Player Matchup

Kukulkan
Kukulkan
nasreatt
Kukulkan
Level 130
God Stats
4W - 5L
1,815 SR
Queue Stats
45W - 56L
1,413 Elo+
Solo
Bakasura
Bakasura
ninjajoy
Bakasura
Level 68
God Stats
2W - 5L
1,100 SR
Queue Stats
30W - 38L
1,353 Elo+
Party 1
Bacchus
Bacchus
pedersen97
Bacchus
Level 18
God Stats
7W - 4L
1,528 SR
Queue Stats
16W - 11L
1,413 Elo+
Party 1
Team Averages
Level 72
1,481 SR
1,393 Elo+

VS

Team Averages
Level 54
1,422 SR
1,297 Elo+
Amaterasu
Amaterasu
Dinozavr497
Amaterasu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 157L
1,351 Elo+
Solo
Mercury
Mercury
WaSsim_Ch_7
Mercury
Level 39
God Stats
1W - 1L
1,296 SR
Queue Stats
6W - 19L
1,175 Elo+
Solo
Chang'e
Chang'e
jacentyjojo
Chang'e
Level 67
God Stats
103W - 118L
1,468 SR
Queue Stats
135W - 164L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
nasreatt
Kukulkan
19
10 / 7 / 7
13,669
1,051
22,469
9,760
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ninjajoy
Bakasura
14
5 / 8 / 3
10,854
835
8,975
12,220
6,947
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
pedersen97
Bacchus
17
2 / 1 / 11
11,127
856
9,388
13,582
19,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dinozavr497
Amaterasu
19
10 / 4 / 5
12,874
990
13,148
20,162
12,986
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
WaSsim_Ch_7
Mercury
16
3 / 7 / 8
10,837
834
7,133
12,634
3,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
jacentyjojo
Chang'e
16
2 / 7 / 9
10,063
774
7,513
15,830
3,670
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
17
Kills
15
16
Deaths
18
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dinozavr497
Amaterasu
10
4
5
3.13
L
Mercury
WaSsim_Ch_7
Mercury
3
7
8
1
L
Chang'e
jacentyjojo
Chang'e
2
7
9
0.93
W
Kukulkan
nasreatt
Kukulkan
10
7
7
1.93
W
Bakasura
ninjajoy
Bakasura
5
8
3
0.81
W
Bacchus
pedersen97
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,832
Damage
27,794
35,562
Taken
48,626
31,230
Mitigated
20,362
3,412
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dinozavr497
Amaterasu
13,148
6,490
0
2,671
20,162
12,986
400
14,907
4,492
0
30,834
L
Mercury
WaSsim_Ch_7
Mercury
7,133
3,630
0
879
12,634
3,706
1,040
5,773
6,026
381
33,068
L
Chang'e
jacentyjojo
Chang'e
7,513
833
990
2,676
15,830
3,670
287
10,577
4,948
30,593
0
W
Kukulkan
nasreatt
Kukulkan
22,469
3,813
0
0
9,760
4,579
1,793
1,528
8,232
62,333
319
W
Bakasura
ninjajoy
Bakasura
8,975
5,927
0
2,431
12,220
6,947
1,017
2,824
9,369
0
22,467
W
Bacchus
pedersen97
Bacchus
9,388
2,075
0
981
13,582
19,704
368
3,314
10,260
20,685
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
33,774
161
Minions Killed
127
0
Camps Cleared
0
620,777
Distance Traveled
677,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,874
990
39
3
0
255,003
0
L
Mercury
10,837
834
44
3
0
229,762
0
L
Chang'e
10,063
774
44
3
0
192,901
0
W
Kukulkan
13,669
1,051
99
8
0
192,085
0
W
Bakasura
10,854
835
37
3
0
174,595
0
W
Bacchus
11,127
856
25
2
0
254,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role