Player Matchup

Loki
Loki
Lacalecita
Loki
Level 150
God Stats
7W - 9L
1,316 SR
Queue Stats
746W - 800L
1,466 Elo+
Solo
Chiron
Chiron
Nasuvabr
Chiron
Level 44
God Stats
7W - 4L
1,378 SR
Queue Stats
113W - 136L
1,448 Elo+
Solo
Horus
Horus
Zenphrar
Horus
Level 158
God Stats
4W - 5L
1,606 SR
Queue Stats
389W - 399L
1,476 Elo+
Solo
Janus
Janus
xlGREENlx
Janus
Level 88
God Stats
14W - 11L
1,465 SR
Queue Stats
646W - 625L
1,543 Elo+
Solo
Sylvanus
Sylvanus
zTroieR
Sylvanus
Level 143
God Stats
3W - 2L
1,678 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,457 Elo+

VS

Team Averages
Level 133
1,643 SR
1,517 Elo+
Chronos
Chronos
 
Chronos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Abja
Janus
Level 166
God Stats
11W - 6L
1,781 SR
Queue Stats
251W - 260L
1,513 Elo+
Party 1
Ares
Ares
AmadeosAlef
Ares
Level 142
God Stats
5W - 6L
1,523 SR
Queue Stats
36W - 35L
1,503 Elo+
Party 1
Bastet
Bastet
BobLeeCamper
Bastet
Level 184
God Stats
9W - 8L
1,728 SR
Queue Stats
187W - 189L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Dusten_92185
Cliodhna
Level 109
God Stats
1W - 2L
1,681 SR
Queue Stats
155W - 135L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,352
670
1,182
3,700
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Nasuvabr
Chiron
6
1 / 0 / 0
3,439
688
3,238
3,496
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
Zenphrar
Horus
7
3 / 0 / 0
4,709
942
2,321
3,291
1,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
xlGREENlx
Janus
7
0 / 1 / 0
3,824
765
1,482
2,289
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
zTroieR
Sylvanus
6
0 / 0 / 1
3,209
642
1,325
3,244
1,234
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
1 / 1 / 1
3,660
732
2,370
2,991
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Abja
Janus
8
1 / 0 / 0
4,174
835
1,282
1,287
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 1
3,750
750
1,894
3,854
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
6
0 / 1 / 2
3,481
696
1,803
4,937
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Dusten_92185
Cliodhna
2
0 / 2 / 0
2,748
550
551
2,441
614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
1
1.5
L
Janus
Abja
Janus
1
0
0
1
L
1
0
1
1.5
L
Bastet
0
1
2
1
L
Cliodhna
Dusten_92185
Cliodhna
0
2
0
0
W
0
2
1
0.25
W
Chiron
Nasuvabr
Chiron
1
0
0
1
W
Horus
Zenphrar
Horus
3
0
0
3
W
Janus
xlGREENlx
Janus
0
1
0
0
W
Sylvanus
zTroieR
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,548
Damage
7,900
16,020
Taken
15,510
5,583
Mitigated
4,652
6,707
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,370
882
0
807
2,991
896
0
219
2,772
13,893
5,949
L
Janus
Abja
Janus
1,282
308
0
425
1,287
309
0
714
457
23,072
808
L
1,894
164
0
1,702
3,854
1,476
0
1,074
2,740
8,090
0
L
Bastet
1,803
560
0
1,087
4,937
1,357
0
594
4,228
0
16,879
L
Cliodhna
Dusten_92185
Cliodhna
551
166
0
684
2,441
614
0
0
2,298
0
3,216
W
1,182
286
0
1,554
3,700
875
0
658
3,042
0
15,087
W
Chiron
Nasuvabr
Chiron
3,238
1,573
370
1,298
3,496
910
0
1,537
1,959
0
16,936
W
Horus
Zenphrar
Horus
2,321
1,231
0
1,298
3,291
1,981
0
0
3,179
0
18,228
W
Janus
xlGREENlx
Janus
1,482
44
0
500
2,289
583
0
1,562
583
23,333
0
W
Sylvanus
zTroieR
Sylvanus
1,325
324
526
1,161
3,244
1,234
0
1,389
1,855
8,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,533
Gold Earned
17,813
156
Minions Killed
140
0
Camps Cleared
0
566,225
Distance Traveled
557,451
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,660
732
37
7
0
123,556
0
L
Janus
4,174
835
54
11
0
123,607
0
L
Ares
3,750
750
11
2
0
137,889
3
L
Bastet
3,481
696
30
6
0
133,470
0
L
Cliodhna
2,748
550
8
2
0
38,929
1
W
Loki
3,352
670
36
7
0
140,002
0
W
Chiron
3,439
688
29
6
0
109,611
0
W
Horus
4,709
942
27
5
0
82,150
2
W
Janus
3,824
765
49
10
0
110,523
0
W
Sylvanus
3,209
642
15
3
0
123,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role