Player Matchup

Chang'e
Chang'e
Crooked Red Fox
Chang'e
Level 114
God Stats
8W - 1L
1,897 SR
Queue Stats
188W - 210L
1,552 Elo+
Solo
Charybdis
Charybdis
Dice_king28
Charybdis
Level 148
God Stats
1W - 4L
1,357 SR
Queue Stats
200W - 193L
1,545 Elo+
Solo
Nemesis
Nemesis
Unmotivated
Nemesis
Level 183
God Stats
24W - 32L
1,531 SR
Queue Stats
774W - 707L
1,514 Elo+
Solo
Anubis
Anubis
XxKiraXx925
Anubis
Level 151
God Stats
7W - 8L
1,541 SR
Queue Stats
280W - 273L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
uglyDariiin
Kumbhakarna
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 83L
1,505 Elo+
Solo
Team Averages
Level 150
1,565 SR
1,533 Elo+

VS

Team Averages
Level 145
1,585 SR
1,537 Elo+
Cupid
Cupid
CallMe_Ryandz
Cupid
Level 159
God Stats
15W - 10L
1,603 SR
Queue Stats
137W - 126L
1,586 Elo+
Solo
Serqet
Serqet
DeadShott00x
Serqet
Level 122
God Stats
0W - 3L
1,245 SR
Queue Stats
183W - 197L
1,538 Elo+
Party 1
Zeus
Zeus
Jesuze
Zeus
Level 146
God Stats
5W - 1L
1,984 SR
Queue Stats
225W - 227L
1,552 Elo+
Solo
Aphrodite
Aphrodite
NotAScyllaMain
Aphrodite
Level 152
God Stats
0W - 2L
1,627 SR
Queue Stats
131W - 133L
1,561 Elo+
Solo
Osiris
Osiris
chaos DeCiMaTeR
Osiris
Level 144
God Stats
8W - 14L
1,464 SR
Queue Stats
179W - 196L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,500
650
4,337
6,863
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dice_king28
Charybdis
11
2 / 0 / 4
6,461
646
8,064
5,665
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Unmotivated
Nemesis
12
5 / 0 / 1
6,559
656
3,171
6,567
2,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
11
1 / 1 / 1
6,407
641
2,723
5,630
2,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
uglyDariiin
Kumbhakarna
10
5 / 0 / 3
6,541
654
3,209
11,523
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
4,920
492
2,481
9,158
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
9
1 / 5 / 1
5,119
512
1,860
8,119
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Jesuze
Zeus
11
1 / 1 / 0
5,841
584
5,882
5,355
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
NotAScyllaMain
Aphrodite
8
0 / 2 / 1
4,970
497
3,367
6,654
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,694
569
3,800
7,746
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
2
1
1.25
L
Serqet
1
5
1
0.3
W
Charybdis
Dice_king28
Charybdis
2
0
4
4
L
Zeus
Jesuze
Zeus
1
1
0
1
L
Aphrodite
NotAScyllaMain
Aphrodite
0
2
1
0.25
W
Nemesis
Unmotivated
Nemesis
5
0
1
5.5
W
Anubis
1
1
1
1.5
L
1
3
1
0.5
W
Kumbhakarna
uglyDariiin
Kumbhakarna
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
17,390
36,248
Taken
37,032
13,781
Mitigated
12,787
15,004
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,481
1,854
108
3,411
9,158
2,665
0
1,376
7,782
0
29,532
W
4,337
409
40
3,982
6,863
1,829
654
0
6,716
35,181
1,587
L
Serqet
1,860
556
0
1,638
8,119
1,969
0
1,456
6,615
0
22,536
W
Charybdis
Dice_king28
Charybdis
8,064
4,685
0
3,722
5,665
1,627
546
1,211
4,454
0
51,741
L
Zeus
Jesuze
Zeus
5,882
673
0
2,118
5,355
1,236
0
1,808
3,547
40,392
1,057
L
Aphrodite
NotAScyllaMain
Aphrodite
3,367
927
1,227
3,329
6,654
3,539
0
1,444
5,210
16,236
0
W
Nemesis
Unmotivated
Nemesis
3,171
942
0
1,340
6,567
2,219
0
548
5,739
0
41,840
W
Anubis
2,723
122
0
3,086
5,630
2,142
0
3,192
2,092
51,013
709
L
3,800
1,291
0
3,162
7,746
3,378
0
3,277
3,919
0
32,963
W
Kumbhakarna
uglyDariiin
Kumbhakarna
3,209
199
0
2,834
11,523
5,964
0
3,378
7,772
11,307
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
26,544
337
Minions Killed
269
0
Camps Cleared
0
1,039,217
Distance Traveled
943,134
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,920
492
53
5
0
169,334
0
W
Chang'e
6,500
650
65
7
0
176,619
0
L
Serqet
5,119
512
39
4
0
203,909
0
W
Charybdis
6,461
646
96
10
0
183,998
0
L
Zeus
5,841
584
88
9
0
192,363
0
L
Aphrodite
4,970
497
23
2
0
202,481
0
W
Nemesis
6,559
656
74
7
0
266,672
3
W
Anubis
6,407
641
86
9
0
182,937
0
L
Osiris
5,694
569
66
7
0
175,047
0
W
Kumbhakarna
6,541
654
16
2
0
228,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role