Player Matchup

Vulcan
Vulcan
Silver IV
 
Vulcan
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze II
 
Sol
Bronze II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver IV
 
Thor
Silver IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
BLOOD_IN_MY_EYES
Ymir
Bronze I
Level 190
God Stats
5W - 1L
1,637 SR
Queue Stats
201W - 245L
230 MMR
Solo
Chiron
Chiron
Silver III
Multikilla
Chiron
Silver III
Level 85
God Stats
41W - 40L
1,542 SR
Queue Stats
354W - 397L
819 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,536 SR
1,110 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,521 SR
818 MMR
Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
TheRealGuttaz_
Ares
Silver IV
Level 125
God Stats
1W - 3L
1,589 SR
Queue Stats
136W - 177L
647 MMR
Solo
Cerberus
Cerberus
Silver V
XexeuDoManganes
Cerberus
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 122L
653 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
YourTypicalGoon
Gilgamesh
Silver III
Level 108
God Stats
11W - 12L
1,534 SR
Queue Stats
257W - 281L
866 MMR
Solo
Izanami
Izanami
Bronze I
pradaqq
Izanami
Bronze I
Level 62
God Stats
2W - 4L
1,483 SR
Queue Stats
91W - 122L
426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 2 / 1
4,949
825
2,295
3,594
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
 
Sol
7
1 / 0 / 0
4,289
715
1,111
1,552
321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
 
Thor
7
1 / 0 / 1
4,102
684
956
3,408
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
4,459
743
990
5,127
1,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Multikilla
Chiron
7
2 / 1 / 0
4,166
694
2,773
2,738
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
FreyaMulanNu WaBastet

VS

Bans
ArachneAthenaCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 2 / 1
4,296
716
1,431
2,703
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
3,934
656
753
4,236
2,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
6
1 / 1 / 0
3,792
632
907
5,384
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
YourTypicalGoon
Gilgamesh
8
2 / 0 / 0
4,340
723
1,601
5,169
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
pradaqq
Izanami
3
0 / 1 / 0
3,104
517
776
1,152
256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
1
0.75
W
Sol
 
Sol
1
0
0
1
W
Thor
 
Thor
1
0
1
1.5
L
Zeus
 
Zeus
0
2
1
0.25
W
0
0
1
0.5
W
Chiron
Multikilla
Chiron
2
1
0
2
L
0
1
0
0
L
Cerberus
1
1
0
1
L
Gilgamesh
YourTypicalGoon
Gilgamesh
2
0
0
2
L
Izanami
pradaqq
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
5,468
16,419
Taken
18,644
4,866
Mitigated
7,443
5,798
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,295
0
0
1,090
3,594
1,063
0
1,033
2,561
24,737
680
W
Sol
 
Sol
1,111
559
0
1,286
1,552
321
171
704
848
16,418
0
W
Thor
 
Thor
956
0
0
0
3,408
1,048
151
398
3,010
0
17,080
L
Zeus
 
Zeus
1,431
82
0
0
2,703
601
0
898
1,699
25,707
0
W
990
0
957
1,513
5,127
1,761
162
748
4,379
15,804
3,081
W
Chiron
Multikilla
Chiron
2,773
1,099
417
535
2,738
673
111
159
2,579
0
21,750
L
753
44
0
1,293
4,236
2,296
0
1,111
3,125
12,421
2,560
L
Cerberus
907
0
0
2,017
5,384
2,766
0
552
4,832
12,953
0
L
Gilgamesh
YourTypicalGoon
Gilgamesh
1,601
448
0
1,958
5,169
1,524
0
1,146
3,959
0
23,344
L
Izanami
pradaqq
Izanami
776
631
0
250
1,152
256
0
345
807
0
8,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
19,466
190
Minions Killed
174
0
Camps Cleared
0
617,457
Distance Traveled
589,085
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,949
825
62
10
0
128,366
0
W
Sol
4,289
715
38
6
0
109,229
0
W
Thor
4,102
684
28
5
0
144,738
0
L
Zeus
4,296
716
52
9
0
124,170
1
W
Ymir
4,459
743
28
5
0
118,904
0
W
Chiron
4,166
694
34
6
0
116,220
3
L
Ares
3,934
656
23
4
0
123,863
0
L
Cerberus
3,792
632
40
7
0
127,540
2
L
Gilgamesh
4,340
723
45
8
0
174,199
0
L
Izanami
3,104
517
14
2
0
39,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role