Player Matchup

Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
Nick7400
Kukulkan
Bronze IV
Level 124
God Stats
0W - 2L
1,504 SR
Queue Stats
0W - 6L
1,312 MMR
Party 1
Horus
Horus
Bronze IV
ThegrimReap_er
Horus
Bronze IV
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,312 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 160
1,501 SR
1,375 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,550 SR
1,360 MMR
Nu Wa
Nu Wa
Silver I
JONYpro123
Nu Wa
Silver I
Level 146
God Stats
15W - 13L
1,651 SR
Queue Stats
50W - 72L
1,397 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
dimondcreator
Kuzenbo
Gold IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 129L
1,323 MMR
Solo
Charybdis
Charybdis
Gold II
duhz_it
Charybdis
Gold II
Level 165
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 182L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 5 / 0
9,656
805
5,003
10,429
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
Nick7400
Kukulkan
14
0 / 6 / 1
8,397
700
5,120
8,160
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 4 / 2
9,399
783
5,682
16,684
14,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KumbhakarnaAchillesMulanAtlasJormungandr

VS

Bans
Ix ChelBellonaHeraAo KuangScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 0 / 11
10,873
906
13,604
3,980
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
16
5 / 3 / 9
10,690
891
7,276
14,582
17,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
duhz_it
Charybdis
17
7 / 2 / 5
11,642
970
11,789
8,842
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
15
15
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
0
0.8
W
Nu Wa
3
0
11
8.5
L
Kukulkan
Nick7400
Kukulkan
0
6
1
0.08
L
1
4
2
0.5
W
Kuzenbo
5
3
9
3.17
W
Charybdis
duhz_it
Charybdis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,805
Damage
32,669
35,273
Taken
27,404
21,681
Mitigated
22,308
9,157
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,003
3,106
176
2,404
10,429
4,681
0
5,301
4,590
0
15,737
W
Nu Wa
13,604
5,151
0
823
3,980
1,372
428
846
2,803
47,670
1,356
L
Kukulkan
Nick7400
Kukulkan
5,120
451
0
225
8,160
2,803
0
4,276
3,371
41,695
0
L
5,682
1,876
1,042
5,310
16,684
14,197
0
8,749
6,853
0
23,021
W
Kuzenbo
7,276
1,738
0
1,404
14,582
17,698
614
3,407
10,440
21,026
1,498
W
Charybdis
duhz_it
Charybdis
11,789
5,426
0
0
8,842
3,238
2,097
867
7,691
0
60,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
33,205
138
Minions Killed
225
0
Camps Cleared
0
659,257
Distance Traveled
675,442
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,656
805
24
2
0
230,857
1
W
Nu Wa
10,873
906
87
7
0
229,274
3
L
Kukulkan
8,397
700
81
7
0
190,422
0
L
Horus
9,399
783
33
3
0
237,978
1
W
Kuzenbo
10,690
891
37
3
0
240,099
0
W
Charybdis
11,642
970
101
8
0
206,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role