Player Matchup

Lancelot
Lancelot
EddOnSwitch
Lancelot
Level 105
God Stats
10W - 10L
1,591 SR
Queue Stats
315W - 302L
1,540 Elo+
Solo
Sylvanus
Sylvanus
KdenKing
Sylvanus
Level 109
God Stats
4W - 10L
1,484 SR
Queue Stats
36W - 46L
1,411 Elo+
Solo
Rama
Rama
TheRapture6274
Rama
Level 82
God Stats
6W - 0L
1,740 SR
Queue Stats
383W - 326L
1,481 Elo+
Solo
King Arthur
King Arthur
XxST4RK1LL3RxX
King Arthur
Level 125
God Stats
3W - 1L
1,663 SR
Queue Stats
87W - 70L
1,493 Elo+
Solo
Raijin
Raijin
thejantasy
Raijin
Level 149
God Stats
23W - 16L
1,651 SR
Queue Stats
658W - 653L
1,479 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,481 Elo+

VS

Team Averages
Level 141
1,591 SR
1,508 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Carry for Days
Heimdallr
Level 129
God Stats
0W - 1L
1,370 SR
Queue Stats
2W - 2L
1,615 Elo+
Solo
Discordia
Discordia
KanDaVasi
Discordia
Level 136
God Stats
9W - 4L
1,638 SR
Queue Stats
502W - 493L
1,446 Elo+
Solo
Surtr
Surtr
UsualWinner
Surtr
Level 159
God Stats
3W - 1L
1,892 SR
Queue Stats
48W - 48L
1,523 Elo+
Solo
Cerberus
Cerberus
joey_otakuboy17
Cerberus
Level 136
God Stats
10W - 8L
1,555 SR
Queue Stats
544W - 542L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EddOnSwitch
Lancelot
8
2 / 0 / 0
4,024
671
1,655
2,873
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
KdenKing
Sylvanus
6
2 / 1 / 1
3,900
650
1,954
3,251
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 1
4,298
716
1,933
2,703
679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
XxST4RK1LL3RxX
King Arthur
8
2 / 1 / 1
4,485
748
4,718
7,300
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
thejantasy
Raijin
7
0 / 1 / 1
3,809
635
1,188
2,815
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
3,356
559
567
3,023
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Carry for Days
Heimdallr
3
0 / 1 / 0
2,853
476
1,023
1,745
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
KanDaVasi
Discordia
7
2 / 1 / 0
4,016
669
2,367
2,690
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 3 / 0
4,021
670
3,970
6,936
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
7
0 / 2 / 1
3,605
601
1,061
4,163
2,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Heimdallr
Carry for Days
Heimdallr
0
1
0
0
W
Lancelot
EddOnSwitch
Lancelot
2
0
0
2
L
Discordia
KanDaVasi
Discordia
2
1
0
2
W
Sylvanus
KdenKing
Sylvanus
2
1
1
2.5
W
1
0
1
1.5
L
1
3
0
0.33
W
King Arthur
XxST4RK1LL3RxX
King Arthur
2
1
1
2.5
L
Cerberus
0
2
1
0.25
W
Raijin
thejantasy
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,448
Damage
8,988
18,942
Taken
18,557
8,009
Mitigated
6,640
6,612
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
567
0
0
375
3,023
870
0
202
2,819
0
13,893
L
Heimdallr
Carry for Days
Heimdallr
1,023
571
0
772
1,745
370
0
614
1,131
0
6,231
W
Lancelot
EddOnSwitch
Lancelot
1,655
185
0
789
2,873
1,035
0
122
2,751
0
20,769
L
Discordia
KanDaVasi
Discordia
2,367
194
0
500
2,690
634
0
1,454
1,090
16,160
0
W
Sylvanus
KdenKing
Sylvanus
1,954
843
175
1,520
3,251
1,777
0
623
2,628
12,651
4,550
W
1,933
1,665
0
834
2,703
679
375
835
1,868
0
22,628
L
3,970
1,646
0
3,062
6,936
2,466
0
0
6,936
438
21,916
W
King Arthur
XxST4RK1LL3RxX
King Arthur
4,718
944
0
2,488
7,300
3,909
0
261
7,039
0
25,850
L
Cerberus
1,061
93
97
1,657
4,163
2,300
0
559
3,604
15,192
0
W
Raijin
thejantasy
Raijin
1,188
0
0
806
2,815
609
0
1,848
967
18,162
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,516
Gold Earned
17,851
207
Minions Killed
147
0
Camps Cleared
0
598,704
Distance Traveled
558,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,356
559
22
4
0
147,279
2
L
Heimdallr
2,853
476
13
2
0
43,776
0
W
Lancelot
4,024
671
43
7
0
139,602
0
L
Discordia
4,016
669
35
6
0
111,857
0
W
Sylvanus
3,900
650
23
4
0
116,011
0
W
Rama
4,298
716
40
7
0
108,546
0
L
Surtr
4,021
670
37
6
0
118,923
1
W
King Arthur
4,485
748
62
10
0
119,079
0
L
Cerberus
3,605
601
40
7
0
136,635
0
W
Raijin
3,809
635
39
7
0
115,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role