Player Matchup

Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold II
Deofallus
Chaac
Gold II
Level 152
God Stats
2W - 1L
1,943 SR
Queue Stats
60W - 59L
1,712 MMR
Party 1
Artemis
Artemis
Gold IV
Freedlys
Artemis
Gold IV
Level 135
God Stats
15W - 7L
1,659 SR
Queue Stats
316W - 347L
1,421 MMR
Solo
Scylla
Scylla
Gold V
OscarVM23
Scylla
Gold V
Level 60
God Stats
4W - 1L
1,780 SR
Queue Stats
42W - 47L
1,467 MMR
Party 2
Atlas
Atlas
Silver I
kayjbear_
Atlas
Silver I
Level 118
God Stats
1W - 2L
1,611 SR
Queue Stats
24W - 33L
1,271 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,699 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,629 SR
1,468 MMR
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
DonAnthxny
Charybdis
Gold V
Level 64
God Stats
1W - 0L
1,710 SR
Queue Stats
96W - 90L
1,331 MMR
Party 3
Ganesha
Ganesha
Gold IV
Gwynbleidd24
Ganesha
Gold IV
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 181L
1,410 MMR
Solo
Nu Wa
Nu Wa
Gold I
Joorge_Alvarez
Nu Wa
Gold I
Level 149
God Stats
10W - 7L
1,656 SR
Queue Stats
188W - 182L
1,610 MMR
Party 3
Mulan
Mulan
Gold III
wiglegamer
Mulan
Gold III
Level 95
God Stats
32W - 13L
1,777 SR
Queue Stats
81W - 79L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 3 / 2
6,004
667
5,584
7,299
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Deofallus
Chaac
10
2 / 1 / 1
5,838
649
4,905
8,447
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Freedlys
Artemis
7
1 / 1 / 1
4,280
476
2,136
2,794
698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
OscarVM23
Scylla
11
3 / 0 / 1
5,880
653
2,305
2,849
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
kayjbear_
Atlas
7
0 / 1 / 4
4,607
512
3,256
6,593
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangChang'eKing ArthurThanatos

VS

Bans
AgniApolloFreyaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 3 / 0
5,875
653
4,939
7,324
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DonAnthxny
Charybdis
10
1 / 1 / 1
5,679
631
2,617
4,363
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Gwynbleidd24
Ganesha
7
0 / 1 / 2
4,987
554
1,123
3,731
2,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 3
5,652
628
4,703
3,930
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
8
0 / 4 / 1
4,750
528
4,119
8,226
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
5
6
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
2
2
W
Hun Batz
 
Hun Batz
4
3
0
1.33
L
Chaac
Deofallus
Chaac
2
1
1
2.5
W
Charybdis
DonAnthxny
Charybdis
1
1
1
1.5
L
Artemis
Freedlys
Artemis
1
1
1
1.5
W
Ganesha
Gwynbleidd24
Ganesha
0
1
2
1
W
0
2
3
0.75
L
Scylla
OscarVM23
Scylla
3
0
1
3.5
L
Atlas
kayjbear_
Atlas
0
1
4
2
W
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
17,501
27,982
Taken
27,574
12,527
Mitigated
9,513
6,177
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,584
2,506
0
390
7,299
2,281
0
1,727
5,572
0
42,103
W
Hun Batz
 
Hun Batz
4,939
1,213
0
3,043
7,324
2,149
0
1,069
6,255
0
37,326
L
Chaac
Deofallus
Chaac
4,905
1,113
0
3,137
8,447
5,101
0
864
7,583
0
35,093
W
Charybdis
DonAnthxny
Charybdis
2,617
1,563
0
2,133
4,363
1,147
1,631
1,148
3,215
0
39,700
L
Artemis
Freedlys
Artemis
2,136
815
0
776
2,794
698
0
577
2,217
0
18,315
W
Ganesha
Gwynbleidd24
Ganesha
1,123
60
0
829
3,731
2,277
0
1,309
2,422
9,048
917
W
4,703
712
0
625
3,930
951
0
1,627
2,303
38,873
0
L
Scylla
OscarVM23
Scylla
2,305
164
0
500
2,849
640
0
926
1,923
41,462
0
L
Atlas
kayjbear_
Atlas
3,256
1,580
0
1,374
6,593
3,807
0
1,732
4,861
13,045
0
W
Mulan
4,119
1,012
0
2,615
8,226
2,989
0
408
7,818
0
21,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
26,943
266
Minions Killed
287
0
Camps Cleared
0
898,879
Distance Traveled
888,750
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,004
667
81
9
0
220,070
0
W
Hun Batz
5,875
653
74
8
0
189,377
0
L
Chaac
5,838
649
64
7
0
181,834
2
W
Charybdis
5,679
631
86
10
0
166,403
0
L
Artemis
4,280
476
37
4
0
119,099
0
W
Ganesha
4,987
554
0
0
0
188,378
4
W
Nu Wa
5,652
628
75
8
0
170,384
2
L
Scylla
5,880
653
72
8
0
191,905
0
L
Atlas
4,607
512
12
1
0
185,971
1
W
Mulan
4,750
528
52
6
0
174,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role