Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Antebellum2
Chronos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,680 Elo+
Party 1
Jing Wei
Jing Wei
CloudyG32
Jing Wei
Level 118
God Stats
1W - 1L
1,304 SR
Queue Stats
108W - 106L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
I1LU51ONR4V3R
Guan Yu
Level 156
God Stats
4W - 0L
1,899 SR
Queue Stats
385W - 387L
1,528 Elo+
Solo
Ares
Ares
ReederOp
Ares
Level 144
God Stats
2W - 1L
1,697 SR
Queue Stats
266W - 285L
1,559 Elo+
Solo
Team Averages
Level 145
1,580 SR
1,549 Elo+

VS

Team Averages
Level 132
1,506 SR
1,498 Elo+
Hera
Hera
BarbaricBanana
Hera
Level 147
God Stats
4W - 4L
1,533 SR
Queue Stats
449W - 445L
1,575 Elo+
Solo
Merlin
Merlin
Docta89
Merlin
Level 142
God Stats
4W - 8L
1,371 SR
Queue Stats
220W - 247L
1,446 Elo+
Solo
Sylvanus
Sylvanus
Kenm130
Sylvanus
Level 154
God Stats
1W - 1L
1,715 SR
Queue Stats
246W - 267L
1,502 Elo+
Solo
Persephone
Persephone
NiTE TEXAS
Persephone
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 80L
1,439 Elo+
Solo
Serqet
Serqet
Sol the little
Serqet
Level 109
God Stats
1W - 2L
1,413 SR
Queue Stats
189W - 184L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 5
7,426
1,061
7,481
5,221
1,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Antebellum2
Chronos
12
1 / 1 / 6
6,917
988
4,908
6,115
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
CloudyG32
Jing Wei
13
2 / 3 / 4
7,342
1,049
3,649
6,549
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
11
1 / 1 / 7
6,724
961
2,045
7,246
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ares
12
1 / 1 / 6
7,468
1,067
2,926
7,781
7,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
6,262
895
8,155
3,890
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
Docta89
Merlin
11
3 / 2 / 1
6,267
895
2,998
4,057
1,746
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kenm130
Sylvanus
13
1 / 2 / 4
6,352
907
2,908
8,171
8,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
NiTE TEXAS
Persephone
5
0 / 0 / 0
4,772
682
0
0
0
12
2 / 3 / 4
6,235
891
5,639
7,797
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
8
Kills
7
7
Deaths
9
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
5
5.5
W
Chronos
Antebellum2
Chronos
1
1
6
4
L
1
2
6
2
W
Jing Wei
CloudyG32
Jing Wei
2
3
4
1.33
L
Merlin
Docta89
Merlin
3
2
1
1.75
W
Guan Yu
1
1
7
4.5
L
Sylvanus
Kenm130
Sylvanus
1
2
4
1.5
L
Persephone
NiTE TEXAS
Persephone
0
0
0
0
W
Ares
1
1
6
4
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
19,700
32,912
Taken
23,915
19,145
Mitigated
16,929
16,015
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,481
310
748
927
5,221
1,828
200
2,416
2,613
14,950
1,010
W
Chronos
Antebellum2
Chronos
4,908
974
400
706
6,115
2,469
2,354
2,369
3,590
18,935
0
L
8,155
929
0
317
3,890
1,382
38
1,447
2,443
15,870
0
W
Jing Wei
CloudyG32
Jing Wei
3,649
2,481
0
407
6,549
2,284
1,123
3,183
2,946
0
13,244
L
Merlin
Docta89
Merlin
2,998
0
314
444
4,057
1,746
231
3,518
539
11,758
0
W
Guan Yu
2,045
98
7,410
3,610
7,246
5,347
1
2,188
4,479
0
4,221
L
Sylvanus
Kenm130
Sylvanus
2,908
365
2,886
3,275
8,171
8,095
0
5,290
2,881
8,098
0
L
Persephone
NiTE TEXAS
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Ares
2,926
145
247
1,560
7,781
7,217
0
2,830
4,614
5,462
0
L
5,639
538
223
405
7,797
5,706
14
4,599
3,198
0
8,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
29,888
86
Minions Killed
56
0
Camps Cleared
0
765,476
Distance Traveled
471,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,426
1,061
24
3
0
166,130
0
W
Chronos
6,917
988
28
4
0
144,841
0
L
Hera
6,262
895
26
4
0
134,762
0
W
Jing Wei
7,342
1,049
27
4
0
150,683
0
L
Merlin
6,267
895
19
3
0
96,632
0
W
Guan Yu
6,724
961
3
0
0
186,541
0
L
Sylvanus
6,352
907
5
1
0
126,164
0
L
Persephone
4,772
682
0
0
0
0
0
W
Ares
7,468
1,067
4
1
0
117,281
0
L
Serqet
6,235
891
6
1
0
113,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role