Player Matchup

Ah Puch
Ah Puch
LionsForge
Ah Puch
Level 37
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 10L
1,156 Elo+
Party 2
Martichoras
Martichoras
Pateiro69
Martichoras
Level 28
God Stats
1W - 2L
1,441 SR
Queue Stats
2W - 12L
1,192 Elo+
Party 2
Artio
Artio
Yipsyx
Artio
Level 47
God Stats
5W - 6L
1,368 SR
Queue Stats
21W - 34L
1,354 Elo+
Party 2
Team Averages
Level 37
1,378 SR
1,234 Elo+

VS

Team Averages
Level 53
1,482 SR
1,412 Elo+
Guan Yu
Guan Yu
SadShordie7468
Guan Yu
Level 44
God Stats
2W - 0L
1,746 SR
Queue Stats
429W - 438L
1,439 Elo+
Party 1
Zeus
Zeus
ToxicTrashJuice
Zeus
Level 7
God Stats
18W - 14L
1,138 SR
Queue Stats
64W - 74L
1,324 Elo+
Party 1
Da Ji
Da Ji
XNytmareX
Da Ji
Level 108
God Stats
49W - 36L
1,560 SR
Queue Stats
62W - 51L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LionsForge
Ah Puch
15
1 / 5 / 1
9,434
786
6,874
8,926
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Pateiro69
Martichoras
14
1 / 5 / 2
8,946
746
4,421
9,452
2,411
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Yipsyx
Artio
15
1 / 5 / 2
8,975
748
3,806
14,562
11,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
9,852
821
5,984
15,251
16,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 9
11,419
952
14,288
4,719
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
XNytmareX
Da Ji
17
8 / 2 / 6
11,642
970
9,608
10,110
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
LionsForge
Ah Puch
1
5
1
0.3
L
Martichoras
Pateiro69
Martichoras
1
5
2
0.4
W
1
3
13
2.5
W
6
1
9
10.5
W
Da Ji
XNytmareX
Da Ji
8
2
6
5.5
L
Artio
Yipsyx
Artio
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
29,880
32,940
Taken
30,080
16,187
Mitigated
22,603
4,031
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
LionsForge
Ah Puch
6,874
76
0
727
8,926
2,566
0
2,694
6,098
32,156
0
L
Martichoras
Pateiro69
Martichoras
4,421
1,560
0
615
9,452
2,411
0
4,632
4,724
0
28,093
W
5,984
526
1,614
2,354
15,251
16,085
195
5,481
9,770
722
21,686
W
14,288
489
0
472
4,719
1,623
1,849
1,198
3,521
52,113
226
W
Da Ji
XNytmareX
Da Ji
9,608
1,008
0
1,041
10,110
4,895
1,507
3,756
6,354
0
33,533
L
Artio
Yipsyx
Artio
3,806
269
525
2,164
14,562
11,210
0
7,384
6,966
13,899
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
32,913
118
Minions Killed
168
0
Camps Cleared
0
666,459
Distance Traveled
705,768
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,434
786
49
4
0
222,483
0
L
Martichoras
8,946
746
43
4
0
202,195
0
W
Guan Yu
9,852
821
19
2
0
232,595
4
W
Zeus
11,419
952
100
8
0
237,122
8
W
Da Ji
11,642
970
49
4
0
236,051
3
L
Artio
8,975
748
26
2
0
241,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role