Player Matchup

Zeus
Zeus
EveQ8
Zeus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,361 Elo+
Party 2
Bellona
Bellona
GrizzlyBrizzly
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,074 Elo+
Party 2
Discordia
Discordia
IRIS908
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,144 Elo+
Party 2
Skadi
Skadi
ItsMishMish
Skadi
Level 148
God Stats
7W - 2L
1,396 SR
Queue Stats
120W - 125L
1,449 Elo+
Party 2
Anubis
Anubis
guavira
Anubis
Level 48
God Stats
0W - 3L
1,074 SR
Queue Stats
130W - 134L
1,425 Elo+
Solo
Team Averages
Level 45
1,394 SR
1,291 Elo+

VS

Team Averages
Level 68
1,593 SR
1,387 Elo+
Vulcan
Vulcan
ChunibyoPanda
Vulcan
Level 37
God Stats
4W - 2L
1,681 SR
Queue Stats
45W - 62L
1,195 Elo+
Solo
Achilles
Achilles
DiegoSoCold
Achilles
Level 64
God Stats
2W - 1L
1,543 SR
Queue Stats
9W - 6L
1,459 Elo+
Solo
Fenrir
Fenrir
KR0N0Z
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,307 Elo+
Solo
Danzaburou
Danzaburou
Kumies
Danzaburou
Level 129
God Stats
4W - 4L
1,544 SR
Queue Stats
93W - 99L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Maeka
Cthulhu
Level 76
God Stats
6W - 5L
1,694 SR
Queue Stats
105W - 107L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EveQ8
Zeus
12
0 / 9 / 1
7,354
460
4,875
11,622
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 2
8,450
528
11,610
19,208
21,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
IRIS908
Discordia
11
0 / 4 / 1
6,431
402
4,301
6,715
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 1
6,853
428
8,910
12,332
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
guavira
Anubis
15
5 / 7 / 0
8,419
526
9,140
13,705
5,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
8,928
558
8,247
10,785
3,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
DiegoSoCold
Achilles
14
4 / 4 / 4
8,643
540
8,298
14,511
16,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
KR0N0Z
Fenrir
17
13 / 1 / 4
10,170
636
14,400
13,789
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Kumies
Danzaburou
17
8 / 0 / 2
9,877
617
9,839
12,759
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Maeka
Cthulhu
15
4 / 1 / 10
8,886
555
7,734
12,436
10,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
32
32
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Achilles
DiegoSoCold
Achilles
4
4
4
1.5
L
Zeus
EveQ8
Zeus
0
9
1
0.06
L
2
6
2
0.5
L
Discordia
IRIS908
Discordia
0
4
1
0.13
L
1
6
1
0.25
W
Fenrir
KR0N0Z
Fenrir
13
1
4
15
W
Danzaburou
Kumies
Danzaburou
8
0
2
9
W
Cthulhu
Maeka
Cthulhu
4
1
10
9
L
Anubis
guavira
Anubis
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,836
Damage
48,518
63,582
Taken
64,280
36,428
Mitigated
41,744
12,614
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,247
821
0
2,811
10,785
3,075
1,614
7,769
3,016
45,614
3,268
W
Achilles
DiegoSoCold
Achilles
8,298
2,552
136
3,824
14,511
16,463
45
463
14,048
0
43,127
L
Zeus
EveQ8
Zeus
4,875
662
0
500
11,622
3,421
306
5,806
5,678
38,770
1,728
L
11,610
4,770
0
5,155
19,208
21,506
0
837
17,158
0
52,658
L
Discordia
IRIS908
Discordia
4,301
404
0
250
6,715
1,756
0
1,645
4,822
27,120
88
L
8,910
2,807
0
1,500
12,332
3,868
0
2,890
9,102
0
54,464
W
Fenrir
KR0N0Z
Fenrir
14,400
2,910
0
3,104
13,789
6,839
375
3,283
10,506
0
78,673
W
Danzaburou
Kumies
Danzaburou
9,839
4,362
0
6,101
12,759
5,308
306
2,736
10,023
0
81,611
W
Cthulhu
Maeka
Cthulhu
7,734
782
203
1,561
12,436
10,059
219
4,021
8,415
36,242
0
L
Anubis
guavira
Anubis
9,140
407
0
5,209
13,705
5,877
0
3,840
9,728
73,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
46,504
376
Minions Killed
458
0
Camps Cleared
0
1,499,148
Distance Traveled
1,570,684
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,928
558
79
5
0
291,503
0
W
Achilles
8,643
540
63
4
0
290,723
0
L
Zeus
7,354
460
76
5
0
260,043
0
L
Bellona
8,450
528
72
5
0
315,185
3
L
Discordia
6,431
402
33
2
0
315,069
0
L
Skadi
6,853
428
86
5
0
320,956
3
W
Fenrir
10,170
636
115
7
0
320,696
0
W
Danzaburou
9,877
617
138
9
0
324,585
2
W
Cthulhu
8,886
555
63
4
0
343,177
5
L
Anubis
8,419
526
109
7
0
287,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role