Player Matchup

Skadi
Skadi
I Mr 170 I
Skadi
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
393W - 360L
1,483 Elo+
Solo
Atlas
Atlas
MachoMan-XCVIII
Atlas
Level 123
God Stats
36W - 40L
1,487 SR
Queue Stats
158W - 150L
1,465 Elo+
Solo
Neith
Neith
Str00dz
Neith
Level 154
God Stats
94W - 95L
1,409 SR
Queue Stats
242W - 238L
1,443 Elo+
Solo
Surtr
Surtr
brokekid21
Surtr
Level 66
God Stats
9W - 11L
1,576 SR
Queue Stats
101W - 99L
1,424 Elo+
Solo
Poseidon
Poseidon
zmankiller1
Poseidon
Level 117
God Stats
3W - 7L
1,156 SR
Queue Stats
177W - 200L
1,422 Elo+
Solo
Team Averages
Level 113
1,426 SR
1,447 Elo+

VS

Team Averages
Level 82
1,576 SR
1,436 Elo+
Ix Chel
Ix Chel
BrunoKelfs
Ix Chel
Level 123
God Stats
1W - 1L
1,779 SR
Queue Stats
270W - 252L
1,438 Elo+
Solo
Persephone
Persephone
Danieligc
Persephone
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
lilWaffled
Bellona
Level 38
God Stats
4W - 4L
1,417 SR
Queue Stats
14W - 23L
1,312 Elo+
Solo
Artemis
Artemis
phobiaz
Artemis
Level 105
God Stats
27W - 23L
1,629 SR
Queue Stats
40W - 28L
1,536 Elo+
Solo
Fenrir
Fenrir
pureprox
Fenrir
Level 62
God Stats
16W - 13L
1,553 SR
Queue Stats
61W - 69L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 2 / 3
6,133
613
4,570
5,535
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 4
6,048
605
1,838
3,542
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
Str00dz
Neith
10
1 / 1 / 1
6,200
620
3,869
5,429
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
11
7 / 0 / 3
7,134
713
9,050
7,847
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
zmankiller1
Poseidon
10
2 / 1 / 2
5,662
566
2,033
3,976
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BrunoKelfs
Ix Chel
10
0 / 3 / 1
5,233
523
2,056
5,119
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Danieligc
Persephone
5
0 / 5 / 0
4,163
416
1,024
3,552
894
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
lilWaffled
Bellona
7
1 / 3 / 1
4,790
479
4,179
8,390
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
phobiaz
Artemis
10
2 / 2 / 0
5,206
521
2,453
5,675
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
pureprox
Fenrir
10
0 / 2 / 1
4,948
495
2,253
8,580
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BrunoKelfs
Ix Chel
0
3
1
0.17
L
Persephone
Danieligc
Persephone
0
5
0
0
W
Skadi
2
2
3
1.75
W
3
0
4
5
W
Neith
Str00dz
Neith
1
1
1
1.5
W
Surtr
7
0
3
8.5
L
Bellona
lilWaffled
Bellona
1
3
1
0.5
L
Artemis
phobiaz
Artemis
2
2
0
1
L
Fenrir
pureprox
Fenrir
0
2
1
0.25
W
Poseidon
zmankiller1
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
11,965
26,329
Taken
31,316
9,993
Mitigated
12,458
7,943
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BrunoKelfs
Ix Chel
2,056
242
362
872
5,119
1,617
0
475
4,594
27,067
0
L
Persephone
Danieligc
Persephone
1,024
179
0
54
3,552
894
0
134
3,407
8,666
0
W
Skadi
4,570
1,558
0
1,645
5,535
1,410
581
0
5,535
0
37,216
W
1,838
658
321
917
3,542
1,543
0
112
3,396
13,046
0
W
Neith
Str00dz
Neith
3,869
1,081
0
1,771
5,429
1,495
635
1,835
3,558
0
35,202
W
Surtr
9,050
2,451
0
2,769
7,847
4,596
0
1,147
6,355
662
38,916
L
Bellona
lilWaffled
Bellona
4,179
988
0
1,208
8,390
5,675
0
1,608
6,671
0
17,988
L
Artemis
phobiaz
Artemis
2,453
678
0
1,971
5,675
1,456
0
959
4,670
0
23,328
L
Fenrir
pureprox
Fenrir
2,253
596
0
3,607
8,580
2,816
0
819
7,721
0
33,763
W
Poseidon
zmankiller1
Poseidon
2,033
658
0
520
3,976
949
0
221
3,721
27,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
24,340
253
Minions Killed
213
0
Camps Cleared
0
926,343
Distance Traveled
847,146
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,233
523
63
6
0
157,302
1
L
Persephone
4,163
416
14
1
0
151,731
0
W
Skadi
6,133
613
68
7
0
174,778
1
W
Atlas
6,048
605
14
1
0
204,092
4
W
Neith
6,200
620
63
6
0
164,051
2
W
Surtr
7,134
713
55
6
0
184,305
0
L
Bellona
4,790
479
29
3
0
193,691
0
L
Artemis
5,206
521
34
3
0
145,253
0
L
Fenrir
4,948
495
73
7
0
199,169
0
W
Poseidon
5,662
566
53
5
0
199,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role