Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Futres
Camazotz
Level 126
God Stats
1W - 2L
1,529 SR
Queue Stats
263W - 241L
1,533 Elo+
Party 1
Odin
Odin
Torrela
Odin
Level 129
God Stats
38W - 30L
1,548 SR
Queue Stats
390W - 365L
1,509 Elo+
Party 1
Ishtar
Ishtar
WellDovahk
Ishtar
Level 152
God Stats
14W - 17L
1,795 SR
Queue Stats
241W - 227L
1,589 Elo+
Solo
Bacchus
Bacchus
adrianclaroscoca
Bacchus
Level 87
God Stats
8W - 6L
1,591 SR
Queue Stats
112W - 101L
1,435 Elo+
Solo
Team Averages
Level 125
1,593 SR
1,513 Elo+

VS

Team Averages
Level 105
1,593 SR
1,508 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CaptainMcFIy
Sun Wukong
Level 121
God Stats
6W - 1L
1,597 SR
Queue Stats
37W - 26L
1,563 Elo+
Party 2
Bacchus
Bacchus
Joaqoo12
Bacchus
Level 83
God Stats
14W - 6L
1,630 SR
Queue Stats
33W - 34L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
SolracSk8Br40
Kukulkan
Level 125
God Stats
19W - 16L
1,620 SR
Queue Stats
231W - 242L
1,485 Elo+
Solo
Apollo
Apollo
TetasConCrema
Apollo
Level 87
God Stats
16W - 10L
1,615 SR
Queue Stats
254W - 260L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 2
5,826
530
3,920
5,898
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Futres
Camazotz
10
5 / 5 / 2
6,081
553
5,716
10,360
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
Torrela
Odin
9
0 / 6 / 0
4,859
442
3,186
9,812
5,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
WellDovahk
Ishtar
8
0 / 6 / 0
4,443
404
3,964
7,062
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 5
5,558
505
5,010
7,842
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 2 / 5
6,865
624
6,675
9,034
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
CaptainMcFIy
Sun Wukong
13
5 / 0 / 1
7,456
678
7,342
9,448
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
Joaqoo12
Bacchus
8
1 / 1 / 5
5,690
517
3,258
6,250
4,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
SolracSk8Br40
Kukulkan
11
2 / 3 / 1
6,384
580
4,445
5,637
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 3
7,879
716
9,073
9,278
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
21
21
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Hun Batz
 
Hun Batz
5
2
5
3.75
W
Sun Wukong
CaptainMcFIy
Sun Wukong
5
0
1
5.5
L
Camazotz
Futres
Camazotz
5
5
2
1.2
W
Bacchus
Joaqoo12
Bacchus
1
1
5
3.5
W
Kukulkan
SolracSk8Br40
Kukulkan
2
3
1
0.83
W
8
1
3
9.5
L
Odin
Torrela
Odin
0
6
0
0
L
Ishtar
WellDovahk
Ishtar
0
6
0
0
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
30,793
40,974
Taken
39,647
16,753
Mitigated
18,167
10,360
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,920
625
644
1,540
5,898
2,141
0
1,618
3,984
35,379
68
W
Hun Batz
 
Hun Batz
6,675
2,112
0
3,235
9,034
2,807
0
1,859
7,175
0
46,784
W
Sun Wukong
CaptainMcFIy
Sun Wukong
7,342
1,718
0
2,516
9,448
5,499
9
0
9,448
0
48,781
L
Camazotz
Futres
Camazotz
5,716
1,847
0
3,553
10,360
2,365
0
1,996
8,146
0
21,035
W
Bacchus
Joaqoo12
Bacchus
3,258
530
0
1,297
6,250
4,791
324
2,267
3,983
12,087
0
W
Kukulkan
SolracSk8Br40
Kukulkan
4,445
0
0
1,278
5,637
1,954
102
2,134
3,503
38,537
912
W
9,073
5,287
0
5,041
9,278
3,116
919
2,602
6,676
0
59,728
L
Odin
Torrela
Odin
3,186
655
0
1,777
9,812
5,993
0
0
9,812
0
30,392
L
Ishtar
WellDovahk
Ishtar
3,964
2,245
0
1,097
7,062
1,876
0
1,491
5,571
0
28,131
L
5,010
773
0
1,749
7,842
4,378
0
1,884
5,828
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
34,274
218
Minions Killed
349
0
Camps Cleared
0
1,075,951
Distance Traveled
1,075,988
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,826
530
74
7
0
204,887
2
W
Hun Batz
6,865
624
86
8
0
253,810
0
W
Sun Wukong
7,456
678
85
8
0
200,495
0
L
Camazotz
6,081
553
37
3
0
233,783
0
W
Bacchus
5,690
517
8
1
0
226,098
2
W
Kukulkan
6,384
580
65
6
0
184,230
3
W
Apollo
7,879
716
105
10
0
211,355
1
L
Odin
4,859
442
48
4
0
225,731
0
L
Ishtar
4,443
404
45
4
0
190,590
2
L
Bacchus
5,558
505
14
1
0
220,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role