Player Matchup

Thoth
Thoth
 
Thoth
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sekitangara
Kukulkan
Level 88
God Stats
0W - 1L
1,637 SR
Queue Stats
6W - 6L
1,503 Elo+
Solo
Artemis
Artemis
danielvzqz135
Artemis
Level 35
God Stats
2W - 2L
1,701 SR
Queue Stats
93W - 107L
1,491 Elo+
Party 1
Odin
Odin
zGDAV0318
Odin
Level 89
God Stats
2W - 3L
1,623 SR
Queue Stats
139W - 134L
1,563 Elo+
Party 1
Team Averages
Level 102
1,592 SR
1,511 Elo+

VS

Team Averages
Level 104
1,536 SR
1,573 Elo+
Kukulkan
Kukulkan
B K Ledo
Kukulkan
Level 120
God Stats
12W - 11L
1,486 SR
Queue Stats
1,096W - 1,153L
1,543 Elo+
Party 2
Fenrir
Fenrir
Decital
Fenrir
Level 175
God Stats
22W - 12L
1,683 SR
Queue Stats
158W - 160L
1,570 Elo+
Solo
Amaterasu
Amaterasu
DreadedZel
Amaterasu
Level 36
God Stats
2W - 2L
1,452 SR
Queue Stats
91W - 84L
1,539 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zenomorph15
Kumbhakarna
Level 49
God Stats
5W - 5L
1,400 SR
Queue Stats
242W - 219L
1,541 Elo+
Party 2
Ymir
Ymir
zZGriffinZz
Ymir
Level 138
God Stats
33W - 13L
1,659 SR
Queue Stats
50W - 37L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 1 / 0
5,071
1,014
1,173
1,881
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
9
0 / 0 / 0
4,932
986
90
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Sekitangara
Kukulkan
10
0 / 3 / 0
5,738
1,148
3,997
4,519
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
9
0 / 5 / 0
5,316
1,063
2,466
7,480
2,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
9
0 / 3 / 0
5,066
1,013
1,444
2,837
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

327

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B K Ledo
Kukulkan
11
3 / 0 / 7
6,695
1,339
3,370
1,030
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Decital
Fenrir
11
4 / 0 / 4
6,615
1,323
2,009
2,891
2,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
DreadedZel
Amaterasu
11
3 / 0 / 5
6,561
1,312
3,985
4,734
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Zenomorph15
Kumbhakarna
11
1 / 0 / 7
6,765
1,353
1,402
2,697
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 0 / 9
6,336
1,267
2,412
1,937
1,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
11
12
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
L
Agni
 
Agni
0
0
0
0
W
Kukulkan
B K Ledo
Kukulkan
3
0
7
6.5
W
Fenrir
Decital
Fenrir
4
0
4
6
W
Amaterasu
DreadedZel
Amaterasu
3
0
5
5.5
L
Kukulkan
Sekitangara
Kukulkan
0
3
0
0
W
Kumbhakarna
Zenomorph15
Kumbhakarna
1
0
7
4.5
L
Artemis
0
5
0
0
L
Odin
0
3
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,170
Damage
13,178
16,717
Taken
13,289
5,959
Mitigated
9,180
65
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,173
58
0
0
1,881
536
0
793
1,088
4,751
0
L
Agni
 
Agni
90
0
0
0
0
0
0
0
0
90
0
W
Kukulkan
B K Ledo
Kukulkan
3,370
183
0
0
1,030
330
0
122
875
14,766
0
W
Fenrir
Decital
Fenrir
2,009
519
0
249
2,891
2,224
0
934
1,877
0
8,869
W
Amaterasu
DreadedZel
Amaterasu
3,985
2,031
0
1,923
4,734
3,034
0
1,714
2,840
63
10,859
L
Kukulkan
Sekitangara
Kukulkan
3,997
363
0
0
4,519
1,679
0
2,715
1,804
14,913
0
W
Kumbhakarna
Zenomorph15
Kumbhakarna
1,402
333
0
492
2,697
2,070
0
1,473
1,125
8,381
817
L
Artemis
2,466
1,218
0
0
7,480
2,220
0
2,100
4,725
0
10,449
L
Odin
1,444
115
0
65
2,837
1,524
0
1,639
1,198
0
3,375
W
2,412
639
0
256
1,937
1,522
0
669
1,150
11,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
32,972
68
Minions Killed
97
2
Camps Cleared
10
214,307
Distance Traveled
519,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,071
1,014
9
2
0
26,993
0
L
Agni
4,932
986
0
0
0
7,579
0
W
Kukulkan
6,695
1,339
38
8
4
102,854
0
W
Fenrir
6,615
1,323
10
2
0
100,893
0
W
Amaterasu
6,561
1,312
8
2
1
106,643
0
L
Kukulkan
5,738
1,148
38
8
0
70,269
0
W
Kumbhakarna
6,765
1,353
23
5
0
115,622
0
L
Artemis
5,316
1,063
20
4
2
74,572
0
L
Odin
5,066
1,013
1
0
0
34,894
0
W
Ymir
6,336
1,267
18
4
5
93,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role