Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aguss97
Fenrir
Level 127
God Stats
0W - 2L
1,304 SR
Queue Stats
23W - 23L
1,507 Elo+
Solo
Olorun
Olorun
NiltonSanso
Olorun
Level 162
God Stats
1W - 1L
1,498 SR
Queue Stats
50W - 60L
1,425 Elo+
Solo
Bacchus
Bacchus
Oneb2114
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 256L
1,501 Elo+
Solo
Kali
Kali
StDr Kaique
Kali
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 158L
1,435 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,474 Elo+

VS

Team Averages
Level 167
1,643 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Adigg
Cupid
Level 248
God Stats
1W - 0L
2,047 SR
Queue Stats
139W - 44L
1,657 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FAKINGAWESOME
Kumbhakarna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,482 Elo+
Party 1
Awilix
Awilix
GEAlmadaZ
Awilix
Level 166
God Stats
8W - 5L
1,665 SR
Queue Stats
184W - 161L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
patodavis
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 4 / 4
9,261
926
12,992
8,152
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Aguss97
Fenrir
12
2 / 8 / 3
7,725
773
5,654
11,576
11,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
15
0 / 5 / 7
7,804
780
6,444
8,180
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Oneb2114
Bacchus
13
3 / 8 / 6
7,871
787
9,908
15,548
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 8 / 6
8,463
846
4,080
10,824
3,663
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 2 / 25
9,350
935
11,322
13,295
12,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Adigg
Cupid
16
9 / 3 / 23
10,121
1,012
15,800
12,509
5,386
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
FAKINGAWESOME
Kumbhakarna
14
2 / 2 / 22
9,183
918
2,903
13,431
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
GEAlmadaZ
Awilix
17
12 / 2 / 15
10,616
1,062
9,303
8,320
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
patodavis
Morgan Le Fay
16
5 / 3 / 19
10,086
1,009
11,277
9,103
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
137
12
Kills
33
33
Deaths
12
26
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
4
4
1.75
W
Cerberus
 
Cerberus
5
2
25
8.75
W
Cupid
Adigg
Cupid
9
3
23
6.83
L
Fenrir
Aguss97
Fenrir
2
8
3
0.44
W
Kumbhakarna
FAKINGAWESOME
Kumbhakarna
2
2
22
6.5
W
Awilix
GEAlmadaZ
Awilix
12
2
15
9.75
L
Olorun
0
5
7
0.7
L
Bacchus
Oneb2114
Bacchus
3
8
6
0.75
L
2
8
6
0.63
W
Morgan Le Fay
patodavis
Morgan Le Fay
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
50,605
54,280
Taken
56,658
37,810
Mitigated
45,202
8,951
Healing
26,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,992
871
104
1,728
8,152
3,241
0
3,872
4,244
0
28,789
W
Cerberus
 
Cerberus
11,322
1,071
1,796
4,523
13,295
12,482
729
4,439
8,856
19,678
1,215
W
Cupid
Adigg
Cupid
15,800
9,437
4,891
6,571
12,509
5,386
3,249
3,119
9,390
0
30,516
L
Fenrir
Aguss97
Fenrir
5,654
1,242
0
669
11,576
11,417
0
5,066
6,378
0
9,286
W
Kumbhakarna
FAKINGAWESOME
Kumbhakarna
2,903
127
677
2,584
13,431
15,056
424
3,891
9,540
4,747
1,449
W
Awilix
GEAlmadaZ
Awilix
9,303
2,434
0
1,365
8,320
6,515
1,323
1,629
6,691
0
15,732
L
Olorun
6,444
3,346
1,324
1,919
8,180
3,200
0
3,991
4,067
18,204
1,491
L
Bacchus
Oneb2114
Bacchus
9,908
866
224
1,479
15,548
16,289
0
6,516
8,780
14,071
0
L
4,080
799
0
1,504
10,824
3,663
0
4,457
6,161
0
8,175
W
Morgan Le Fay
patodavis
Morgan Le Fay
11,277
1,415
623
3,136
9,103
5,763
752
2,964
6,139
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
49,356
82
Minions Killed
124
0
Camps Cleared
0
867,242
Distance Traveled
1,011,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,261
926
32
3
0
185,247
0
W
Cerberus
9,350
935
20
2
0
196,581
0
W
Cupid
10,121
1,012
46
5
0
205,318
0
L
Fenrir
7,725
773
9
1
0
193,288
0
W
Kumbhakarna
9,183
918
5
1
0
210,938
0
W
Awilix
10,616
1,062
13
1
0
195,244
0
L
Olorun
7,804
780
30
3
0
156,174
0
L
Bacchus
7,871
787
8
1
0
159,534
0
L
Kali
8,463
846
3
0
0
172,999
0
W
Morgan Le Fay
10,086
1,009
40
4
0
203,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role