Player Matchup

Achilles
Achilles
Der__Gouverneur
Achilles
Level 24
God Stats
8W - 11L
1,405 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 2
Bellona
Bellona
II Jisoo II
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
ISchnakkeI
Aphrodite
Level 101
God Stats
12W - 13L
1,445 SR
Queue Stats
16W - 21L
1,373 Elo+
Party 2
Arachne
Arachne
RaniaIstBlöd
Arachne
Level 112
God Stats
1W - 2L
1,353 SR
Queue Stats
83W - 94L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
llphinixll
Baron Samedi
Level 68
God Stats
2W - 2L
1,698 SR
Queue Stats
21W - 35L
1,340 Elo+
Party 2
Team Averages
Level 83
1,480 SR
1,377 Elo+

VS

Team Averages
Level 100
1,549 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Biglesias3
Pele
Level 80
God Stats
8W - 4L
1,699 SR
Queue Stats
154W - 152L
1,470 Elo+
Solo
Aphrodite
Aphrodite
bilgauz
Aphrodite
Level 53
God Stats
8W - 12L
1,590 SR
Queue Stats
120W - 151L
1,380 Elo+
Solo
Charon
Charon
temp-1723152
Charon
Level 93
God Stats
4W - 7L
1,455 SR
Queue Stats
241W - 244L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 1 / 0
5,861
533
3,005
6,294
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
II Jisoo II
Bellona
12
2 / 1 / 0
6,775
616
6,392
11,064
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
ISchnakkeI
Aphrodite
10
0 / 1 / 3
5,294
481
3,747
4,965
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
10
1 / 0 / 0
5,456
496
1,561
7,517
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
llphinixll
Baron Samedi
10
0 / 0 / 1
5,330
485
3,255
3,298
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 2
5,290
481
4,333
5,457
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
 
Anubis
5
0 / 1 / 0
3,997
363
1,568
3,014
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
5,846
531
5,909
9,972
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
bilgauz
Aphrodite
9
0 / 0 / 0
5,156
469
1,352
3,564
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
9
2 / 1 / 0
5,784
526
1,937
8,672
4,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
L
Anubis
 
Anubis
0
1
0
0
L
1
2
0
0.5
W
Achilles
3
1
0
3
W
Bellona
II Jisoo II
Bellona
2
1
0
2
W
Aphrodite
ISchnakkeI
Aphrodite
0
1
3
1.5
W
Arachne
1
0
0
1
L
Aphrodite
bilgauz
Aphrodite
0
0
0
0
W
Baron Samedi
llphinixll
Baron Samedi
0
0
1
0.5
L
Charon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
15,099
33,138
Taken
30,679
18,303
Mitigated
11,850
18,494
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,333
1,156
0
1,432
5,457
1,418
0
1,650
3,597
0
34,174
L
Anubis
 
Anubis
1,568
38
0
1,435
3,014
1,008
0
442
2,478
14,622
343
L
5,909
1,532
0
3,321
9,972
3,466
0
0
9,972
0
41,202
W
Achilles
3,005
399
0
1,233
6,294
3,763
40
523
5,771
0
25,497
W
Bellona
II Jisoo II
Bellona
6,392
2,181
0
5,643
11,064
9,172
0
0
11,064
0
47,037
W
Aphrodite
ISchnakkeI
Aphrodite
3,747
318
3,187
3,204
4,965
1,589
400
293
4,672
29,728
0
W
Arachne
1,561
1,074
0
3,616
7,517
2,594
0
1,893
5,624
0
40,433
L
Aphrodite
bilgauz
Aphrodite
1,352
141
1,740
2,746
3,564
1,087
0
687
2,773
32,684
0
W
Baron Samedi
llphinixll
Baron Samedi
3,255
253
141
1,470
3,298
1,185
0
2,100
1,198
25,734
0
L
Charon
1,937
244
0
1,628
8,672
4,871
158
3,669
4,460
16,551
2,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
26,073
276
Minions Killed
247
0
Camps Cleared
0
1,069,839
Distance Traveled
930,837
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,290
481
49
4
0
209,864
3
L
Anubis
3,997
363
31
3
0
89,693
0
L
Pele
5,846
531
68
6
0
221,763
2
W
Achilles
5,861
533
46
4
0
223,496
0
W
Bellona
6,775
616
71
6
0
201,409
1
W
Aphrodite
5,294
481
43
4
0
201,520
2
W
Arachne
5,456
496
70
6
0
244,928
0
L
Aphrodite
5,156
469
75
7
0
200,121
0
W
Baron Samedi
5,330
485
46
4
0
198,486
4
L
Charon
5,784
526
24
2
0
209,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role