Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Jack463Killyou
Terra
Level 77
God Stats
5W - 9L
1,630 SR
Queue Stats
263W - 272L
1,436 Elo+
Solo
Apollo
Apollo
bob_cifrao
Apollo
Level 84
God Stats
9W - 10L
1,360 SR
Queue Stats
130W - 110L
1,467 Elo+
Solo
Anubis
Anubis
kcazmodo
Anubis
Level 102
God Stats
119W - 101L
1,541 SR
Queue Stats
279W - 262L
1,498 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,480 Elo+

VS

Team Averages
Level 96
1,669 SR
1,458 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Aston Aj
Surtr
Level 44
God Stats
7W - 2L
1,718 SR
Queue Stats
15W - 16L
1,414 Elo+
Solo
Athena
Athena
BluesyHD
Athena
Level 144
God Stats
3W - 0L
1,659 SR
Queue Stats
172W - 189L
1,426 Elo+
Party 1
Poseidon
Poseidon
Eistee_Mosee
Poseidon
Level 102
God Stats
7W - 3L
1,573 SR
Queue Stats
234W - 209L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Lunkelii
Danzaburou
Level 67
God Stats
3W - 1L
1,895 SR
Queue Stats
182W - 199L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 2
7,270
559
4,614
8,919
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
 
Ao Kuang
11
3 / 7 / 2
7,197
554
6,571
13,400
7,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 1 / 0
5,744
442
5,057
13,359
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
bob_cifrao
Apollo
11
0 / 4 / 0
5,826
448
4,010
11,744
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
kcazmodo
Anubis
14
2 / 3 / 2
7,923
609
3,444
7,595
3,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 2
7,300
562
6,025
7,426
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Aston Aj
Surtr
13
6 / 4 / 1
8,136
626
11,244
12,779
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
BluesyHD
Athena
12
1 / 0 / 5
6,698
515
5,485
9,259
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Eistee_Mosee
Poseidon
14
0 / 2 / 2
7,461
574
3,994
4,868
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Lunkelii
Danzaburou
13
4 / 0 / 1
7,594
584
10,533
6,647
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
0
2
4
L
Ao Kuang
 
Ao Kuang
3
7
2
0.57
W
Nemesis
 
Nemesis
4
2
2
2.5
W
Surtr
Aston Aj
Surtr
6
4
1
1.63
W
Athena
BluesyHD
Athena
1
0
5
3.5
W
Poseidon
Eistee_Mosee
Poseidon
0
2
2
0.5
L
0
1
0
0
W
Danzaburou
Lunkelii
Danzaburou
4
0
1
4.5
L
Apollo
bob_cifrao
Apollo
0
4
0
0
L
Anubis
kcazmodo
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
37,281
55,017
Taken
40,979
23,441
Mitigated
20,553
20,802
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,614
544
0
4,766
8,919
2,707
0
733
8,100
0
51,657
L
Ao Kuang
 
Ao Kuang
6,571
1,680
0
4,156
13,400
7,228
0
534
12,122
36,798
3,545
W
Nemesis
 
Nemesis
6,025
2,918
0
664
7,426
2,205
0
2,324
5,102
0
33,820
W
Surtr
Aston Aj
Surtr
11,244
5,335
0
2,267
12,779
8,705
0
5,894
6,885
1,113
48,116
W
Athena
BluesyHD
Athena
5,485
1,198
0
1,560
9,259
6,361
0
2,504
6,755
26,950
3,050
W
Poseidon
Eistee_Mosee
Poseidon
3,994
875
0
1,500
4,868
1,100
0
1,995
2,873
58,737
711
L
5,057
364
2,316
4,990
13,359
6,466
0
2,815
10,302
27,554
0
W
Danzaburou
Lunkelii
Danzaburou
10,533
4,931
0
3,848
6,647
2,182
696
2,109
4,538
0
54,041
L
Apollo
bob_cifrao
Apollo
4,010
2,201
0
2,011
11,744
3,635
0
1,481
10,060
0
38,011
L
Anubis
kcazmodo
Anubis
3,444
327
0
2,563
7,595
3,405
268
3,157
4,359
71,678
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
37,189
386
Minions Killed
385
0
Camps Cleared
0
1,356,872
Distance Traveled
1,256,412
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,270
559
90
7
0
329,031
0
L
Ao Kuang
7,197
554
79
6
0
259,590
0
W
Nemesis
7,300
562
55
4
0
246,851
5
W
Surtr
8,136
626
80
6
0
233,096
0
W
Athena
6,698
515
48
4
0
279,388
2
W
Poseidon
7,461
574
115
9
0
250,954
0
L
Terra
5,744
442
36
3
0
286,331
0
W
Danzaburou
7,594
584
87
7
0
246,123
3
L
Apollo
5,826
448
49
4
0
231,717
2
L
Anubis
7,923
609
132
10
0
250,203
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role