Player Matchup

Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Itsjellyy22
Yemoja
Level 85
God Stats
1W - 5L
1,316 SR
Queue Stats
72W - 79L
1,415 Elo+
Party 2
Poseidon
Poseidon
KilkennyCobbler
Poseidon
Level 121
God Stats
3W - 4L
1,444 SR
Queue Stats
226W - 222L
1,499 Elo+
Party 2
Nemesis
Nemesis
PaperWolf974914
Nemesis
Level 29
God Stats
6W - 10L
1,421 SR
Queue Stats
68W - 58L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Turtarian
Cu Chulainn
Level 137
God Stats
9W - 6L
1,524 SR
Queue Stats
259W - 255L
1,478 Elo+
Party 2
Team Averages
Level 96
1,441 SR
1,474 Elo+

VS

Team Averages
Level 107
1,575 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CrazySket571
Raijin
Level 49
God Stats
1W - 0L
1,691 SR
Queue Stats
34W - 30L
1,529 Elo+
Solo
Anubis
Anubis
Cyril_13016
Anubis
Level 69
God Stats
4W - 2L
1,539 SR
Queue Stats
48W - 45L
1,472 Elo+
Party 1
Odin
Odin
Fabian4619
Odin
Level 90
God Stats
6W - 5L
1,511 SR
Queue Stats
154W - 142L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Fefe_13014
Ao Kuang
Level 145
God Stats
36W - 24L
1,634 SR
Queue Stats
146W - 147L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 7 / 3
6,170
441
6,100
12,188
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
9
0 / 6 / 3
6,119
437
3,787
12,379
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
13
5 / 8 / 1
7,764
555
9,010
11,126
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 5
6,922
494
8,499
13,192
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Turtarian
Cu Chulainn
14
6 / 2 / 1
9,217
658
13,180
11,576
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 0 / 13
7,390
528
10,720
13,666
9,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Raijin
13
2 / 6 / 5
7,750
554
8,082
12,705
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
10 / 3 / 6
8,671
619
9,650
8,078
3,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 2
7,242
517
2,536
7,412
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Fefe_13014
Ao Kuang
14
11 / 3 / 7
8,636
617
15,968
16,723
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
14
Kills
27
27
Deaths
14
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
7
3
0.21
W
Atlas
 
Atlas
3
0
13
9.5
W
Raijin
2
6
5
0.75
W
Anubis
10
3
6
4.33
W
1
2
2
1
W
Ao Kuang
Fefe_13014
Ao Kuang
11
3
7
4.83
L
Yemoja
0
6
3
0.25
L
Poseidon
5
8
1
0.69
L
3
4
5
1.38
L
Cu Chulainn
Turtarian
Cu Chulainn
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,576
Damage
46,956
60,461
Taken
58,584
26,379
Mitigated
30,143
9,375
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,100
2,968
0
1,343
12,188
2,848
156
10,100
2,088
0
30,451
W
Atlas
 
Atlas
10,720
4,340
135
5,516
13,666
9,783
0
4,160
9,506
31,369
3,780
W
Raijin
8,082
871
0
846
12,705
3,864
0
5,478
7,227
48,498
1,125
W
Anubis
9,650
473
0
3,769
8,078
3,337
651
882
7,196
52,003
0
W
2,536
934
0
384
7,412
6,756
0
390
7,022
0
32,817
W
Ao Kuang
Fefe_13014
Ao Kuang
15,968
5,229
0
7,048
16,723
6,403
666
2,843
13,880
47,846
0
L
Yemoja
3,787
1,078
704
2,632
12,379
8,154
0
10,049
2,162
15,064
0
L
Poseidon
9,010
1,250
0
1,656
11,126
3,186
0
8,333
2,369
58,307
0
L
8,499
1,773
0
2,209
13,192
4,214
0
8,820
4,124
0
35,728
L
Cu Chulainn
Turtarian
Cu Chulainn
13,180
2,808
0
831
11,576
7,977
0
5,847
5,201
996
63,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
39,689
325
Minions Killed
350
0
Camps Cleared
0
1,391,646
Distance Traveled
1,383,657
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,170
441
51
4
0
277,506
0
W
Atlas
7,390
528
41
3
0
272,527
0
W
Raijin
7,750
554
103
7
0
256,331
0
W
Anubis
8,671
619
76
5
0
248,604
0
W
Odin
7,242
517
66
5
0
281,442
0
W
Ao Kuang
8,636
617
64
5
0
324,753
0
L
Yemoja
6,119
437
19
1
0
237,801
2
L
Poseidon
7,764
555
96
7
0
276,737
4
L
Nemesis
6,922
494
56
4
0
328,616
0
L
Cu Chulainn
9,217
658
103
7
0
270,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role