Player Matchup

Ix Chel
Ix Chel
MrChapick
Ix Chel
Level 129
God Stats
6W - 1L
1,459 SR
Queue Stats
148W - 126L
1,448 Elo+
Party 1
Shiva
Shiva
Shiwa22
Shiva
Level 44
God Stats
10W - 9L
1,439 SR
Queue Stats
15W - 32L
1,247 Elo+
Party 1
Loki
Loki
godtwist
Loki
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,394 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,363 Elo+

VS

Team Averages
Level 70
1,514 SR
1,376 Elo+
Danzaburou
Danzaburou
IceKnife1995
Danzaburou
Level 63
God Stats
17W - 18L
1,506 SR
Queue Stats
498W - 569L
1,350 Elo+
Party 2
Surtr
Surtr
Priod90
Surtr
Level 80
God Stats
14W - 14L
1,492 SR
Queue Stats
155W - 188L
1,355 Elo+
Party 2
Ra
Ra
Rehunter999
Ra
Level 66
God Stats
35W - 34L
1,543 SR
Queue Stats
339W - 345L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MrChapick
Ix Chel
15
4 / 2 / 2
9,665
967
9,288
8,415
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Shiwa22
Shiva
14
2 / 1 / 7
9,041
904
5,273
10,781
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Loki
16
3 / 0 / 5
9,388
939
5,110
6,146
2,514
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceKnife1995
Danzaburou
14
1 / 4 / 2
8,281
828
4,757
8,152
3,109
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Priod90
Surtr
14
2 / 5 / 1
8,215
822
6,043
13,273
11,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
7,046
705
1,038
1,865
555
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IceKnife1995
Danzaburou
1
4
2
0.5
W
Ix Chel
MrChapick
Ix Chel
4
2
2
2.5
L
Surtr
Priod90
Surtr
2
5
1
0.5
L
0
0
1
0.5
W
Shiva
Shiwa22
Shiva
2
1
7
5.5
W
Loki
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
11,838
25,342
Taken
23,290
15,244
Mitigated
14,752
4,718
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IceKnife1995
Danzaburou
4,757
1,074
83
1,225
8,152
3,109
0
3,370
4,457
0
21,470
W
Ix Chel
MrChapick
Ix Chel
9,288
838
463
2,017
8,415
3,228
461
407
8,008
36,600
922
L
Surtr
Priod90
Surtr
6,043
1,478
129
2,383
13,273
11,088
0
3,789
8,945
318
12,351
L
1,038
213
528
408
1,865
555
0
901
838
17,833
0
W
Shiva
Shiwa22
Shiva
5,273
599
897
1,104
10,781
9,502
387
535
10,214
0
23,123
W
Loki
5,110
562
0
237
6,146
2,514
2,051
432
5,714
0
24,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
23,542
168
Minions Killed
83
0
Camps Cleared
0
625,097
Distance Traveled
458,567
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,281
828
33
3
0
163,078
0
W
Ix Chel
9,665
967
91
9
0
194,363
1
L
Surtr
8,215
822
15
2
0
190,562
0
L
Ra
7,046
705
35
4
0
104,927
0
W
Shiva
9,041
904
42
4
0
207,375
0
W
Loki
9,388
939
35
4
0
223,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role