Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond V
ChefBoyarbich
Ah Puch
Diamond V
Level 67
God Stats
2W - 3L
1,383 SR
Queue Stats
111W - 85L
1,903 MMR
Solo
Pele
Pele
Platinum III
Raefwerd
Pele
Platinum III
Level 66
God Stats
1W - 1L
1,554 SR
Queue Stats
134W - 122L
1,873 MMR
Solo
Fafnir
Fafnir
Platinum III
itsmeDAME
Fafnir
Platinum III
Level 153
God Stats
3W - 2L
1,713 SR
Queue Stats
84W - 71L
1,875 MMR
Solo
Mulan
Mulan
Platinum III
paynegame
Mulan
Platinum III
Level 128
God Stats
10W - 6L
1,648 SR
Queue Stats
97W - 96L
1,877 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,559 SR
1,805 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 184
1,565 SR
1,720 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum III
BasicSnowflake_
Skadi
Platinum III
Level 246
God Stats
213W - 186L
1,591 SR
Queue Stats
726W - 736L
1,889 MMR
Solo
Cerberus
Cerberus
Platinum II
Crewson
Cerberus
Platinum II
Level 185
God Stats
1W - 5L
1,366 SR
Queue Stats
69W - 54L
1,792 MMR
Party 1
Ravana
Ravana
Platinum IV
NateFeetUnder
Ravana
Platinum IV
Level 152
God Stats
1W - 1L
1,869 SR
Queue Stats
72W - 68L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 0 / 0
6,961
580
3,140
4,910
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
14
4 / 0 / 1
8,070
673
5,123
3,899
1,194
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pele
12
1 / 1 / 3
6,589
549
5,729
8,161
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
itsmeDAME
Fafnir
10
1 / 0 / 2
6,731
561
4,180
6,801
6,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
paynegame
Mulan
13
3 / 0 / 3
8,188
682
5,375
9,690
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate

Breastplate

+20
Physical Protection

Bans
King ArthurChang'eAresMedusaKuzenbo

VS

Bans
Nu WaErlang ShenCthulhuFreyaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 3 / 0
6,320
527
3,086
5,902
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
7
0 / 2 / 0
5,244
437
3,408
6,590
4,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 1 / 0
5,252
438
3,814
5,234
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
Crewson
Cerberus
11
1 / 2 / 0
6,030
503
2,725
9,355
6,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 2 / 0
5,543
462
1,968
5,589
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
0
1
L
Scylla
 
Scylla
0
3
0
0
L
Geb
 
Geb
0
2
0
0
L
0
1
0
0
W
Ah Puch
4
0
1
4.5
L
Cerberus
Crewson
Cerberus
1
2
0
0.5
L
0
2
0
0
W
Pele
1
1
3
2.5
W
Fafnir
itsmeDAME
Fafnir
1
0
2
2
W
Mulan
paynegame
Mulan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,547
Damage
15,001
33,461
Taken
32,670
18,811
Mitigated
15,834
13,429
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,140
989
0
3,329
4,910
1,572
646
806
4,104
0
60,953
L
Scylla
 
Scylla
3,086
202
0
750
5,902
1,893
0
3,899
2,003
48,744
9
L
Geb
 
Geb
3,408
116
0
1,344
6,590
4,597
0
2,623
3,958
13,111
0
L
3,814
905
0
1,169
5,234
1,467
0
753
4,481
0
32,457
W
Ah Puch
5,123
212
0
3,056
3,899
1,194
0
1,104
2,691
56,417
168
L
Cerberus
Crewson
Cerberus
2,725
283
0
2,413
9,355
6,064
0
371
8,984
33,476
867
L
1,968
226
0
2,203
5,589
1,813
0
1,630
3,959
0
39,472
W
Pele
5,729
1,099
0
1,294
8,161
2,884
0
1,536
6,615
0
54,358
W
Fafnir
itsmeDAME
Fafnir
4,180
798
0
2,514
6,801
6,180
4
2,475
4,244
14,369
0
W
Mulan
paynegame
Mulan
5,375
711
0
3,236
9,690
6,981
0
3,241
6,371
0
51,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
28,389
414
Minions Killed
348
0
Camps Cleared
0
1,243,095
Distance Traveled
1,155,685
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,961
580
109
9
0
220,704
2
L
Scylla
6,320
527
117
10
0
214,408
0
L
Geb
5,244
437
15
1
0
270,534
0
L
Skadi
5,252
438
62
5
0
163,342
3
W
Ah Puch
8,070
673
96
8
0
243,910
1
L
Cerberus
6,030
503
74
6
0
229,273
0
L
Ravana
5,543
462
80
7
0
278,128
0
W
Pele
6,589
549
87
7
0
286,031
3
W
Fafnir
6,731
561
24
2
0
260,074
5
W
Mulan
8,188
682
98
8
0
232,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role