Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
ILeGanCyI
Ratatoskr
Level 156
God Stats
8W - 10L
1,410 SR
Queue Stats
269W - 302L
1,519 Elo+
Party 1
Horus
Horus
Minoa64
Horus
Level 123
God Stats
11W - 11L
1,479 SR
Queue Stats
473W - 454L
1,514 Elo+
Solo
Apollo
Apollo
Ober_Fussmeister
Apollo
Level 231
God Stats
2W - 2L
1,354 SR
Queue Stats
490W - 453L
1,564 Elo+
Party 1
Janus
Janus
SupremeAINZ
Janus
Level 81
God Stats
11W - 15L
1,639 SR
Queue Stats
253W - 244L
1,468 Elo+
Party 3
Team Averages
Level 144
1,476 SR
1,513 Elo+

VS

Team Averages
Level 151
1,437 SR
1,481 Elo+
Nu Wa
Nu Wa
Chipetta
Nu Wa
Level 158
God Stats
7W - 8L
1,665 SR
Queue Stats
180W - 209L
1,536 Elo+
Party 2
Athena
Athena
General1123
Athena
Level 125
God Stats
0W - 3L
1,277 SR
Queue Stats
12W - 21L
1,366 Elo+
Party 2
Achilles
Achilles
S0L4RFL4RE
Achilles
Level 158
God Stats
2W - 5L
1,283 SR
Queue Stats
152W - 167L
1,535 Elo+
Party 2
Anhur
Anhur
TechBrute
Anhur
Level 168
God Stats
20W - 18L
1,575 SR
Queue Stats
170W - 196L
1,522 Elo+
Party 2
Hercules
Hercules
grifao2000
Hercules
Level 147
God Stats
43W - 38L
1,383 SR
Queue Stats
269W - 261L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 0
5,361
596
2,453
6,861
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
ILeGanCyI
Ratatoskr
11
5 / 1 / 1
5,630
626
5,049
6,109
2,013
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Minoa64
Horus
10
0 / 1 / 1
5,201
578
1,855
6,600
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
4,794
533
3,335
4,557
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 3
5,706
634
1,155
2,167
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chipetta
Nu Wa
10
1 / 3 / 3
5,294
588
2,827
5,601
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
1 / 1 / 2
5,199
578
1,282
5,217
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Achilles
S0L4RFL4RE
Achilles
11
1 / 1 / 0
6,288
699
3,414
6,067
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
TechBrute
Anhur
10
1 / 0 / 1
5,566
618
6,008
4,630
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
grifao2000
Hercules
5
1 / 2 / 0
4,025
447
1,066
3,099
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
0
1
L
Nu Wa
Chipetta
Nu Wa
1
3
3
0.83
L
Athena
1
1
2
2
W
Ratatoskr
ILeGanCyI
Ratatoskr
5
1
1
5.5
W
Horus
Minoa64
Horus
0
1
1
0.5
W
0
1
1
0.5
L
Achilles
S0L4RFL4RE
Achilles
1
1
0
1
W
1
1
3
2.5
L
Anhur
TechBrute
Anhur
1
0
1
1.5
L
Hercules
grifao2000
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
14,597
26,294
Taken
24,614
9,149
Mitigated
10,107
7,411
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,453
442
0
1,835
6,861
3,428
0
672
6,189
14,363
1,003
L
Nu Wa
Chipetta
Nu Wa
2,827
679
0
1,200
5,601
1,515
0
664
4,855
30,889
0
L
Athena
1,282
374
0
1,398
5,217
2,820
0
857
4,360
7,107
0
W
Ratatoskr
ILeGanCyI
Ratatoskr
5,049
1,322
0
500
6,109
2,013
0
1,962
4,147
0
37,078
W
Horus
Minoa64
Horus
1,855
957
0
2,540
6,600
2,160
0
315
5,941
0
27,886
W
3,335
2,156
0
2,456
4,557
1,013
0
560
3,997
0
41,357
L
Achilles
S0L4RFL4RE
Achilles
3,414
509
0
2,625
6,067
3,415
0
0
6,067
266
37,749
W
1,155
0
0
80
2,167
535
0
730
1,437
36,001
660
L
Anhur
TechBrute
Anhur
6,008
3,895
0
2,156
4,630
1,431
0
1,445
3,185
0
46,687
L
Hercules
grifao2000
Hercules
1,066
479
0
1,181
3,099
926
0
400
2,619
0
10,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
26,372
299
Minions Killed
262
0
Camps Cleared
0
949,708
Distance Traveled
789,552
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,361
596
24
3
0
184,776
4
L
Nu Wa
5,294
588
61
7
0
165,831
3
L
Athena
5,199
578
12
1
0
199,143
2
W
Ratatoskr
5,630
626
57
6
0
233,322
0
W
Horus
5,201
578
68
8
0
182,051
2
W
Apollo
4,794
533
67
7
0
163,875
0
L
Achilles
6,288
699
73
8
0
169,007
1
W
Janus
5,706
634
83
9
0
185,684
0
L
Anhur
5,566
618
97
11
0
163,117
0
L
Hercules
4,025
447
19
2
0
92,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role