Player Matchup

Ne Zha
Ne Zha
Platinum V
Crιdσυ
Ne Zha
Platinum V
Level 159
God Stats
2W - 2L
1,633 SR
Queue Stats
27W - 22L
1,577 MMR
Party 1
Scylla
Scylla
Gold II
ICammyTrillI
Scylla
Gold II
Level 125
God Stats
8W - 15L
1,239 SR
Queue Stats
256W - 267L
1,586 MMR
Solo
Artemis
Artemis
Gold III
JoJosef159
Artemis
Gold III
Level 145
God Stats
6W - 3L
1,738 SR
Queue Stats
126W - 121L
1,533 MMR
Solo
Cabrakan
Cabrakan
Bronze III
turtleking4453
Cabrakan
Bronze III
Level 59
God Stats
0W - 3L
1,235 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Janus
Janus
Gold II
ÐЯДĊŲĿξMłĦДΨҚ
Janus
Gold II
Level 157
God Stats
0W - 1L
1,180 SR
Queue Stats
22W - 18L
1,617 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,405 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,557 SR
1,547 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Dạvy
King Arthur
Bronze III
Level 137
God Stats
1W - 0L
1,178 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Fish1n
Thanatos
Gold III
Level 147
God Stats
8W - 1L
1,886 SR
Queue Stats
411W - 397L
1,611 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Karimxd10
Xing Tian
Gold IV
Level 154
God Stats
11W - 10L
1,557 SR
Queue Stats
76W - 72L
1,512 MMR
Solo
Agni
Agni
Platinum III
zlJuanManuelCg
Agni
Platinum III
Level 192
God Stats
16W - 10L
1,665 SR
Queue Stats
194W - 192L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crιdσυ
Ne Zha
13
1 / 2 / 3
6,819
525
4,878
9,559
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
13
2 / 4 / 1
7,342
565
1,889
4,630
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
JoJosef159
Artemis
12
1 / 3 / 0
6,748
519
6,728
6,383
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
0 / 6 / 0
5,878
452
2,686
12,832
12,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 2 / 0
7,213
555
4,542
4,702
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ArtioAphroditeFreyaAthena

VS

Bans
BastetChang'eAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 1 / 6
8,545
657
7,583
7,554
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Dạvy
King Arthur
15
3 / 0 / 1
9,013
693
4,746
10,032
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Fish1n
Thanatos
13
3 / 2 / 3
7,610
585
4,523
10,307
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Karimxd10
Xing Tian
12
4 / 1 / 7
7,938
611
4,382
12,900
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 7
8,167
628
5,481
5,228
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
17
17
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
6
7
L
Ne Zha
Crιdσυ
Ne Zha
1
2
3
1.25
W
King Arthur
Dạvy
King Arthur
3
0
1
3.5
W
Thanatos
Fish1n
Thanatos
3
2
3
2.25
L
Scylla
2
4
1
0.63
L
Artemis
JoJosef159
Artemis
1
3
0
0.33
W
Xing Tian
Karimxd10
Xing Tian
4
1
7
7.5
L
Cabrakan
0
6
0
0
W
3
2
7
3.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
26,715
38,106
Taken
46,021
20,752
Mitigated
21,963
4,988
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,583
4,219
0
3,987
7,554
2,802
2,697
571
6,983
0
71,948
L
Ne Zha
Crιdσυ
Ne Zha
4,878
781
0
907
9,559
3,743
0
1,588
7,971
0
59,740
W
King Arthur
Dạvy
King Arthur
4,746
446
0
3,054
10,032
4,983
0
2,686
6,964
0
62,416
W
Thanatos
Fish1n
Thanatos
4,523
895
0
8,189
10,307
3,947
0
923
9,332
0
63,002
L
Scylla
1,889
263
0
40
4,630
1,239
0
2,012
2,618
46,575
403
L
Artemis
JoJosef159
Artemis
6,728
3,191
0
1,700
6,383
2,436
0
2,127
4,256
0
55,261
W
Xing Tian
Karimxd10
Xing Tian
4,382
446
0
2,875
12,900
8,944
84
2,224
10,644
18,362
0
L
Cabrakan
2,686
748
0
1,189
12,832
12,110
0
4,101
8,731
16,345
0
W
5,481
463
0
764
5,228
1,287
1,182
2,128
3,060
44,787
0
L
4,542
297
0
1,152
4,702
1,224
0
35
4,667
45,127
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
41,273
430
Minions Killed
462
0
Camps Cleared
0
1,304,921
Distance Traveled
1,434,337
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,545
657
128
10
0
262,744
0
L
Ne Zha
6,819
525
101
8
0
316,722
0
W
King Arthur
9,013
693
123
9
0
269,309
1
W
Thanatos
7,610
585
101
8
0
318,989
0
L
Scylla
7,342
565
103
8
0
267,981
1
L
Artemis
6,748
519
101
8
0
192,920
0
W
Xing Tian
7,938
611
18
1
0
288,569
0
L
Cabrakan
5,878
452
19
1
0
245,770
0
W
Agni
8,167
628
92
7
0
294,726
8
L
Janus
7,213
555
106
8
0
281,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role