Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EbanTeban
Janus
Level 164
God Stats
61W - 48L
1,588 SR
Queue Stats
405W - 387L
1,532 Elo+
Solo
Anubis
Anubis
LucHumphrey
Anubis
Level 146
God Stats
14W - 7L
1,591 SR
Queue Stats
95W - 70L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Pink CATctus
Sylvanus
Level 123
God Stats
1W - 1L
1,280 SR
Queue Stats
76W - 70L
1,502 Elo+
Party 2
Nut
Nut
Screamschado
Nut
Level 124
God Stats
3W - 2L
1,815 SR
Queue Stats
61W - 65L
1,483 Elo+
Party 2
Team Averages
Level 136
1,555 SR
1,506 Elo+

VS

Team Averages
Level 138
1,444 SR
1,494 Elo+
Thanatos
Thanatos
DeuceSensei
Thanatos
Level 109
God Stats
2W - 2L
1,616 SR
Queue Stats
36W - 34L
1,511 Elo+
Party 1
King Arthur
King Arthur
FedLoki
King Arthur
Level 147
God Stats
0W - 2L
1,238 SR
Queue Stats
105W - 123L
1,429 Elo+
Party 1
Zeus
Zeus
JadenIsHim
Zeus
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
102W - 105L
1,464 Elo+
Party 1
Fafnir
Fafnir
MainDesertPunk
Fafnir
Level 162
God Stats
5W - 9L
1,594 SR
Queue Stats
218W - 213L
1,562 Elo+
Solo
Nut
Nut
joshuanextdoor_
Nut
Level 141
God Stats
11W - 13L
1,501 SR
Queue Stats
89W - 91L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 2 / 4
4,990
499
3,754
7,514
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
EbanTeban
Janus
11
2 / 0 / 3
5,522
552
2,755
4,597
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
6 / 0 / 1
6,632
663
5,592
2,360
1,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Pink CATctus
Sylvanus
10
1 / 1 / 1
6,062
606
4,972
6,749
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 4
5,469
547
1,313
5,688
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeuceSensei
Thanatos
9
1 / 3 / 0
4,927
493
2,580
7,317
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
FedLoki
King Arthur
9
1 / 2 / 0
5,370
537
3,437
10,513
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 4 / 0
5,404
540
1,028
4,714
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 2 / 3
5,119
512
2,822
6,498
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 1
6,034
603
3,219
4,123
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
4
2
L
Thanatos
DeuceSensei
Thanatos
1
3
0
0.33
W
Janus
EbanTeban
Janus
2
0
3
3.5
L
King Arthur
FedLoki
King Arthur
1
2
0
0.5
L
0
4
0
0
W
Anubis
6
0
1
6.5
L
0
2
3
0.75
W
Sylvanus
Pink CATctus
Sylvanus
1
1
1
1.5
W
1
1
4
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
13,086
26,908
Taken
33,165
13,352
Mitigated
12,699
8,129
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,754
803
0
821
7,514
3,307
3
1,648
5,866
290
18,160
L
Thanatos
DeuceSensei
Thanatos
2,580
158
0
3,478
7,317
2,258
0
2,138
5,179
0
25,096
W
Janus
EbanTeban
Janus
2,755
461
0
700
4,597
1,481
0
425
4,172
36,525
0
L
King Arthur
FedLoki
King Arthur
3,437
297
0
2,670
10,513
4,223
0
6,021
4,492
0
31,403
L
1,028
0
0
1,147
4,714
661
0
3,864
850
33,767
1,484
W
Anubis
5,592
45
180
1,517
2,360
1,069
0
623
1,737
45,260
0
L
2,822
918
0
1,819
6,498
4,316
0
959
5,539
14,815
0
W
Sylvanus
Pink CATctus
Sylvanus
4,972
1,621
120
3,121
6,749
5,894
0
409
6,340
30,988
9,901
W
1,313
656
0
1,670
5,688
1,601
0
913
4,775
0
28,210
L
3,219
1,661
0
1,799
4,123
1,241
0
126
3,997
0
40,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
26,854
321
Minions Killed
277
0
Camps Cleared
0
1,003,375
Distance Traveled
979,094
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,990
499
24
2
0
215,062
4
L
Thanatos
4,927
493
41
4
0
224,877
1
W
Janus
5,522
552
75
8
0
236,122
0
L
King Arthur
5,370
537
61
6
0
195,116
0
L
Zeus
5,404
540
80
8
0
179,377
2
W
Anubis
6,632
663
87
9
0
200,962
4
L
Fafnir
5,119
512
26
3
0
188,801
4
W
Sylvanus
6,062
606
76
8
0
162,224
0
W
Nut
5,469
547
59
6
0
189,005
0
L
Nut
6,034
603
69
7
0
190,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role