Player Matchup

Chernobog
Chernobog
DanishMamba
Chernobog
Level 119
God Stats
3W - 0L
1,530 SR
Queue Stats
55W - 36L
1,555 Elo+
Solo
Hades
Hades
DeathDefiant74
Hades
Level 157
God Stats
1W - 0L
1,678 SR
Queue Stats
58W - 51L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Dòódles
Nu Wa
Level 76
God Stats
25W - 11L
1,663 SR
Queue Stats
56W - 55L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Hawkeye5854
Kuzenbo
Level 122
God Stats
4W - 2L
1,824 SR
Queue Stats
48W - 52L
1,284 Elo+
Solo
Thor
Thor
Van Devok
Thor
Level 152
God Stats
5W - 3L
1,645 SR
Queue Stats
266W - 268L
1,473 Elo+
Solo
Team Averages
Level 125
1,668 SR
1,452 Elo+

VS

Team Averages
Level 80
1,582 SR
1,463 Elo+
Awilix
Awilix
Bmonsour
Awilix
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 147L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Frank1519
Sun Wukong
Level 154
God Stats
8W - 5L
1,527 SR
Queue Stats
362W - 340L
1,460 Elo+
Solo
Charybdis
Charybdis
Icedmoonwhale
Charybdis
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 35L
1,501 Elo+
Solo
Nu Wa
Nu Wa
MelonMaxxer
Nu Wa
Level 67
God Stats
4W - 3L
1,560 SR
Queue Stats
188W - 232L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
gawekilikesmen
Kuzenbo
Level 27
God Stats
3W - 1L
1,825 SR
Queue Stats
49W - 38L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DanishMamba
Chernobog
14
3 / 0 / 4
8,029
574
12,535
7,978
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 1
7,270
519
7,396
13,430
8,054
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Dòódles
Nu Wa
14
4 / 0 / 2
8,338
596
8,703
3,996
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Hawkeye5854
Kuzenbo
12
3 / 1 / 2
7,610
544
4,677
10,244
10,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
14
2 / 0 / 3
7,333
524
3,342
9,339
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bmonsour
Awilix
10
0 / 4 / 1
5,960
426
3,175
11,007
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Frank1519
Sun Wukong
14
3 / 0 / 0
8,847
632
10,072
13,181
8,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Icedmoonwhale
Charybdis
11
1 / 2 / 0
6,554
468
4,132
8,187
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 0
6,453
461
4,543
9,042
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
6,305
450
5,565
12,442
11,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bmonsour
Awilix
0
4
1
0.13
W
Chernobog
DanishMamba
Chernobog
3
0
4
5
W
2
3
1
0.83
W
Nu Wa
Dòódles
Nu Wa
4
0
2
5
L
Sun Wukong
Frank1519
Sun Wukong
3
0
0
3
W
Kuzenbo
Hawkeye5854
Kuzenbo
3
1
2
4
L
Charybdis
Icedmoonwhale
Charybdis
1
2
0
0.5
L
0
6
0
0
W
Thor
2
0
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
27,487
44,987
Taken
53,859
25,644
Mitigated
27,958
20,213
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bmonsour
Awilix
3,175
525
0
2,125
11,007
3,236
0
4,077
6,930
0
31,985
W
Chernobog
DanishMamba
Chernobog
12,535
7,261
0
5,146
7,978
2,575
484
2,602
5,300
0
82,032
W
7,396
1,631
786
8,643
13,430
8,054
0
448
12,904
50,481
131
W
Nu Wa
Dòódles
Nu Wa
8,703
2,236
109
1,475
3,996
1,186
680
1,701
2,065
63,448
2,800
L
Sun Wukong
Frank1519
Sun Wukong
10,072
1,338
0
5,125
13,181
8,973
0
6,801
6,380
0
75,539
W
Kuzenbo
Hawkeye5854
Kuzenbo
4,677
1,436
0
2,642
10,244
10,107
41
3,346
6,824
22,949
0
L
Charybdis
Icedmoonwhale
Charybdis
4,132
2,389
0
4,109
8,187
2,351
0
1,411
6,776
0
47,254
L
4,543
380
0
685
9,042
1,846
0
5,965
3,077
44,569
0
W
Thor
3,342
821
0
1,412
9,339
3,722
0
1,121
8,041
0
61,278
L
5,565
2,025
261
4,493
12,442
11,552
0
2,358
10,084
22,021
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
34,119
492
Minions Killed
404
0
Camps Cleared
0
1,364,180
Distance Traveled
1,385,784
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,960
426
48
3
0
317,358
0
W
Chernobog
8,029
574
158
11
0
281,731
0
W
Hades
7,270
519
102
7
0
238,452
6
W
Nu Wa
8,338
596
109
8
0
276,843
0
L
Sun Wukong
8,847
632
135
10
0
260,816
3
W
Kuzenbo
7,610
544
23
2
0
282,890
4
L
Charybdis
6,554
468
111
8
0
255,942
6
L
Nu Wa
6,453
461
82
6
0
260,889
0
W
Thor
7,333
524
100
7
0
284,264
0
L
Kuzenbo
6,305
450
28
2
0
290,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role