
I Smoke Emos
Artemis
2
2
6
2.5
L
Janus
Kalostin
Janus
3
2
1
1.75
L
Apollo
LaDeiydad
Apollo
2
4
2
0.75
L
Gilgamesh
SammyD__451
Gilgamesh
1
1
0
1
W
Nu Wa
l21U
Nu Wa
2
1
4
4
W
Odin
oYuqk
Odin
4
2
2
2.5
W
Awilix
vxzmii
Awilix
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
19,973
36,995
Taken
42,353
14,865
Mitigated
17,561
10,655
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,510
2,720
0
1,446
8,490
4,944
681
296
7,605
1,125
61,372
L
1,134
38
2,452
2,381
7,010
2,462
0
719
5,876
8,919
0
L
Thor
3,966
1,104
0
4,372
10,145
2,970
0
942
8,976
0
37,858
W
Artemis
I Smoke Emos
Artemis
6,587
2,097
0
590
5,796
2,174
708
1,293
4,425
0
27,962
L
Janus
Kalostin
Janus
4,720
307
0
395
4,273
1,133
0
1,289
2,677
55,691
1,840
L
Apollo
LaDeiydad
Apollo
4,607
2,471
0
1,101
8,781
2,338
218
420
7,942
0
31,420
L
Gilgamesh
SammyD__451
Gilgamesh
5,546
829
0
3,772
12,144
8,658
0
908
11,084
377
52,987
W
Nu Wa
l21U
Nu Wa
4,746
567
0
486
4,593
1,077
0
1,534
2,899
41,349
0
W
Odin
oYuqk
Odin
4,462
648
0
1,912
8,236
3,646
0
777
7,459
0
41,242
W
Awilix
vxzmii
Awilix
5,638
2,264
0
6,221
9,880
3,024
0
1,758
7,926
0
53,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
32,682
371
Minions Killed
371
0
Camps Cleared
0
1,228,762
Distance Traveled
1,287,187
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,997
666
115
10
0
241,894
0
L
Hel
5,350
446
12
1
0
247,120
0
L
Thor
6,281
523
75
6
0
255,832
8
W
Artemis
6,404
534
44
4
0
218,011
0
L
Janus
7,664
639
117
10
0
285,807
0
L
Apollo
6,264
522
66
6
0
234,763
0
L
Gilgamesh
7,123
594
101
8
0
263,665
2
W
Nu Wa
6,830
569
58
5
0
228,612
0
W
Odin
7,242
604
60
5
0
244,471
1
W
Awilix
7,268
606
94
8
0
295,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role